Player Matchup

Amaterasu
Amaterasu
Chasbo
Amaterasu
Level 103
God Stats
3W - 1L
1,722 SR
Queue Stats
34W - 7L
1,837 Elo+
Party 1
Maui
Maui
LOCALCURRYMAN53
Maui
Level 86
God Stats
14W - 11L
1,739 SR
Queue Stats
119W - 119L
1,486 Elo+
Solo
Thor
Thor
SpyroWasTaken
Thor
Level 313
God Stats
50W - 31L
1,630 SR
Queue Stats
445W - 357L
1,592 Elo+
Party 1
Ullr
Ullr
midcasterminion
Ullr
Level 153
God Stats
4W - 0L
1,723 SR
Queue Stats
142W - 51L
1,733 Elo+
Party 1
Janus
Janus
swapnil20
Janus
Level 67
God Stats
10W - 8L
1,437 SR
Queue Stats
83W - 66L
1,462 Elo+
Solo
Team Averages
Level 144
1,650 SR
1,622 Elo+

VS

Team Averages
Level 101
1,509 SR
1,352 Elo+
Zeus
Zeus
 
Zeus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
IExeterGently
Geb
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,145 Elo+
Party 2
Nemesis
Nemesis
Sazpect
Nemesis
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 8L
1,145 Elo+
Party 2
Hades
Hades
asencovam
Hades
Level 32
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 23L
1,515 Elo+
Solo
Izanami
Izanami
synkiluvya
Izanami
Level 55
God Stats
46W - 37L
1,544 SR
Queue Stats
114W - 136L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Chasbo
Amaterasu
12
4 / 0 / 1
6,885
689
5,121
8,884
5,977
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

11
2 / 1 / 8
6,578
658
2,146
7,891
5,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
6 / 0 / 3
6,782
678
6,445
7,989
2,417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
11 / 1 / 2
7,447
745
10,022
7,156
2,755
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
swapnil20
Janus
11
0 / 0 / 2
5,458
546
3,118
2,723
693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
9
1 / 7 / 0
4,776
478
4,550
8,037
1,745
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
0 / 4 / 1
4,470
447
2,005
7,889
4,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nemesis
Sazpect
Nemesis
8
1 / 5 / 0
5,264
526
3,600
7,991
2,337
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hades
asencovam
Hades
9
0 / 4 / 0
5,273
527
3,288
8,550
2,820
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
synkiluvya
Izanami
10
0 / 3 / 0
5,469
547
876
6,361
1,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
3
23
Kills
2
2
Deaths
23
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
1
7
0
0.14
W
Amaterasu
Chasbo
Amaterasu
4
0
1
4.5
L
0
4
1
0.13
W
2
1
8
6
L
Nemesis
Sazpect
Nemesis
1
5
0
0.2
W
6
0
3
7.5
L
Hades
asencovam
Hades
0
4
0
0
W
11
1
2
12
W
Janus
swapnil20
Janus
0
0
2
1
L
Izanami
synkiluvya
Izanami
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,852
Damage
14,319
34,643
Taken
38,828
17,361
Mitigated
12,776
13,439
Healing
10,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
4,550
535
0
1,763
8,037
1,745
0
408
7,629
27,067
0
W
Amaterasu
Chasbo
Amaterasu
5,121
1,630
0
4,420
8,884
5,977
0
2,542
6,342
0
43,686
L
2,005
242
141
1,288
7,889
4,395
0
1,687
6,162
13,577
0
W
2,146
495
0
2,417
7,891
5,519
203
3,405
4,486
19,596
941
L
Nemesis
Sazpect
Nemesis
3,600
1,687
0
566
7,991
2,337
0
1,234
6,671
0
21,670
W
6,445
2,165
0
4,236
7,989
2,417
0
499
7,490
0
48,970
L
Hades
asencovam
Hades
3,288
559
0
4,469
8,550
2,820
0
0
8,550
29,025
1,834
W
10,022
5,163
0
1,631
7,156
2,755
1,341
3,150
4,006
0
53,843
W
Janus
swapnil20
Janus
3,118
262
0
735
2,723
693
0
0
2,723
35,054
672
L
Izanami
synkiluvya
Izanami
876
588
0
2,197
6,361
1,479
0
1,548
4,609
0
39,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,150
Gold Earned
25,252
364
Minions Killed
248
0
Camps Cleared
0
984,305
Distance Traveled
937,308
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
4,776
478
50
5
0
162,343
0
W
Amaterasu
6,885
689
79
8
0
214,221
2
L
Geb
4,470
447
12
1
0
210,273
2
W
Maui
6,578
658
37
4
0
187,618
2
L
Nemesis
5,264
526
40
4
0
214,250
1
W
Thor
6,782
678
84
8
0
213,876
0
L
Hades
5,273
527
64
6
0
175,059
0
W
Ullr
7,447
745
95
10
0
179,178
0
W
Janus
5,458
546
69
7
0
189,412
2
L
Izanami
5,469
547
82
8
0
175,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role