Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
BLuEEyES1212
Anhur
Level 65
God Stats
1W - 0L
1,937 SR
Queue Stats
79W - 81L
1,461 Elo+
Party 2
Hou Yi
Hou Yi
BedsideTissues
Hou Yi
Level 127
God Stats
2W - 0L
1,779 SR
Queue Stats
78W - 64L
1,534 Elo+
Party 1
Ah Puch
Ah Puch
LordChud
Ah Puch
Level 136
God Stats
5W - 2L
1,481 SR
Queue Stats
73W - 68L
1,520 Elo+
Party 1
Ymir
Ymir
WTrent
Ymir
Level 146
God Stats
5W - 2L
1,590 SR
Queue Stats
125W - 135L
1,509 Elo+
Party 2
Team Averages
Level 116
1,657 SR
1,505 Elo+

VS

Team Averages
Level 143
1,625 SR
1,527 Elo+
Xbalanque
Xbalanque
Ghost13Mamba24
Xbalanque
Level 127
God Stats
2W - 1L
1,689 SR
Queue Stats
219W - 233L
1,491 Elo+
Solo
Vulcan
Vulcan
K1ngsWrath
Vulcan
Level 157
God Stats
6W - 4L
1,666 SR
Queue Stats
261W - 256L
1,537 Elo+
Party 3
King Arthur
King Arthur
Purpleleopard13
King Arthur
Level 156
God Stats
2W - 2L
1,577 SR
Queue Stats
80W - 78L
1,545 Elo+
Party 3
Baba Yaga
Baba Yaga
SandyCheekz77
Baba Yaga
Level 153
God Stats
18W - 16L
1,613 SR
Queue Stats
431W - 440L
1,486 Elo+
Solo
Izanami
Izanami
oi Lux io
Izanami
Level 122
God Stats
2W - 2L
1,582 SR
Queue Stats
82W - 81L
1,572 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
15
5 / 2 / 9
9,149
915
6,663
6,220
3,093
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

14
1 / 2 / 10
8,335
834
3,708
6,086
1,962
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
4 / 3 / 7
8,150
815
10,390
5,398
1,856
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Puch
LordChud
Ah Puch
17
5 / 1 / 10
9,627
963
11,913
5,557
2,019
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
WTrent
Ymir
16
6 / 1 / 11
9,640
964
8,718
11,413
8,973
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Ghost13Mamba24
Xbalanque
13
3 / 4 / 1
8,283
828
3,799
7,825
2,914
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Vulcan
K1ngsWrath
Vulcan
13
1 / 3 / 4
7,521
752
8,697
5,861
2,347
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
Purpleleopard13
King Arthur
12
0 / 5 / 3
6,873
687
2,049
13,867
11,909
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Baba Yaga
SandyCheekz77
Baba Yaga
15
4 / 3 / 2
7,917
792
8,233
8,248
3,877
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
oi Lux io
Izanami
10
1 / 6 / 3
6,871
687
5,069
8,510
2,994
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
22
21
Kills
9
9
Deaths
21
47
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
5
2
9
4.75
W
1
2
10
3
W
4
3
7
2.5
L
Xbalanque
Ghost13Mamba24
Xbalanque
3
4
1
0.88
L
Vulcan
K1ngsWrath
Vulcan
1
3
4
1
W
Ah Puch
LordChud
Ah Puch
5
1
10
10
L
King Arthur
Purpleleopard13
King Arthur
0
5
3
0.3
L
Baba Yaga
SandyCheekz77
Baba Yaga
4
3
2
1.67
W
Ymir
WTrent
Ymir
6
1
11
11.5
L
Izanami
oi Lux io
Izanami
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,392
Damage
27,847
34,674
Taken
44,311
17,903
Mitigated
24,041
11,301
Healing
9,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
6,663
260
664
911
6,220
3,093
510
3,728
2,492
15,645
1,130
W
3,708
1,341
478
1,268
6,086
1,962
1,718
2,982
3,104
0
15,284
W
10,390
3,147
1,591
637
5,398
1,856
0
2,839
2,559
0
18,709
L
Xbalanque
Ghost13Mamba24
Xbalanque
3,799
811
690
1,721
7,825
2,914
0
3,592
4,145
0
10,195
L
Vulcan
K1ngsWrath
Vulcan
8,697
266
762
566
5,861
2,347
0
4,446
1,307
18,543
447
W
Ah Puch
LordChud
Ah Puch
11,913
225
551
1,826
5,557
2,019
801
2,100
3,457
27,698
855
L
King Arthur
Purpleleopard13
King Arthur
2,049
74
659
1,023
13,867
11,909
0
7,834
5,758
313
9,216
L
Baba Yaga
SandyCheekz77
Baba Yaga
8,233
246
884
2,047
8,248
3,877
0
4,771
3,393
19,159
0
W
Ymir
WTrent
Ymir
8,718
1,660
546
2,829
11,413
8,973
341
5,289
6,124
13,966
1,463
L
Izanami
oi Lux io
Izanami
5,069
3,186
155
1,261
8,510
2,994
0
4,352
4,081
0
9,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,901
Gold Earned
37,465
129
Minions Killed
101
0
Camps Cleared
0
933,086
Distance Traveled
781,935
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,149
915
23
2
0
204,607
0
W
Anhur
8,335
834
28
3
0
162,007
0
W
Hou Yi
8,150
815
21
2
0
183,687
0
L
Xbalanque
8,283
828
26
3
0
149,552
0
L
Vulcan
7,521
752
27
3
0
158,555
0
W
Ah Puch
9,627
963
36
4
0
212,368
0
L
King Arthur
6,873
687
14
1
0
169,457
0
L
Baba Yaga
7,917
792
19
2
0
184,647
0
W
Ymir
9,640
964
21
2
0
170,417
0
L
Izanami
6,871
687
15
2
0
119,724
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role