Player Matchup

Artemis
Artemis
Akymyra
Artemis
Level 158
God Stats
63W - 55L
1,590 SR
Queue Stats
77W - 77L
1,555 Elo+
Solo
He Bo
He Bo
Armaggedon99
He Bo
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 16L
1,575 Elo+
Party 2
Osiris
Osiris
AwakenOkami
Osiris
Level 128
God Stats
2W - 0L
1,744 SR
Queue Stats
120W - 95L
1,590 Elo+
Party 2
Chronos
Chronos
CoconuTree
Chronos
Level 225
God Stats
46W - 31L
1,583 SR
Queue Stats
1,142W - 1,141L
1,457 Elo+
Solo
Geb
Geb
TheHollowWorld
Geb
Level 148
God Stats
1W - 0L
1,212 SR
Queue Stats
102W - 97L
1,566 Elo+
Party 2
Team Averages
Level 163
1,526 SR
1,549 Elo+

VS

Team Averages
Level 145
1,624 SR
1,512 Elo+
Merlin
Merlin
Gigolas
Merlin
Level 217
God Stats
20W - 28L
1,457 SR
Queue Stats
426W - 421L
1,469 Elo+
Solo
Medusa
Medusa
Isagus
Medusa
Level 129
God Stats
4W - 6L
1,670 SR
Queue Stats
96W - 69L
1,577 Elo+
Party 1
Bakasura
Bakasura
L_ord_Kush
Bakasura
Level 123
God Stats
1W - 2L
1,465 SR
Queue Stats
276W - 249L
1,465 Elo+
Solo
Bellona
Bellona
c0renz
Bellona
Level 109
God Stats
1W - 1L
1,821 SR
Queue Stats
81W - 68L
1,533 Elo+
Party 1
Sylvanus
Sylvanus
nR Grzly
Sylvanus
Level 146
God Stats
15W - 11L
1,707 SR
Queue Stats
91W - 82L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Akymyra
Artemis
10
1 / 2 / 2
5,754
523
4,305
6,451
1,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
3 / 2 / 2
6,889
626
3,950
5,695
1,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Osiris
12
7 / 0 / 2
7,438
676
9,342
6,233
2,815
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chronos
CoconuTree
Chronos
14
1 / 1 / 2
7,815
710
3,821
5,987
1,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 1 / 7
6,219
565
4,223
8,763
3,394
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Gigolas
Merlin
11
1 / 4 / 0
5,994
545
3,565
6,840
2,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Medusa
Isagus
Medusa
11
4 / 3 / 0
6,414
583
7,656
7,021
2,651
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bakasura
L_ord_Kush
Bakasura
9
0 / 5 / 1
5,060
460
2,967
11,325
4,251
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Bellona
c0renz
Bellona
6
0 / 0 / 0
4,612
419
857
3,783
1,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
nR Grzly
Sylvanus
10
1 / 1 / 1
5,428
493
3,809
9,236
7,059
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
13
Kills
6
6
Deaths
13
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Artemis
Akymyra
Artemis
1
2
2
1
W
3
2
2
2
W
Osiris
7
0
2
8
W
Chronos
CoconuTree
Chronos
1
1
2
2
L
Merlin
Gigolas
Merlin
1
4
0
0.25
L
Medusa
Isagus
Medusa
4
3
0
1.33
L
Bakasura
L_ord_Kush
Bakasura
0
5
1
0.1
W
1
1
7
4.5
L
Bellona
c0renz
Bellona
0
0
0
0
L
Sylvanus
nR Grzly
Sylvanus
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,641
Damage
18,854
33,129
Taken
38,205
10,872
Mitigated
17,952
13,119
Healing
10,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Akymyra
Artemis
4,305
1,806
0
1,656
6,451
1,405
0
672
5,729
0
33,401
W
3,950
314
0
749
5,695
1,561
678
1,838
3,754
45,526
1,514
W
Osiris
9,342
4,288
0
3,853
6,233
2,815
17
1,344
4,843
0
52,854
W
Chronos
CoconuTree
Chronos
3,821
1,198
0
2,877
5,987
1,697
0
1,131
4,846
56,311
2,305
L
Merlin
Gigolas
Merlin
3,565
94
0
659
6,840
2,090
0
1,999
4,841
39,531
0
L
Medusa
Isagus
Medusa
7,656
3,270
0
1,037
7,021
2,651
0
1,362
5,659
0
48,336
L
Bakasura
L_ord_Kush
Bakasura
2,967
2,271
0
1,971
11,325
4,251
0
3,818
7,467
0
24,766
W
4,223
1,143
1,538
2,446
8,763
3,394
0
2,175
6,373
14,400
0
L
Bellona
c0renz
Bellona
857
200
0
1,750
3,783
1,901
0
1,628
1,961
0
15,559
L
Sylvanus
nR Grzly
Sylvanus
3,809
1,029
1,194
3,389
9,236
7,059
0
2,543
6,580
22,182
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,115
Gold Earned
27,508
358
Minions Killed
272
0
Camps Cleared
0
1,157,546
Distance Traveled
965,631
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
5,754
523
53
5
0
201,610
0
W
He Bo
6,889
626
82
7
0
234,265
1
W
Osiris
7,438
676
85
8
0
282,028
0
W
Chronos
7,815
710
122
11
0
214,914
0
L
Merlin
5,994
545
89
8
0
205,092
0
L
Medusa
6,414
583
75
7
0
202,074
2
L
Bakasura
5,060
460
52
5
0
263,093
0
W
Geb
6,219
565
16
1
0
224,729
2
L
Bellona
4,612
419
35
3
0
97,595
0
L
Sylvanus
5,428
493
21
2
0
197,777
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role