Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Dsight
Bastet
Level 125
God Stats
11W - 9L
1,562 SR
Queue Stats
327W - 329L
1,581 Elo+
Party 1
Achilles
Achilles
Maekus95
Achilles
Level 140
God Stats
0W - 1L
1,255 SR
Queue Stats
78W - 67L
1,639 Elo+
Party 1
Ra
Ra
MostVedic
Ra
Level 177
God Stats
4W - 2L
1,526 SR
Queue Stats
192W - 172L
1,522 Elo+
Party 1
Thanatos
Thanatos
Tornise
Thanatos
Level 62
God Stats
0W - 2L
1,865 SR
Queue Stats
83W - 81L
1,468 Elo+
Solo
Team Averages
Level 131
1,542 SR
1,542 Elo+

VS

Team Averages
Level 126
1,463 SR
1,544 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Angello287
Medusa
Level 129
God Stats
1W - 0L
1,520 SR
Queue Stats
68W - 28L
1,667 Elo+
Solo
Ra
Ra
MATROOz
Ra
Level 155
God Stats
1W - 0L
1,394 SR
Queue Stats
7W - 3L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
xSoulSho7
Erlang Shen
Level 81
God Stats
2W - 3L
1,399 SR
Queue Stats
223W - 202L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
10
1 / 2 / 3
5,875
1,175
4,519
8,094
11,014
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bastet
Dsight
Bastet
10
0 / 4 / 4
5,303
1,061
3,897
7,504
2,703
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
Maekus95
Achilles
12
3 / 1 / 2
6,205
1,241
5,637
7,314
7,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

11
0 / 2 / 4
5,533
1,107
4,189
6,399
2,944
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Mystical Earring

Mystical Earring

+15
Mp 5

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Tornise
Thanatos
1
0 / 0 / 0
1,408
282
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
11
1 / 1 / 6
6,557
1,311
3,822
5,886
4,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
 
Izanami
11
3 / 1 / 4
6,381
1,276
6,103
5,061
2,108
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Medusa
Angello287
Medusa
11
0 / 1 / 7
6,082
1,216
9,021
5,276
2,241
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

12
3 / 1 / 4
6,484
1,297
4,978
2,330
1,029
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
xSoulSho7
Erlang Shen
11
2 / 1 / 5
6,326
1,265
3,296
4,493
4,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
35
4
Kills
9
9
Deaths
5
13
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
1
2
3
1.25
W
Jormungandr
 
Jormungandr
1
1
6
4
W
Izanami
 
Izanami
3
1
4
5
W
Medusa
Angello287
Medusa
0
1
7
3.5
L
Bastet
Dsight
Bastet
0
4
4
0.5
W
3
1
4
5
L
Achilles
Maekus95
Achilles
3
1
2
4
L
0
2
4
1
L
Thanatos
Tornise
Thanatos
0
0
0
0
W
Erlang Shen
xSoulSho7
Erlang Shen
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,242
Damage
27,220
29,311
Taken
23,046
23,768
Mitigated
13,882
15,122
Healing
8,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
4,519
1,596
277
1,257
8,094
11,014
7
2,392
5,521
5,047
0
W
Jormungandr
 
Jormungandr
3,822
700
370
1,142
5,886
4,409
154
1,825
3,739
9,376
1,000
W
Izanami
 
Izanami
6,103
4,763
117
848
5,061
2,108
933
1,821
3,098
0
13,191
W
Medusa
Angello287
Medusa
9,021
3,521
441
467
5,276
2,241
616
1,930
3,253
0
19,719
L
Bastet
Dsight
Bastet
3,897
374
0
1,133
7,504
2,703
0
2,013
5,349
0
9,438
W
4,978
144
3,339
607
2,330
1,029
270
677
1,574
14,503
538
L
Achilles
Maekus95
Achilles
5,637
376
973
2,945
7,314
7,107
0
1,540
5,663
0
11,197
L
4,189
39
5,241
3,296
6,399
2,944
0
2,014
4,226
16,270
0
L
Thanatos
Tornise
Thanatos
0
0
0
0
0
0
0
0
0
0
0
W
Erlang Shen
xSoulSho7
Erlang Shen
3,296
988
322
897
4,493
4,095
0
2,101
2,219
0
4,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,324
Gold Earned
31,830
48
Minions Killed
94
0
Camps Cleared
0
494,873
Distance Traveled
503,201
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
5,875
1,175
5
1
0
110,437
0
W
Jormungandr
6,557
1,311
11
2
0
96,583
0
W
Izanami
6,381
1,276
20
4
0
80,953
0
W
Medusa
6,082
1,216
29
6
0
110,159
0
L
Bastet
5,303
1,061
16
3
0
135,635
0
W
Ra
6,484
1,297
22
4
0
122,019
0
L
Achilles
6,205
1,241
9
2
0
127,700
0
L
Ra
5,533
1,107
18
4
0
121,101
0
L
Thanatos
1,408
282
0
0
0
0
0
W
Erlang Shen
6,326
1,265
12
2
0
93,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role