Player Matchup

Sol
Sol
 
Sol
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
 
King Arthur
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
Lunchbokx
Ao Kuang
Level 141
God Stats
1W - 1L
1,411 SR
Queue Stats
57W - 75L
1,468 Elo+
Solo
Guan Yu
Guan Yu
Silth1984
Guan Yu
Level 149
God Stats
4W - 2L
1,723 SR
Queue Stats
194W - 117L
1,675 Elo+
Party 2
Vulcan
Vulcan
mateosoner
Vulcan
Level 111
God Stats
1W - 1L
1,188 SR
Queue Stats
236W - 241L
1,469 Elo+
Solo
Team Averages
Level 136
1,464 SR
1,523 Elo+

VS

Team Averages
Level 125
1,508 SR
1,495 Elo+
Thoth
Thoth
 
Thoth
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
SageCalamity
Thanatos
Level 111
God Stats
1W - 1L
1,647 SR
Queue Stats
148W - 147L
1,547 Elo+
Solo
Ix Chel
Ix Chel
eviek
Ix Chel
Level 148
God Stats
870W - 907L
1,480 SR
Queue Stats
895W - 938L
1,460 Elo+
Solo
Neith
Neith
ignacio474
Neith
Level 143
God Stats
0W - 2L
1,413 SR
Queue Stats
16W - 22L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
2 / 1 / 6
6,635
1,327
6,394
3,379
979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

King Arthur
 
King Arthur
11
2 / 0 / 2
6,407
1,281
3,999
4,667
4,400
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
Lunchbokx
Ao Kuang
11
2 / 0 / 5
6,520
1,304
3,173
5,265
4,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Guan Yu
Silth1984
Guan Yu
12
3 / 2 / 6
7,146
1,429
3,962
6,035
3,612
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Vulcan
mateosoner
Vulcan
11
1 / 2 / 4
6,237
1,247
2,409
3,147
943
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

379

VS

Team 2 Tickets

295

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
11
3 / 1 / 1
6,877
1,375
7,298
4,746
1,160
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ao Kuang
 
Ao Kuang
10
1 / 2 / 2
6,015
1,203
2,267
4,127
860
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thanatos
SageCalamity
Thanatos
11
0 / 4 / 2
5,944
1,189
4,237
5,722
1,185
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ix Chel
eviek
Ix Chel
9
0 / 0 / 0
3,641
728
0
0
0
Neith
11
1 / 3 / 1
6,300
1,260
3,820
7,870
2,039
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
11
10
Kills
5
5
Deaths
10
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
1
6
5
W
King Arthur
 
King Arthur
2
0
2
3
L
Thoth
 
Thoth
3
1
1
3.5
L
Ao Kuang
 
Ao Kuang
1
2
2
1
W
Ao Kuang
Lunchbokx
Ao Kuang
2
0
5
4.5
L
Thanatos
SageCalamity
Thanatos
0
4
2
0.25
W
Guan Yu
Silth1984
Guan Yu
3
2
6
3
L
Ix Chel
eviek
Ix Chel
0
0
0
0
L
Neith
1
3
1
0.5
W
Vulcan
mateosoner
Vulcan
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,937
Damage
17,622
22,493
Taken
22,465
14,182
Mitigated
5,244
5,739
Healing
2,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
6,394
1,543
0
506
3,379
979
0
2,401
978
17,333
1,578
W
King Arthur
 
King Arthur
3,999
269
0
281
4,667
4,400
0
1,760
2,907
0
13,736
L
Thoth
 
Thoth
7,298
272
0
0
4,746
1,160
0
2,862
1,653
19,947
0
L
Ao Kuang
 
Ao Kuang
2,267
614
0
425
4,127
860
0
2,017
1,898
2,779
0
W
Ao Kuang
Lunchbokx
Ao Kuang
3,173
576
0
543
5,265
4,248
0
1,990
3,275
5,400
1,468
L
Thanatos
SageCalamity
Thanatos
4,237
878
0
1,451
5,722
1,185
0
2,367
3,102
0
8,974
W
Guan Yu
Silth1984
Guan Yu
3,962
741
2,511
1,898
6,035
3,612
0
2,177
3,858
0
9,127
L
Ix Chel
eviek
Ix Chel
0
0
0
0
0
0
0
0
0
0
0
L
Neith
3,820
948
0
1,118
7,870
2,039
0
3,402
4,193
0
26,113
W
Vulcan
mateosoner
Vulcan
2,409
0
0
0
3,147
943
0
1,237
1,910
13,660
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,945
Gold Earned
28,777
110
Minions Killed
103
3
Camps Cleared
3
552,440
Distance Traveled
359,435
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,635
1,327
36
7
0
102,548
0
W
King Arthur
6,407
1,281
23
5
0
127,015
0
L
Thoth
6,877
1,375
38
8
0
112,930
0
L
Ao Kuang
6,015
1,203
1
0
0
52,920
0
W
Ao Kuang
6,520
1,304
10
2
0
100,581
0
L
Thanatos
5,944
1,189
11
2
2
98,312
0
W
Guan Yu
7,146
1,429
5
1
1
122,345
0
L
Ix Chel
3,641
728
0
0
0
0
0
L
Neith
6,300
1,260
53
11
1
95,273
0
W
Vulcan
6,237
1,247
36
7
2
99,951
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role