Player Matchup

Raijin
Raijin
DaddyEnglish420
Raijin
Level 154
God Stats
11W - 4L
1,747 SR
Queue Stats
282W - 266L
1,569 Elo+
Solo
Surtr
Surtr
RaptorMediaGRP
Surtr
Level 153
God Stats
1W - 5L
1,232 SR
Queue Stats
311W - 299L
1,577 Elo+
Party 2
Cupid
Cupid
StoreCookie
Cupid
Level 149
God Stats
1W - 1L
1,588 SR
Queue Stats
16W - 14L
1,598 Elo+
Party 3
Bakasura
Bakasura
temp-4180397701
Bakasura
Level 163
God Stats
0W - 1L
1,725 SR
Queue Stats
13W - 14L
1,560 Elo+
Party 3
Ravana
Ravana
xxbiohazardxx91
Ravana
Level 154
God Stats
3W - 2L
1,689 SR
Queue Stats
330W - 317L
1,533 Elo+
Party 2
Team Averages
Level 155
1,596 SR
1,568 Elo+

VS

Team Averages
Level 136
1,797 SR
1,699 Elo+
Ishtar
Ishtar
AUkillin101
Ishtar
Level 158
God Stats
4W - 2L
1,605 SR
Queue Stats
174W - 176L
1,540 Elo+
Solo
Cu Chulainn
Cu Chulainn
ImCanye
Cu Chulainn
Level 68
God Stats
10W - 1L
1,987 SR
Queue Stats
167W - 30L
1,830 Elo+
Party 1
Ao Kuang
Ao Kuang
Madhadda
Ao Kuang
Level 157
God Stats
21W - 6L
1,787 SR
Queue Stats
542W - 184L
1,807 Elo+
Party 1
Zhong Kui
Zhong Kui
Mr_Chewis
Zhong Kui
Level 139
God Stats
3W - 0L
1,811 SR
Queue Stats
80W - 67L
1,529 Elo+
Solo
Olorun
Olorun
gmartbball
Olorun
Level 159
God Stats
4W - 1L
1,798 SR
Queue Stats
552W - 156L
1,791 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 2
4,759
952
2,731
2,513
737
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 2 / 1
4,468
894
465
3,860
3,042
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

11
1 / 3 / 1
5,125
1,025
3,262
4,717
1,327
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
10
1 / 4 / 0
4,972
994
1,247
5,227
2,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 2 / 1
4,543
909
676
3,598
3,413
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
11
1 / 0 / 10
6,282
1,256
3,835
3,709
1,676
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cu Chulainn
ImCanye
Cu Chulainn
10
2 / 1 / 9
6,232
1,246
2,516
3,439
2,828
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ao Kuang
Madhadda
Ao Kuang
11
7 / 1 / 6
7,028
1,406
4,735
5,546
4,988
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Zhong Kui
Mr_Chewis
Zhong Kui
10
3 / 1 / 8
6,535
1,307
5,501
2,971
2,579
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Olorun
gmartbball
Olorun
11
0 / 0 / 9
6,369
1,274
2,175
3,313
2,071
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
55
2
Kills
13
13
Deaths
3
5
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Ishtar
1
0
10
6
L
0
2
2
0.5
W
Cu Chulainn
ImCanye
Cu Chulainn
2
1
9
6.5
W
Ao Kuang
Madhadda
Ao Kuang
7
1
6
10
W
Zhong Kui
Mr_Chewis
Zhong Kui
3
1
8
7
L
0
2
1
0.25
L
1
3
1
0.5
W
Olorun
gmartbball
Olorun
0
0
9
4.5
L
Bakasura
1
4
0
0.25
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,381
Damage
18,762
19,915
Taken
18,978
10,993
Mitigated
14,142
4,694
Healing
7,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
3,835
2,054
138
850
3,709
1,676
2,145
180
3,489
0
11,508
L
2,731
38
0
206
2,513
737
0
1,795
650
7,186
0
W
Cu Chulainn
ImCanye
Cu Chulainn
2,516
88
0
93
3,439
2,828
366
716
2,643
0
7,657
W
Ao Kuang
Madhadda
Ao Kuang
4,735
693
591
2,260
5,546
4,988
1,086
756
4,790
9,318
805
W
Zhong Kui
Mr_Chewis
Zhong Kui
5,501
680
66
321
2,971
2,579
1,087
357
2,614
8,092
238
L
465
33
0
623
3,860
3,042
0
2,346
1,387
0
1,354
L
3,262
1,153
925
1,175
4,717
1,327
0
2,470
2,168
0
10,464
W
Olorun
gmartbball
Olorun
2,175
646
2,079
1,354
3,313
2,071
1,421
722
2,591
8,929
0
L
Bakasura
1,247
921
94
202
5,227
2,474
0
3,156
1,956
0
1,292
L
676
35
228
1,241
3,598
3,413
0
2,012
1,456
0
2,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,867
Gold Earned
32,446
35
Minions Killed
67
0
Camps Cleared
0
378,825
Distance Traveled
475,585
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
6,282
1,256
23
5
0
77,450
0
L
Raijin
4,759
952
8
2
0
44,087
0
W
Cu Chulainn
6,232
1,246
12
2
0
108,551
0
W
Ao Kuang
7,028
1,406
8
2
0
94,727
0
W
Zhong Kui
6,535
1,307
10
2
0
101,072
0
L
Surtr
4,468
894
2
0
0
72,931
0
L
Cupid
5,125
1,025
19
4
0
92,367
0
W
Olorun
6,369
1,274
14
3
0
93,785
0
L
Bakasura
4,972
994
6
1
0
93,046
0
L
Ravana
4,543
909
0
0
0
76,394
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role