Player Matchup

Ra
Ra
 
Ra
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
BOBBYHILL258654
Skadi
Level 34
God Stats
1W - 3L
1,655 SR
Queue Stats
2W - 3L
1,593 Elo+
Solo
Aphrodite
Aphrodite
Cosmotopia
Aphrodite
Level 135
God Stats
8W - 12L
1,548 SR
Queue Stats
334W - 316L
1,512 Elo+
Solo
Mulan
Mulan
DistressBC
Mulan
Level 46
God Stats
34W - 27L
1,651 SR
Queue Stats
118W - 109L
1,543 Elo+
Party 1
Cupid
Cupid
JosueOrtega
Cupid
Level 147
God Stats
8W - 10L
1,502 SR
Queue Stats
161W - 152L
1,529 Elo+
Solo
Team Averages
Level 94
1,571 SR
1,535 Elo+

VS

Team Averages
Level 135
1,564 SR
1,497 Elo+
King Arthur
King Arthur
 
King Arthur
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
 
Hun Batz
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
E_SINOFPRIDE
Athena
Level 158
God Stats
4W - 6L
1,365 SR
Queue Stats
390W - 385L
1,484 Elo+
Solo
Chernobog
Chernobog
KimSSunny
Chernobog
Level 128
God Stats
19W - 10L
1,642 SR
Queue Stats
346W - 307L
1,541 Elo+
Solo
Kukulkan
Kukulkan
Xrama75
Kukulkan
Level 138
God Stats
3W - 2L
1,814 SR
Queue Stats
164W - 154L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
1 / 0 / 2
7,320
563
6,567
9,134
3,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

8
0 / 4 / 2
5,300
408
2,869
8,785
2,094
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Aphrodite
Cosmotopia
Aphrodite
10
1 / 5 / 6
6,622
509
6,355
14,222
9,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mulan
11
1 / 5 / 3
6,064
466
5,452
13,978
7,466
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

12
4 / 2 / 0
7,193
553
6,699
11,715
3,459
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
6 / 0 / 4
9,197
707
10,157
13,428
10,660
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Hun Batz
 
Hun Batz
11
1 / 1 / 3
6,450
496
3,641
9,516
3,412
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Athena
11
1 / 3 / 6
6,078
468
4,670
11,185
8,458
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chernobog
KimSSunny
Chernobog
15
3 / 2 / 2
8,839
680
12,247
9,282
3,405
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Kukulkan
Xrama75
Kukulkan
13
5 / 1 / 1
7,584
583
8,492
4,969
1,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
32
7
Kills
16
16
Deaths
7
13
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
0
2
2
W
King Arthur
 
King Arthur
6
0
4
8
W
Hun Batz
 
Hun Batz
1
1
3
2.5
L
0
4
2
0.25
L
Aphrodite
Cosmotopia
Aphrodite
1
5
6
0.8
L
Mulan
1
5
3
0.5
W
Athena
1
3
6
1.33
L
4
2
0
2
W
Chernobog
KimSSunny
Chernobog
3
2
2
2
W
Kukulkan
Xrama75
Kukulkan
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,942
Damage
39,207
57,834
Taken
48,380
25,904
Mitigated
27,628
24,930
Healing
15,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
6,567
1,198
609
5,027
9,134
3,235
160
4,440
4,694
64,001
1,405
W
King Arthur
 
King Arthur
10,157
1,102
0
3,579
13,428
10,660
0
2,420
11,008
1,556
57,076
W
Hun Batz
 
Hun Batz
3,641
665
0
2,923
9,516
3,412
0
2,170
7,346
0
50,235
L
2,869
865
0
734
8,785
2,094
285
3,490
5,295
0
23,056
L
Aphrodite
Cosmotopia
Aphrodite
6,355
2,288
2,970
6,625
14,222
9,650
30
3,514
10,708
20,966
0
L
Mulan
5,452
386
0
3,409
13,978
7,466
40
1,552
12,426
0
34,461
W
Athena
4,670
1,430
125
3,572
11,185
8,458
40
3,623
7,562
20,340
0
L
6,699
4,110
54
5,502
11,715
3,459
960
891
10,824
0
52,886
W
Chernobog
KimSSunny
Chernobog
12,247
7,114
0
4,726
9,282
3,405
1,139
1,189
8,093
0
84,735
W
Kukulkan
Xrama75
Kukulkan
8,492
90
0
602
4,969
1,693
830
3,371
1,493
55,374
143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,499
Gold Earned
38,148
344
Minions Killed
444
0
Camps Cleared
0
1,166,227
Distance Traveled
1,281,109
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,320
563
125
10
0
270,510
0
W
King Arthur
9,197
707
94
7
0
238,820
0
W
Hun Batz
6,450
496
71
5
0
295,422
0
L
Skadi
5,300
408
45
3
0
232,365
0
L
Aphrodite
6,622
509
18
1
0
217,564
4
L
Mulan
6,064
466
59
5
0
214,686
0
W
Athena
6,078
468
29
2
0
256,142
4
L
Cupid
7,193
553
97
7
0
231,102
0
W
Chernobog
8,839
680
146
11
0
249,828
0
W
Kukulkan
7,584
583
104
8
0
240,897
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role