Player Matchup

Artio
Artio
CentralPiano28
Artio
Level 175
God Stats
9W - 8L
1,462 SR
Queue Stats
406W - 402L
1,515 Elo+
Solo
Hera
Hera
Claymask
Hera
Level 102
God Stats
3W - 5L
1,569 SR
Queue Stats
122W - 109L
1,558 Elo+
Solo
Medusa
Medusa
DarcusSmite
Medusa
Level 118
God Stats
1W - 2L
1,553 SR
Queue Stats
25W - 30L
1,460 Elo+
Party 1
Ao Kuang
Ao Kuang
Khadil
Ao Kuang
Level 27
God Stats
5W - 8L
1,453 SR
Queue Stats
12W - 18L
1,427 Elo+
Party 1
Ymir
Ymir
Meegle
Ymir
Level 68
God Stats
39W - 33L
1,501 SR
Queue Stats
46W - 40L
1,487 Elo+
Solo
Team Averages
Level 98
1,507 SR
1,490 Elo+

VS

Team Averages
Level 121
1,542 SR
1,483 Elo+
Anubis
Anubis
 
Anubis
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
DRAMARKUZ
Ravana
Level 146
God Stats
2W - 1L
1,570 SR
Queue Stats
261W - 233L
1,538 Elo+
Solo
Skadi
Skadi
Sectums3mpra
Skadi
Level 139
God Stats
6W - 3L
1,581 SR
Queue Stats
188W - 172L
1,581 Elo+
Solo
Ratatoskr
Ratatoskr
Tatemag4
Ratatoskr
Level 150
God Stats
23W - 19L
1,558 SR
Queue Stats
233W - 226L
1,483 Elo+
Solo
Yemoja
Yemoja
janthan2018
Yemoja
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 32L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 0
7,722
483
5,576
15,726
14,928
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hera
12
0 / 7 / 1
7,306
457
6,483
8,215
1,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
13
2 / 1 / 5
7,862
491
9,943
9,026
2,917
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
Khadil
Ao Kuang
13
2 / 5 / 2
7,409
463
3,466
12,982
3,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ymir
Meegle
Ymir
12
3 / 1 / 2
8,535
533
6,281
11,559
9,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
8 / 1 / 4
9,821
614
8,720
9,969
4,322
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ravana
DRAMARKUZ
Ravana
15
4 / 1 / 4
8,559
535
7,964
7,278
2,741
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
2 / 3 / 2
8,107
507
8,689
9,884
3,095
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ratatoskr
Tatemag4
Ratatoskr
16
2 / 0 / 4
9,323
583
7,865
11,446
7,481
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Yemoja
12
1 / 2 / 3
7,531
471
2,699
10,509
5,691
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
34
7
Kills
17
17
Deaths
7
10
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
8
1
4
10
L
0
3
0
0
L
Hera
0
7
1
0.07
W
Ravana
DRAMARKUZ
Ravana
4
1
4
6
L
Medusa
2
1
5
4.5
L
Ao Kuang
Khadil
Ao Kuang
2
5
2
0.6
L
Ymir
Meegle
Ymir
3
1
2
4
W
2
3
2
1
W
Ratatoskr
Tatemag4
Ratatoskr
2
0
4
4
W
Yemoja
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,749
Damage
35,937
57,508
Taken
49,086
32,063
Mitigated
23,330
16,124
Healing
17,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
8,720
286
0
4,966
9,969
4,322
651
6,239
3,730
69,655
1,222
L
5,576
625
0
5,531
15,726
14,928
374
1,695
14,031
49,377
2,858
L
Hera
6,483
1,672
0
690
8,215
1,718
0
2,931
5,284
47,423
0
W
Ravana
DRAMARKUZ
Ravana
7,964
1,629
0
2,876
7,278
2,741
0
2,410
4,868
0
70,198
L
Medusa
9,943
3,439
0
1,795
9,026
2,917
11
947
8,079
0
55,858
L
Ao Kuang
Khadil
Ao Kuang
3,466
1,028
0
5,198
12,982
3,292
0
2,208
10,774
45,434
0
L
Ymir
Meegle
Ymir
6,281
1,305
273
2,637
11,559
9,208
0
3,496
8,063
28,263
1,476
W
8,689
2,346
0
1,228
9,884
3,095
495
2,767
7,117
0
67,308
W
Ratatoskr
Tatemag4
Ratatoskr
7,865
2,512
0
4,183
11,446
7,481
108
5,277
6,169
0
72,253
W
Yemoja
2,699
519
2,954
1,708
10,509
5,691
150
4,819
5,690
18,406
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,834
Gold Earned
43,341
388
Minions Killed
477
0
Camps Cleared
0
1,502,946
Distance Traveled
1,575,757
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,821
614
105
7
0
292,610
4
L
Artio
7,722
483
80
5
0
261,760
2
L
Hera
7,306
457
90
6
0
302,137
4
W
Ravana
8,559
535
101
6
0
371,419
0
L
Medusa
7,862
491
88
6
0
322,728
0
L
Ao Kuang
7,409
463
86
5
0
296,447
0
L
Ymir
8,535
533
44
3
0
319,874
0
W
Skadi
8,107
507
116
7
0
271,226
0
W
Ratatoskr
9,323
583
128
8
0
347,213
0
W
Yemoja
7,531
471
27
2
0
293,289
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role