Player Matchup

The Morrigan
The Morrigan
Betamax1980
The Morrigan
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,442 Elo+
Party 2
Nu Wa
Nu Wa
Bianca4687
Nu Wa
Level 126
God Stats
97W - 69L
1,611 SR
Queue Stats
281W - 251L
1,530 Elo+
Solo
Danzaburou
Danzaburou
Brok3ntok3n
Danzaburou
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,329 Elo+
Party 2
Sobek
Sobek
Deputy Ben3250
Sobek
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,442 Elo+
Party 2
Ymir
Ymir
Protector07
Ymir
Level 155
God Stats
0W - 3L
1,183 SR
Queue Stats
121W - 107L
1,510 Elo+
Solo
Team Averages
Level 122
1,459 SR
1,450 Elo+

VS

Team Averages
Level 114
1,531 SR
1,489 Elo+
Loki
Loki
 
Loki
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bake Kujira
Bake Kujira
 
Bake Kujira
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Dot_It_BLUE
Surtr
Level 114
God Stats
581W - 511L
1,533 SR
Queue Stats
581W - 512L
1,499 Elo+
Party 1
Nut
Nut
Krexom
Nut
Level 152
God Stats
5W - 1L
1,769 SR
Queue Stats
31W - 30L
1,486 Elo+
Solo
Nox
Nox
Spazmacc
Nox
Level 40
God Stats
3W - 4L
1,351 SR
Queue Stats
23W - 24L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Betamax1980
The Morrigan
9
2 / 4 / 1
6,148
410
4,974
7,355
2,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
13
1 / 1 / 1
7,603
507
8,049
5,629
1,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Danzaburou
Brok3ntok3n
Danzaburou
12
1 / 4 / 0
6,971
465
3,555
7,714
2,447
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
0 / 1 / 1
6,230
415
3,131
9,818
7,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

10
0 / 10 / 0
6,052
403
2,171
16,212
6,674
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
3 / 1 / 4
8,316
554
5,222
10,532
3,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bake Kujira
 
Bake Kujira
12
2 / 2 / 4
7,893
526
4,889
11,414
10,155
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
11 / 0 / 2
10,512
701
14,514
8,079
4,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Nut
Krexom
Nut
14
3 / 0 / 2
8,114
541
5,758
7,971
2,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
1 / 1 / 5
7,796
520
3,760
6,677
2,010
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
37
4
Kills
20
20
Deaths
4
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
3
1
4
5
W
Bake Kujira
 
Bake Kujira
2
2
4
2
L
The Morrigan
Betamax1980
The Morrigan
2
4
1
0.63
L
Nu Wa
1
1
1
1.5
L
Danzaburou
Brok3ntok3n
Danzaburou
1
4
0
0.25
L
0
1
1
0.5
W
11
0
2
12
W
Nut
Krexom
Nut
3
0
2
4
L
0
10
0
0
W
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,880
Damage
34,143
46,728
Taken
44,673
21,062
Mitigated
22,270
10,143
Healing
20,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
5,222
1,340
0
6,313
10,532
3,392
247
1,898
8,634
0
67,747
W
Bake Kujira
 
Bake Kujira
4,889
2,546
0
2,753
11,414
10,155
141
4,061
7,353
36,844
3,916
L
The Morrigan
Betamax1980
The Morrigan
4,974
1,427
0
1,668
7,355
2,130
0
1,437
5,836
20,074
2,041
L
Nu Wa
8,049
3,451
0
1,219
5,629
1,815
672
2,806
2,778
60,115
0
L
Danzaburou
Brok3ntok3n
Danzaburou
3,555
1,725
0
2,225
7,714
2,447
0
1,276
6,393
0
46,139
L
3,131
95
482
2,644
9,818
7,996
0
2,831
6,939
14,822
0
W
14,514
6,049
0
3,583
8,079
4,203
808
2,563
5,516
3,447
76,755
W
Nut
Krexom
Nut
5,758
3,413
0
4,801
7,971
2,510
1,567
3,251
4,720
0
57,932
L
2,171
920
0
1,905
16,212
6,674
0
556
14,937
31,639
3,344
W
3,760
530
0
3,313
6,677
2,010
389
5,124
1,553
51,349
2,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,004
Gold Earned
42,631
305
Minions Killed
507
0
Camps Cleared
0
1,339,317
Distance Traveled
1,527,007
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,316
554
109
7
0
350,273
0
W
Bake Kujira
7,893
526
69
5
0
305,735
2
L
The Morrigan
6,148
410
37
2
0
292,259
0
L
Nu Wa
7,603
507
101
7
0
260,204
4
L
Danzaburou
6,971
465
87
6
0
275,511
2
L
Sobek
6,230
415
27
2
0
288,047
3
W
Surtr
10,512
701
126
8
0
321,087
2
W
Nut
8,114
541
104
7
0
273,408
0
L
Ymir
6,052
403
53
4
0
223,296
0
W
Nox
7,796
520
99
7
0
276,504
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role