Player Matchup

Thanatos
Thanatos
AWES0MEGRANDPA
Thanatos
Level 95
God Stats
7W - 8L
1,482 SR
Queue Stats
234W - 238L
1,497 Elo+
Solo
Geb
Geb
Shinji_012
Geb
Level 193
God Stats
12W - 7L
1,686 SR
Queue Stats
884W - 850L
1,517 Elo+
Solo
Shiva
Shiva
Sugardiabeetus
Shiva
Level 159
God Stats
149W - 93L
1,533 SR
Queue Stats
252W - 230L
1,475 Elo+
Solo
Artemis
Artemis
cashmoney_513
Artemis
Level 126
God Stats
6W - 4L
1,455 SR
Queue Stats
99W - 107L
1,496 Elo+
Solo
Janus
Janus
princeofzen
Janus
Level 127
God Stats
1W - 6L
1,463 SR
Queue Stats
42W - 28L
1,484 Elo+
Solo
Team Averages
Level 140
1,524 SR
1,494 Elo+

VS

Team Averages
Level 136
1,567 SR
1,506 Elo+
Neith
Neith
 
Neith
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
FormidableFox48
Ganesha
Level 67
God Stats
3W - 5L
1,522 SR
Queue Stats
18W - 20L
1,453 Elo+
Solo
Pele
Pele
GGodric
Pele
Level 106
God Stats
5W - 0L
1,713 SR
Queue Stats
59W - 35L
1,575 Elo+
Solo
Nu Wa
Nu Wa
INVITE MEEEEEE
Nu Wa
Level 178
God Stats
13W - 18L
1,450 SR
Queue Stats
356W - 361L
1,488 Elo+
Solo
Hercules
Hercules
Kingsburg
Hercules
Level 149
God Stats
17W - 19L
1,650 SR
Queue Stats
550W - 568L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
8
1 / 2 / 0
4,624
578
1,454
4,840
1,737
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
0 / 1 / 1
3,869
484
1,815
3,336
1,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

8
0 / 1 / 0
4,715
589
4,118
7,568
4,770
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
1
0 / 0 / 0
3,090
386
0
97
24
12
1 / 1 / 0
5,809
726
2,448
3,291
886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
8
1 / 0 / 1
4,810
601
1,855
2,658
662
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 1 / 1
4,933
617
340
4,830
1,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Pele
GGodric
Pele
10
1 / 0 / 0
4,841
605
539
4,949
1,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
2 / 1 / 1
5,492
687
2,782
3,335
793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Hercules
Kingsburg
Hercules
10
1 / 0 / 2
5,492
687
5,181
7,007
4,535
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
10
2
Kills
5
5
Deaths
2
1
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
0
1
1.5
L
Thanatos
1
2
0
0.5
W
0
1
1
0.5
W
Pele
GGodric
Pele
1
0
0
1
W
2
1
1
2.5
W
Hercules
Kingsburg
Hercules
1
0
2
2
L
0
1
1
0.5
L
0
1
0
0
L
Artemis
0
0
0
0
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,835
Damage
10,697
19,132
Taken
22,779
9,213
Mitigated
9,227
6,184
Healing
10,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
1,855
349
0
1,022
2,658
662
435
435
2,223
0
25,810
L
Thanatos
1,454
315
0
2,313
4,840
1,737
0
200
4,640
0
20,196
W
340
58
0
1,310
4,830
1,929
394
1,216
3,614
14,474
990
W
Pele
GGodric
Pele
539
52
0
3,646
4,949
1,308
0
384
4,533
0
31,972
W
2,782
1,141
0
637
3,335
793
321
1,933
1,183
32,067
0
W
Hercules
Kingsburg
Hercules
5,181
2,328
0
3,827
7,007
4,535
0
0
7,007
0
30,689
L
1,815
217
0
1,168
3,336
1,796
0
340
2,996
8,874
0
L
4,118
729
0
1,765
7,568
4,770
0
639
6,920
0
28,550
L
Artemis
0
0
0
0
97
24
0
97
0
0
0
L
2,448
260
0
938
3,291
886
0
1,814
1,454
46,045
284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,107
Gold Earned
25,568
202
Minions Killed
257
0
Camps Cleared
0
636,265
Distance Traveled
788,674
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
4,810
601
58
7
0
135,159
0
L
Thanatos
4,624
578
32
4
0
177,808
0
W
Ganesha
4,933
617
0
0
0
141,436
0
W
Pele
4,841
605
61
8
0
197,641
1
W
Nu Wa
5,492
687
71
9
0
152,139
0
W
Hercules
5,492
687
67
8
0
162,299
0
L
Geb
3,869
484
8
1
0
99,430
0
L
Shiva
4,715
589
48
6
0
170,788
0
L
Artemis
3,090
386
0
0
0
0
0
L
Janus
5,809
726
114
14
0
188,239
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role