Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fafnir
Fafnir
 
Fafnir
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
Morteniuszowaty
Cabrakan
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,586 Elo+
Solo
Artio
Artio
Narde
Artio
Level 157
God Stats
0W - 5L
1,104 SR
Queue Stats
399W - 393L
1,500 Elo+
Party 2
Chiron
Chiron
Zros90
Chiron
Level 197
God Stats
3W - 3L
1,474 SR
Queue Stats
100W - 104L
1,459 Elo+
Solo
Team Averages
Level 144
1,416 SR
1,509 Elo+

VS

Team Averages
Level 127
1,464 SR
1,538 Elo+
Artio
Artio
 
Artio
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
BE774297
Thoth
Level 119
God Stats
8W - 11L
1,371 SR
Queue Stats
897W - 935L
1,543 Elo+
Solo
Hou Yi
Hou Yi
CoCo666
Hou Yi
Level 99
God Stats
13W - 12L
1,559 SR
Queue Stats
817W - 631L
1,575 Elo+
Party 1
Chernobog
Chernobog
RunzelRosine
Chernobog
Level 144
God Stats
5W - 8L
1,406 SR
Queue Stats
1,247W - 758L
1,569 Elo+
Party 1
Loki
Loki
Tomnomnomz
Loki
Level 135
God Stats
16W - 20L
1,485 SR
Queue Stats
453W - 426L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
12
1 / 1 / 4
5,405
1,081
5,322
7,116
4,561
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fafnir
 
Fafnir
7
1 / 3 / 2
5,135
1,027
1,613
4,186
3,418
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
5
0 / 0 / 0
4,424
885
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Artio
Narde
Artio
10
1 / 2 / 4
5,614
1,123
3,282
6,780
6,323
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chiron
Zros90
Chiron
13
3 / 2 / 2
6,019
1,204
7,435
5,606
1,962
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
11
1 / 2 / 7
6,682
1,336
3,409
6,955
6,624
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thoth
BE774297
Thoth
12
1 / 0 / 4
7,108
1,422
3,878
3,017
800
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
CoCo666
Hou Yi
11
1 / 1 / 6
6,381
1,276
6,237
4,787
1,707
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Chernobog
RunzelRosine
Chernobog
11
2 / 2 / 6
6,649
1,330
4,020
4,614
1,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
3 / 1 / 4
6,749
1,350
4,536
5,487
2,805
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
35
6
Kills
8
8
Deaths
6
12
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
1
4
3
L
Fafnir
 
Fafnir
1
3
2
0.67
W
Artio
 
Artio
1
2
7
2.25
W
Thoth
BE774297
Thoth
1
0
4
3
W
Hou Yi
CoCo666
Hou Yi
1
1
6
4
L
Cabrakan
0
0
0
0
L
Artio
Narde
Artio
1
2
4
1.5
W
Chernobog
RunzelRosine
Chernobog
2
2
6
2.5
W
3
1
4
5
L
Chiron
Zros90
Chiron
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,652
Damage
22,080
23,688
Taken
24,860
16,264
Mitigated
13,450
9,588
Healing
8,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
5,322
213
0
3,581
7,116
4,561
0
1,819
5,297
7,188
0
L
Fafnir
 
Fafnir
1,613
236
0
93
4,186
3,418
0
1,498
2,688
2,119
0
W
Artio
 
Artio
3,409
466
2,672
1,690
6,955
6,624
0
2,263
4,510
5,099
0
W
Thoth
BE774297
Thoth
3,878
70
150
431
3,017
800
1,298
1,488
1,487
18,424
481
W
Hou Yi
CoCo666
Hou Yi
6,237
1,373
0
562
4,787
1,707
807
1,807
2,947
0
11,856
L
Cabrakan
0
0
0
0
0
0
0
0
0
0
0
L
Artio
Narde
Artio
3,282
393
1,220
1,687
6,780
6,323
0
2,135
4,645
6,073
0
W
Chernobog
RunzelRosine
Chernobog
4,020
2,390
770
854
4,614
1,514
1,443
2,273
2,221
0
9,585
W
4,536
951
115
1,125
5,487
2,805
402
1,817
3,478
0
7,372
L
Chiron
Zros90
Chiron
7,435
2,359
1,080
1,927
5,606
1,962
0
1,624
3,982
0
21,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,597
Gold Earned
33,569
45
Minions Killed
69
0
Camps Cleared
0
365,050
Distance Traveled
560,181
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,405
1,081
10
2
0
107,785
0
L
Fafnir
5,135
1,027
0
0
0
57,342
0
W
Artio
6,682
1,336
1
0
0
106,659
0
W
Thoth
7,108
1,422
40
8
0
114,055
0
W
Hou Yi
6,381
1,276
10
2
0
117,239
0
L
Cabrakan
4,424
885
0
0
0
0
0
L
Artio
5,614
1,123
6
1
0
100,529
0
W
Chernobog
6,649
1,330
9
2
0
106,211
0
W
Loki
6,749
1,350
9
2
0
116,017
0
L
Chiron
6,019
1,204
29
6
0
99,394
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role