Player Matchup

Shiva
Shiva
 
Shiva
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
 
Merlin
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
 
Horus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
He Bo
He Bo
RubZul
He Bo
Level 128
God Stats
6W - 6L
1,631 SR
Queue Stats
213W - 208L
1,499 Elo+
Party 1
Danzaburou
Danzaburou
balli2001
Danzaburou
Level 124
God Stats
26W - 16L
1,658 SR
Queue Stats
123W - 114L
1,549 Elo+
Party 2
Team Averages
Level 121
1,558 SR
1,509 Elo+

VS

Team Averages
Level 102
1,510 SR
1,526 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
Chr1s7i4an_
Cthulhu
Level 145
God Stats
11W - 6L
1,621 SR
Queue Stats
133W - 130L
1,536 Elo+
Party 3
Serqet
Serqet
LetsGoToFeed
Serqet
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 14L
1,505 Elo+
Party 3
Medusa
Medusa
PanDiStell
Medusa
Level 84
God Stats
60W - 41L
1,615 SR
Queue Stats
269W - 229L
1,527 Elo+
Solo
Chaac
Chaac
timrowley11
Chaac
Level 106
God Stats
2W - 4L
1,314 SR
Queue Stats
118W - 94L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
6
0 / 2 / 0
3,513
703
1,587
4,171
2,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
 
Merlin
6
0 / 2 / 0
3,443
689
817
2,231
506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
 
Horus
4
0 / 0 / 0
3,025
605
588
2,687
946
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

He Bo
RubZul
He Bo
6
0 / 3 / 0
3,217
643
1,435
3,306
599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Danzaburou
balli2001
Danzaburou
3
0 / 1 / 0
2,803
561
402
1,715
373
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
8
1 / 0 / 1
4,232
846
1,337
1,538
450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cthulhu
Chr1s7i4an_
Cthulhu
7
1 / 0 / 1
3,875
775
2,399
2,919
1,488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Serqet
7
5 / 0 / 0
4,122
824
2,390
4,156
1,045
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
PanDiStell
Medusa
6
1 / 0 / 0
3,785
757
1,027
748
158
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

6
0 / 0 / 1
3,570
714
1,191
2,730
749
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
11
0
Kills
8
8
Deaths
0
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
0
2
0
0
L
Merlin
 
Merlin
0
2
0
0
L
Horus
 
Horus
0
0
0
0
W
Baron Samedi
 
Baron Samedi
1
0
1
1.5
W
Cthulhu
Chr1s7i4an_
Cthulhu
1
0
1
1.5
W
Serqet
5
0
0
5
W
Medusa
PanDiStell
Medusa
1
0
0
1
L
He Bo
RubZul
He Bo
0
3
0
0
L
Danzaburou
balli2001
Danzaburou
0
1
0
0
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,829
Damage
8,344
14,110
Taken
12,091
4,785
Mitigated
3,890
4,293
Healing
6,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
1,587
458
0
1,142
4,171
2,361
0
1,902
1,772
0
14,287
L
Merlin
 
Merlin
817
63
0
265
2,231
506
0
926
1,305
13,139
409
L
Horus
 
Horus
588
296
140
1,342
2,687
946
0
0
2,687
0
5,016
W
Baron Samedi
 
Baron Samedi
1,337
38
107
947
1,538
450
0
699
715
20,184
1,237
W
Cthulhu
Chr1s7i4an_
Cthulhu
2,399
0
0
1,000
2,919
1,488
0
0
2,672
14,574
0
W
Serqet
2,390
823
0
3,023
4,156
1,045
0
1,223
2,834
0
14,859
W
Medusa
PanDiStell
Medusa
1,027
230
0
316
748
158
672
0
748
0
19,742
L
He Bo
RubZul
He Bo
1,435
119
0
950
3,306
599
0
411
2,813
12,809
390
L
Danzaburou
balli2001
Danzaburou
402
153
0
454
1,715
373
0
0
1,715
0
8,939
W
1,191
126
0
963
2,730
749
0
0
2,730
0
11,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,001
Gold Earned
19,584
129
Minions Killed
164
0
Camps Cleared
0
455,784
Distance Traveled
548,144
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
3,513
703
30
6
0
97,751
1
L
Merlin
3,443
689
41
8
0
106,457
0
L
Horus
3,025
605
11
2
0
69,981
0
W
Baron Samedi
4,232
846
54
11
0
116,280
0
W
Cthulhu
3,875
775
34
7
0
109,211
0
W
Serqet
4,122
824
31
6
0
134,767
0
W
Medusa
3,785
757
26
5
0
87,823
0
L
He Bo
3,217
643
29
6
0
112,437
0
L
Danzaburou
2,803
561
18
4
0
69,158
0
W
Chaac
3,570
714
19
4
0
100,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role