Player Matchup

Discordia
Discordia
 
Discordia
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
 
Neith
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
CoconuTree
Ao Kuang
Level 225
God Stats
11W - 16L
1,443 SR
Queue Stats
1,126W - 1,132L
1,480 Elo+
Solo
He Bo
He Bo
RubZul
He Bo
Level 128
God Stats
6W - 6L
1,577 SR
Queue Stats
211W - 204L
1,489 Elo+
Party 1
Nike
Nike
leixoesTheMan
Nike
Level 102
God Stats
52W - 29L
1,600 SR
Queue Stats
389W - 387L
1,394 Elo+
Solo
Team Averages
Level 135
1,524 SR
1,473 Elo+

VS

Team Averages
Level 132
1,602 SR
1,496 Elo+
Bakasura
Bakasura
Chnzhou
Bakasura
Level 124
God Stats
1W - 2L
1,532 SR
Queue Stats
78W - 71L
1,548 Elo+
Party 2
Anubis
Anubis
Kirito_LV96_
Anubis
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,496 Elo+
Party 2
Cernunnos
Cernunnos
ScorpianzXIII
Cernunnos
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,432 Elo+
Party 2
Cabrakan
Cabrakan
turboshoot
Cabrakan
Level 153
God Stats
1W - 2L
1,713 SR
Queue Stats
137W - 120L
1,472 Elo+
Solo
Skadi
Skadi
xxMus
Skadi
Level 215
God Stats
37W - 15L
1,766 SR
Queue Stats
1,172W - 1,088L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
5 / 1 / 2
7,333
667
9,168
4,835
1,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
 
Neith
12
4 / 0 / 1
6,834
621
5,916
6,469
1,912
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ao Kuang
CoconuTree
Ao Kuang
14
4 / 0 / 2
8,548
777
7,217
8,893
3,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

He Bo
RubZul
He Bo
10
2 / 2 / 2
6,094
554
2,965
4,403
897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 1 / 2
6,444
586
2,537
8,705
5,061
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Chnzhou
Bakasura
11
3 / 4 / 0
6,155
560
2,609
11,860
4,954
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Anubis
9
0 / 5 / 1
5,080
462
2,043
5,450
1,822
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
ScorpianzXIII
Cernunnos
11
1 / 4 / 0
5,683
517
4,682
7,127
2,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
turboshoot
Cabrakan
9
0 / 4 / 0
5,312
483
2,614
9,344
9,029
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

Skadi
xxMus
Skadi
10
0 / 1 / 3
5,362
487
5,577
8,205
3,000
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
17
Kills
4
4
Deaths
18
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
5
1
2
6
W
Neith
 
Neith
4
0
1
4.5
L
Bakasura
Chnzhou
Bakasura
3
4
0
0.75
W
Ao Kuang
CoconuTree
Ao Kuang
4
0
2
5
L
Anubis
0
5
1
0.1
W
He Bo
RubZul
He Bo
2
2
2
1.5
L
Cernunnos
ScorpianzXIII
Cernunnos
1
4
0
0.25
W
2
1
2
3
L
Cabrakan
turboshoot
Cabrakan
0
4
0
0
L
Skadi
xxMus
Skadi
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,803
Damage
17,525
33,305
Taken
41,986
12,939
Mitigated
21,191
15,153
Healing
10,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
9,168
165
0
1,526
4,835
1,265
0
674
4,161
36,702
2,772
W
Neith
 
Neith
5,916
2,417
0
3,203
6,469
1,912
488
0
6,469
0
44,765
L
Bakasura
Chnzhou
Bakasura
2,609
1,849
0
3,938
11,860
4,954
0
5,326
6,274
0
36,290
W
Ao Kuang
CoconuTree
Ao Kuang
7,217
1,756
0
5,323
8,893
3,804
0
2,614
6,132
61,572
2,546
L
Anubis
2,043
0
0
992
5,450
1,822
0
3,127
1,927
28,488
682
W
He Bo
RubZul
He Bo
2,965
39
0
2,268
4,403
897
0
396
4,007
34,389
862
L
Cernunnos
ScorpianzXIII
Cernunnos
4,682
1,778
0
2,066
7,127
2,386
0
0
7,127
0
39,527
W
2,537
113
0
2,833
8,705
5,061
0
886
7,749
0
22,759
L
Cabrakan
turboshoot
Cabrakan
2,614
813
0
1,408
9,344
9,029
0
5,446
3,898
28,523
0
L
Skadi
xxMus
Skadi
5,577
1,477
0
1,904
8,205
3,000
0
3,618
4,213
0
37,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,253
Gold Earned
27,592
384
Minions Killed
286
0
Camps Cleared
0
1,087,836
Distance Traveled
1,059,618
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
7,333
667
74
7
0
227,507
2
W
Neith
6,834
621
97
9
0
203,568
1
L
Bakasura
6,155
560
84
8
0
254,392
0
W
Ao Kuang
8,548
777
123
11
0
224,977
0
L
Anubis
5,080
462
33
3
0
202,510
3
W
He Bo
6,094
554
63
6
0
241,078
0
L
Cernunnos
5,683
517
50
5
0
202,457
0
W
Nike
6,444
586
27
2
0
190,706
6
L
Cabrakan
5,312
483
59
5
0
185,858
0
L
Skadi
5,362
487
60
5
0
214,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role