Player Matchup

Mercury
Mercury
 
Mercury
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
 
Mulan
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
AssassinMario21
Ao Kuang
Level 161
God Stats
23W - 14L
1,695 SR
Queue Stats
336W - 337L
1,557 Elo+
Party 1
Anubis
Anubis
CasualGamer696
Anubis
Level 28
God Stats
3W - 6L
1,293 SR
Queue Stats
59W - 66L
1,527 Elo+
Party 1
Neith
Neith
DACSGamer
Neith
Level 148
God Stats
0W - 3L
1,571 SR
Queue Stats
132W - 114L
1,594 Elo+
Solo
Team Averages
Level 118
1,512 SR
1,536 Elo+

VS

Team Averages
Level 187
1,568 SR
1,538 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Gutis92
Artemis
Level 199
God Stats
6W - 1L
1,727 SR
Queue Stats
123W - 119L
1,487 Elo+
Solo
King Arthur
King Arthur
KONTRYBT
King Arthur
Level 159
God Stats
56W - 56L
1,520 SR
Queue Stats
332W - 311L
1,558 Elo+
Solo
Kumbhakarna
Kumbhakarna
MonoRed
Kumbhakarna
Level 192
God Stats
7W - 6L
1,588 SR
Queue Stats
192W - 163L
1,627 Elo+
Solo
Mercury
Mercury
xXTobarXx
Mercury
Level 202
God Stats
9W - 6L
1,508 SR
Queue Stats
321W - 322L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
14
1 / 2 / 1
7,148
596
2,642
9,200
3,495
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mulan
 
Mulan
9
1 / 2 / 2
6,109
509
8,680
9,700
7,711
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
12
4 / 1 / 0
6,668
556
6,157
10,775
5,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

1
0 / 0 / 0
3,852
321
0
0
0
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Neith
DACSGamer
Neith
11
1 / 2 / 1
6,324
527
4,445
5,645
1,792
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
13
2 / 1 / 3
7,268
606
3,824
5,085
2,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Artemis
Gutis92
Artemis
11
0 / 2 / 2
5,984
499
3,388
7,629
2,552
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

King Arthur
KONTRYBT
King Arthur
11
0 / 3 / 0
6,436
536
5,855
9,179
7,190
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kumbhakarna
MonoRed
Kumbhakarna
9
0 / 0 / 4
6,059
505
4,260
7,971
4,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mercury
xXTobarXx
Mercury
13
5 / 1 / 2
7,243
604
4,912
7,038
2,636
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
18
7
Kills
7
7
Deaths
7
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
1
2
1
0.75
L
Mulan
 
Mulan
1
2
2
1
W
Yu Huang
 
Yu Huang
2
1
3
3.5
L
Ao Kuang
4
1
0
4
L
0
0
0
0
L
Neith
DACSGamer
Neith
1
2
1
0.75
W
Artemis
Gutis92
Artemis
0
2
2
0.5
W
King Arthur
KONTRYBT
King Arthur
0
3
0
0
W
Kumbhakarna
MonoRed
Kumbhakarna
0
0
4
2
W
Mercury
xXTobarXx
Mercury
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,924
Damage
22,239
35,320
Taken
36,902
18,570
Mitigated
19,148
10,936
Healing
8,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
2,642
1,525
0
500
9,200
3,495
0
2,844
6,356
0
72,189
L
Mulan
 
Mulan
8,680
836
202
4,018
9,700
7,711
0
2,548
7,152
0
31,163
W
Yu Huang
 
Yu Huang
3,824
243
0
789
5,085
2,028
211
0
5,085
52,685
1,771
L
Ao Kuang
6,157
1,040
0
5,036
10,775
5,572
0
455
10,320
35,501
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Neith
DACSGamer
Neith
4,445
914
0
1,180
5,645
1,792
0
2,095
3,550
0
39,263
W
Artemis
Gutis92
Artemis
3,388
590
0
1,116
7,629
2,552
114
0
7,629
0
40,400
W
King Arthur
KONTRYBT
King Arthur
5,855
876
0
3,473
9,179
7,190
0
4,889
3,685
0
46,668
W
Kumbhakarna
MonoRed
Kumbhakarna
4,260
882
0
2,124
7,971
4,742
0
0
7,971
15,460
412
W
Mercury
xXTobarXx
Mercury
4,912
2,310
0
1,128
7,038
2,636
0
663
6,375
0
47,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,101
Gold Earned
32,990
297
Minions Killed
329
0
Camps Cleared
0
1,087,858
Distance Traveled
1,271,295
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,148
596
124
10
0
314,842
0
L
Mulan
6,109
509
36
3
0
265,249
8
W
Yu Huang
7,268
606
89
7
0
229,810
0
L
Ao Kuang
6,668
556
67
6
0
251,421
3
L
Anubis
3,852
321
0
0
0
13,861
0
L
Neith
6,324
527
70
6
0
242,485
1
W
Artemis
5,984
499
71
6
0
246,393
2
W
King Arthur
6,436
536
73
6
0
239,093
0
W
Kumbhakarna
6,059
505
27
2
0
266,317
4
W
Mercury
7,243
604
69
6
0
289,682
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role