Player Matchup

Osiris
Osiris
FlowerPower78
Osiris
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,104 Elo+
Party 1
Arachne
Arachne
jinxed_Empress
Arachne
Level 120
God Stats
15W - 8L
1,656 SR
Queue Stats
396W - 472L
1,453 Elo+
Solo
Hou Yi
Hou Yi
kdizzlemc
Hou Yi
Level 88
God Stats
18W - 15L
1,512 SR
Queue Stats
19W - 16L
1,484 Elo+
Solo
Aphrodite
Aphrodite
lyandrews
Aphrodite
Level 27
God Stats
1W - 0L
1,202 SR
Queue Stats
3W - 5L
1,210 Elo+
Party 1
Anubis
Anubis
samuel49999
Anubis
Level 18
God Stats
2W - 5L
1,223 SR
Queue Stats
13W - 27L
1,345 Elo+
Solo
Team Averages
Level 55
1,419 SR
1,319 Elo+

VS

Team Averages
Level 88
1,398 SR
1,440 Elo+
Nemesis
Nemesis
 
Nemesis
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
SpiderTeo-Ninja
Hel
Level 78
God Stats
6W - 14L
1,299 SR
Queue Stats
53W - 84L
1,381 Elo+
Solo
Cernunnos
Cernunnos
Vespend
Cernunnos
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
95W - 122L
1,439 Elo+
Solo
Scylla
Scylla
bootyqueen8
Scylla
Level 127
God Stats
0W - 1L
1,334 SR
Queue Stats
247W - 269L
1,440 Elo+
Solo
Bacchus
Bacchus
inrvrse_1xx0
Bacchus
Level 145
God Stats
1W - 6L
1,355 SR
Queue Stats
43W - 56L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 3
5,277
1,055
2,502
2,546
2,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
1 / 0 / 0
5,198
1,040
907
4,239
1,720
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hou Yi
kdizzlemc
Hou Yi
10
1 / 1 / 2
5,358
1,072
3,152
2,524
863
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Aphrodite
lyandrews
Aphrodite
10
2 / 0 / 4
5,805
1,161
2,409
3,161
1,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
10
1 / 1 / 2
5,506
1,101
1,917
2,999
829
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
10
1 / 0 / 0
5,434
1,087
2,226
3,639
1,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 5 / 1
4,954
991
2,265
4,588
1,357
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cernunnos
Vespend
Cernunnos
11
0 / 0 / 1
5,279
1,056
3,353
2,071
684
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
7
0 / 0 / 0
4,524
905
0
0
0
Bacchus
inrvrse_1xx0
Bacchus
8
0 / 1 / 0
4,843
969
1,372
5,121
4,358
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
3
6
Kills
1
2
Deaths
6
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
1
0
0
1
W
1
0
3
2.5
L
0
5
1
0.1
L
Cernunnos
Vespend
Cernunnos
0
0
1
0.5
L
Scylla
0
0
0
0
L
Bacchus
inrvrse_1xx0
Bacchus
0
1
0
0
W
1
0
0
1
W
Hou Yi
kdizzlemc
Hou Yi
1
1
2
2
W
Aphrodite
lyandrews
Aphrodite
2
0
4
4
W
Anubis
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,887
Damage
9,216
15,469
Taken
15,419
6,901
Mitigated
7,586
4,985
Healing
3,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
2,226
735
0
1,010
3,639
1,187
0
927
2,672
0
13,482
W
2,502
480
0
284
2,546
2,111
144
753
1,793
0
6,155
L
2,265
419
95
108
4,588
1,357
0
1,616
2,901
6,979
406
L
Cernunnos
Vespend
Cernunnos
3,353
538
0
783
2,071
684
0
567
1,504
0
16,867
L
Scylla
0
0
0
0
0
0
0
0
0
0
0
L
Bacchus
inrvrse_1xx0
Bacchus
1,372
0
0
1,814
5,121
4,358
0
1,116
3,759
3,844
0
W
907
702
0
682
4,239
1,720
271
1,185
3,054
0
6,839
W
Hou Yi
kdizzlemc
Hou Yi
3,152
649
0
177
2,524
863
266
266
2,258
0
8,219
W
Aphrodite
lyandrews
Aphrodite
2,409
186
1,274
2,032
3,161
1,378
66
900
2,261
9,982
1,445
W
Anubis
1,917
25
80
456
2,999
829
0
516
2,483
12,860
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,144
Gold Earned
25,034
91
Minions Killed
92
0
Camps Cleared
0
578,761
Distance Traveled
390,698
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,434
1,087
30
6
0
118,060
3
W
Osiris
5,277
1,055
13
3
0
131,738
0
L
Hel
4,954
991
16
3
0
82,540
0
L
Cernunnos
5,279
1,056
42
8
0
112,823
0
L
Scylla
4,524
905
0
0
0
0
0
L
Bacchus
4,843
969
4
1
0
77,275
0
W
Arachne
5,198
1,040
15
3
0
104,901
0
W
Hou Yi
5,358
1,072
12
2
0
124,596
0
W
Aphrodite
5,805
1,161
26
5
0
113,328
0
W
Anubis
5,506
1,101
25
5
0
104,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role