Player Matchup

Ne Zha
Ne Zha
Attire
Ne Zha
Level 187
God Stats
10W - 1L
2,004 SR
Queue Stats
120W - 55L
1,709 Elo+
Party 1
Osiris
Osiris
Bdnniel
Osiris
Level 59
God Stats
2W - 5L
1,283 SR
Queue Stats
161W - 192L
1,455 Elo+
Solo
Ix Chel
Ix Chel
DeboTReaver
Ix Chel
Level 121
God Stats
17W - 16L
1,511 SR
Queue Stats
414W - 402L
1,569 Elo+
Party 2
Fenrir
Fenrir
TTVKamUnmasked
Fenrir
Level 119
God Stats
15W - 12L
1,496 SR
Queue Stats
499W - 484L
1,566 Elo+
Party 2
Sylvanus
Sylvanus
natli
Sylvanus
Level 162
God Stats
1W - 0L
2,099 SR
Queue Stats
72W - 7L
1,965 Elo+
Party 1
Team Averages
Level 130
1,679 SR
1,653 Elo+

VS

Team Averages
Level 152
1,615 SR
1,551 Elo+
Cernunnos
Cernunnos
Daravyr
Cernunnos
Level 154
God Stats
11W - 13L
1,540 SR
Queue Stats
806W - 826L
1,597 Elo+
Solo
Serqet
Serqet
DarkCheco
Serqet
Level 167
God Stats
14W - 19L
1,543 SR
Queue Stats
50W - 56L
1,551 Elo+
Solo
Awilix
Awilix
Ditnyte
Awilix
Level 159
God Stats
0W - 1L
1,674 SR
Queue Stats
150W - 130L
1,512 Elo+
Solo
Hera
Hera
GiornoReqiuem
Hera
Level 128
God Stats
14W - 14L
1,734 SR
Queue Stats
242W - 209L
1,558 Elo+
Solo
Erlang Shen
Erlang Shen
Hellsing369
Erlang Shen
Level 154
God Stats
8W - 8L
1,581 SR
Queue Stats
359W - 346L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Attire
Ne Zha
15
5 / 1 / 10
10,011
1,251
19,071
11,672
6,089
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Osiris
Bdnniel
Osiris
15
3 / 1 / 8
9,470
1,184
8,821
9,980
11,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ix Chel
DeboTReaver
Ix Chel
15
5 / 0 / 8
9,655
1,207
10,755
4,144
1,826
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
1 / 1 / 8
8,996
1,125
3,743
9,863
8,194
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sylvanus
natli
Sylvanus
15
2 / 1 / 12
10,299
1,287
6,239
10,635
11,576
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

298

VS

Team 2 Tickets

235

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Daravyr
Cernunnos
14
0 / 0 / 4
8,745
1,093
9,253
8,043
2,969
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Serqet
DarkCheco
Serqet
13
2 / 2 / 2
8,540
1,068
5,373
6,975
3,680
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Awilix
Ditnyte
Awilix
14
2 / 0 / 1
8,641
1,080
5,994
8,763
8,208
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

14
0 / 8 / 2
8,324
1,041
11,518
9,882
2,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Erlang Shen
Hellsing369
Erlang Shen
14
0 / 6 / 3
8,182
1,023
8,892
19,235
12,825
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
16
16
Kills
4
4
Deaths
16
46
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Attire
Ne Zha
5
1
10
10
W
Osiris
Bdnniel
Osiris
3
1
8
7
L
Cernunnos
Daravyr
Cernunnos
0
0
4
2
L
Serqet
DarkCheco
Serqet
2
2
2
1.5
W
Ix Chel
DeboTReaver
Ix Chel
5
0
8
9
L
Awilix
Ditnyte
Awilix
2
0
1
2.5
L
0
8
2
0.13
L
Erlang Shen
Hellsing369
Erlang Shen
0
6
3
0.25
W
1
1
8
5
W
Sylvanus
natli
Sylvanus
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,629
Damage
41,030
46,294
Taken
52,898
39,522
Mitigated
30,268
15,112
Healing
5,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Attire
Ne Zha
19,071
5,207
0
2,914
11,672
6,089
0
2,931
8,741
0
51,134
W
Osiris
Bdnniel
Osiris
8,821
1,237
0
1,557
9,980
11,837
0
2,349
7,631
1,986
16,970
L
Cernunnos
Daravyr
Cernunnos
9,253
4,249
0
920
8,043
2,969
0
2,337
5,414
0
46,233
L
Serqet
DarkCheco
Serqet
5,373
1,478
0
305
6,975
3,680
0
3,610
3,292
0
9,079
W
Ix Chel
DeboTReaver
Ix Chel
10,755
1,755
2,444
679
4,144
1,826
0
1,216
2,670
31,355
562
L
Awilix
Ditnyte
Awilix
5,994
1,329
0
828
8,763
8,208
0
2,385
6,092
0
12,403
L
11,518
1,349
0
717
9,882
2,586
0
2,430
7,405
27,040
0
L
Erlang Shen
Hellsing369
Erlang Shen
8,892
4,154
0
2,942
19,235
12,825
0
7,297
11,655
0
16,832
W
3,743
1,806
0
790
9,863
8,194
0
1,897
7,966
0
5,284
W
Sylvanus
natli
Sylvanus
6,239
915
3,069
3,659
10,635
11,576
0
3,125
7,436
12,697
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,431
Gold Earned
42,432
176
Minions Killed
174
7
Camps Cleared
4
907,935
Distance Traveled
732,822
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
10,011
1,251
59
7
4
193,544
0
W
Osiris
9,470
1,184
34
4
1
188,367
0
L
Cernunnos
8,745
1,093
77
10
1
156,047
0
L
Serqet
8,540
1,068
16
2
1
129,559
0
W
Ix Chel
9,655
1,207
62
8
0
179,798
0
L
Awilix
8,641
1,080
18
2
1
144,358
0
L
Hera
8,324
1,041
47
6
1
141,619
0
L
Erlang Shen
8,182
1,023
16
2
0
161,239
0
W
Fenrir
8,996
1,125
5
1
1
165,176
0
W
Sylvanus
10,299
1,287
16
2
1
181,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role