Player Matchup

Discordia
Discordia
Gold III
Az3R Reaper
Discordia
Gold III
Level 134
God Stats
24W - 17L
1,580 SR
Queue Stats
248W - 265L
1,560 MMR
Party 1
Mulan
Mulan
Gold IV
XxxDurstxxX
Mulan
Gold IV
Level 157
God Stats
187W - 189L
1,505 SR
Queue Stats
616W - 662L
1,484 MMR
Party 1
Medusa
Medusa
Gold II
bedoyraja
Medusa
Gold II
Level 158
God Stats
1W - 4L
1,463 SR
Queue Stats
182W - 201L
1,502 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 150
1,516 SR
1,515 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 122
1,647 SR
1,525 MMR
Hera
Hera
Gold II
Myst1cAurora
Hera
Gold II
Level 54
God Stats
11W - 10L
1,678 SR
Queue Stats
115W - 133L
1,575 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold II
Zegxy
Cu Chulainn
Gold II
Level 197
God Stats
0W - 1L
1,749 SR
Queue Stats
71W - 69L
1,563 MMR
Solo
Ares
Ares
Gold V
jeedube
Ares
Gold V
Level 115
God Stats
9W - 11L
1,516 SR
Queue Stats
235W - 278L
1,438 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Az3R Reaper
Discordia
15
7 / 1 / 6
9,316
932
10,120
5,332
1,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
6 / 4 / 9
9,096
910
9,692
12,078
10,051
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Medusa
bedoyraja
Medusa
15
3 / 1 / 12
9,392
939
7,036
8,189
2,757
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bans
CthulhuKumbhakarnaShivaAchillesKuzenbo

VS

Bans
AgniNeithAtlasCharybdisGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 3
7,176
718
7,625
8,346
2,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
Zegxy
Cu Chulainn
13
3 / 4 / 2
7,840
784
7,722
11,413
5,913
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Ares
jeedube
Ares
12
1 / 5 / 2
6,910
691
2,369
10,273
8,915
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
12
16
Kills
5
6
Deaths
16
27
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Discordia
Az3R Reaper
Discordia
7
1
6
10
L
1
7
3
0.36
W
6
4
9
2.63
L
Cu Chulainn
Zegxy
Cu Chulainn
3
4
2
1
W
Medusa
bedoyraja
Medusa
3
1
12
9
L
Ares
jeedube
Ares
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,848
Damage
17,716
25,599
Taken
30,032
14,365
Mitigated
17,355
5,960
Healing
2,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Az3R Reaper
Discordia
10,120
395
0
1,405
5,332
1,557
469
2,185
3,009
26,357
0
L
7,625
817
0
193
8,346
2,527
0
3,114
4,979
17,506
0
W
9,692
1,153
0
2,976
12,078
10,051
239
3,897
7,611
0
22,745
L
Cu Chulainn
Zegxy
Cu Chulainn
7,722
1,607
0
1,190
11,413
5,913
0
3,700
7,388
0
23,487
W
Medusa
bedoyraja
Medusa
7,036
2,161
0
1,579
8,189
2,757
1,064
2,938
4,909
0
37,490
L
Ares
jeedube
Ares
2,369
98
0
1,050
10,273
8,915
0
3,333
6,625
7,574
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,804
Gold Earned
21,926
125
Minions Killed
77
0
Camps Cleared
0
567,496
Distance Traveled
515,624
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,316
932
30
3
0
188,962
2
L
Hera
7,176
718
26
3
0
167,236
2
W
Mulan
9,096
910
34
3
0
181,913
0
L
Cu Chulainn
7,840
784
38
4
0
177,136
3
W
Medusa
9,392
939
61
6
0
196,621
0
L
Ares
6,910
691
13
1
0
171,252
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role