Player Matchup

Anhur
Anhur
 
Anhur
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Chlorine1
Janus
Level 119
God Stats
2W - 3L
1,479 SR
Queue Stats
120W - 130L
1,521 Elo+
Solo
Arachne
Arachne
GirthyGamerz
Arachne
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 127L
1,586 Elo+
Solo
Kumbhakarna
Kumbhakarna
UnBothereDSin
Kumbhakarna
Level 127
God Stats
1W - 1L
1,808 SR
Queue Stats
152W - 164L
1,501 Elo+
Solo
Hera
Hera
rogroCL3
Hera
Level 140
God Stats
7W - 6L
1,597 SR
Queue Stats
411W - 425L
1,427 Elo+
Solo
Team Averages
Level 122
1,577 SR
1,507 Elo+

VS

Team Averages
Level 150
1,434 SR
1,498 Elo+
Sobek
Sobek
 
Sobek
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
DaMop15
Tsukuyomi
Level 159
God Stats
5W - 10L
1,390 SR
Queue Stats
213W - 228L
1,521 Elo+
Party 1
Nu Wa
Nu Wa
Kreamsoda 125
Nu Wa
Level 146
God Stats
3W - 9L
1,221 SR
Queue Stats
331W - 347L
1,441 Elo+
Solo
Vulcan
Vulcan
LoneTarnishd
Vulcan
Level 147
God Stats
5W - 3L
1,561 SR
Queue Stats
241W - 230L
1,529 Elo+
Party 1
Scylla
Scylla
Zippyace
Scylla
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 36L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
16
5 / 3 / 6
7,943
993
9,777
8,475
2,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Janus
Chlorine1
Janus
15
6 / 4 / 8
8,331
1,041
7,190
7,226
1,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
GirthyGamerz
Arachne
12
3 / 3 / 8
6,910
864
4,998
8,303
5,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Kumbhakarna
UnBothereDSin
Kumbhakarna
1
0 / 0 / 0
2,056
257
0
543
144
Hera
14
2 / 5 / 11
7,225
903
7,979
8,384
1,969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
12
1 / 3 / 8
7,261
908
2,373
11,737
8,976
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Tsukuyomi
DaMop15
Tsukuyomi
13
5 / 5 / 6
8,206
1,026
7,941
8,358
2,179
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
1 / 3 / 10
7,904
988
6,002
5,633
1,376
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Vulcan
12
5 / 2 / 5
7,900
988
8,685
5,522
2,378
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
Zippyace
Scylla
15
3 / 4 / 4
8,422
1,053
3,977
6,142
1,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
48
16
Kills
15
15
Deaths
17
33
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
5
3
6
2.67
W
Sobek
 
Sobek
1
3
8
1.67
L
Janus
Chlorine1
Janus
6
4
8
2.5
W
Tsukuyomi
DaMop15
Tsukuyomi
5
5
6
1.6
L
Arachne
GirthyGamerz
Arachne
3
3
8
2.33
W
1
3
10
2
W
Vulcan
5
2
5
3.75
L
Kumbhakarna
UnBothereDSin
Kumbhakarna
0
0
0
0
W
Scylla
Zippyace
Scylla
3
4
4
1.25
L
Hera
2
5
11
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,944
Damage
28,978
32,931
Taken
37,392
11,533
Mitigated
16,502
11,498
Healing
8,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
9,777
4,903
950
2,784
8,475
2,531
0
4,727
3,585
0
27,171
W
Sobek
 
Sobek
2,373
82
306
3,500
11,737
8,976
0
4,012
7,038
7,909
0
L
Janus
Chlorine1
Janus
7,190
290
372
1,755
7,226
1,587
0
5,655
1,541
19,480
0
W
Tsukuyomi
DaMop15
Tsukuyomi
7,941
2,149
149
707
8,358
2,179
234
1,874
6,072
0
16,015
L
Arachne
GirthyGamerz
Arachne
4,998
2,726
473
2,411
8,303
5,302
47
3,140
4,947
0
10,051
W
6,002
1,536
732
1,131
5,633
1,376
906
2,221
2,992
15,882
607
W
Vulcan
8,685
100
342
622
5,522
2,378
168
2,769
2,306
18,893
659
L
Kumbhakarna
UnBothereDSin
Kumbhakarna
0
0
0
0
543
144
0
497
0
0
0
W
Scylla
Zippyace
Scylla
3,977
152
0
770
6,142
1,593
105
2,752
3,158
16,399
0
L
Hera
7,979
1,283
639
2,114
8,384
1,969
0
5,984
2,324
21,302
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,465
Gold Earned
39,693
114
Minions Killed
120
0
Camps Cleared
0
608,862
Distance Traveled
756,371
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,943
993
44
6
0
158,021
0
W
Sobek
7,261
908
12
2
0
129,168
0
L
Janus
8,331
1,041
38
5
0
149,647
0
W
Tsukuyomi
8,206
1,026
19
2
0
150,996
0
L
Arachne
6,910
864
11
1
0
163,136
0
W
Nu Wa
7,904
988
30
4
0
163,607
0
W
Vulcan
7,900
988
22
3
0
162,054
0
L
Kumbhakarna
2,056
257
0
0
0
0
0
W
Scylla
8,422
1,053
37
5
0
150,546
0
L
Hera
7,225
903
21
3
0
138,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role