Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
ImCanye
Chaac
Level 68
God Stats
10W - 1L
1,843 SR
Queue Stats
171W - 32L
1,838 Elo+
Party 1
Ne Zha
Ne Zha
Madhadda
Ne Zha
Level 157
God Stats
10W - 3L
1,790 SR
Queue Stats
547W - 187L
1,812 Elo+
Party 1
Ra
Ra
dillicious
Ra
Level 135
God Stats
2W - 1L
1,501 SR
Queue Stats
243W - 100L
1,753 Elo+
Party 1
Mulan
Mulan
gmartbball
Mulan
Level 159
God Stats
3W - 1L
1,964 SR
Queue Stats
557W - 159L
1,796 Elo+
Party 1
Team Averages
Level 136
1,720 SR
1,740 Elo+

VS

Team Averages
Level 125
1,460 SR
1,571 Elo+
Sylvanus
Sylvanus
AndyPapi
Sylvanus
Level 79
God Stats
0W - 2L
1,295 SR
Queue Stats
241W - 224L
1,580 Elo+
Solo
Heimdallr
Heimdallr
SKLalo18
Heimdallr
Level 79
God Stats
0W - 2L
1,312 SR
Queue Stats
330W - 328L
1,553 Elo+
Solo
Ravana
Ravana
TTVboldtanuki
Ravana
Level 156
God Stats
1W - 4L
1,502 SR
Queue Stats
84W - 95L
1,565 Elo+
Solo
Tsukuyomi
Tsukuyomi
TheGoodGuy210
Tsukuyomi
Level 157
God Stats
10W - 3L
1,788 SR
Queue Stats
428W - 308L
1,545 Elo+
Solo
Danzaburou
Danzaburou
lSixtosl
Danzaburou
Level 156
God Stats
1W - 3L
1,402 SR
Queue Stats
143W - 134L
1,615 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
16
9 / 0 / 6
9,856
986
13,915
8,016
5,663
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chaac
ImCanye
Chaac
14
1 / 1 / 10
8,710
871
9,715
7,840
11,147
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
Madhadda
Ne Zha
14
3 / 1 / 11
8,226
823
14,903
12,411
11,501
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

15
3 / 0 / 11
8,346
835
5,747
5,418
3,126
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mulan
14
0 / 2 / 13
8,522
852
7,613
13,272
14,396
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AndyPapi
Sylvanus
14
1 / 3 / 3
7,989
799
5,102
13,086
13,364
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
SKLalo18
Heimdallr
14
0 / 2 / 3
7,352
735
7,714
10,132
5,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

11
0 / 5 / 0
6,437
644
5,334
12,394
12,895
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Tsukuyomi
TheGoodGuy210
Tsukuyomi
13
0 / 3 / 2
6,878
688
7,213
9,803
7,182
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Danzaburou
lSixtosl
Danzaburou
13
2 / 3 / 1
7,684
768
5,402
8,840
4,188
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
12
16
Kills
3
4
Deaths
16
51
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
9
0
6
12
L
Sylvanus
AndyPapi
Sylvanus
1
3
3
0.83
W
Chaac
ImCanye
Chaac
1
1
10
6
W
Ne Zha
Madhadda
Ne Zha
3
1
11
8.5
L
Heimdallr
SKLalo18
Heimdallr
0
2
3
0.75
L
0
5
0
0
L
Tsukuyomi
TheGoodGuy210
Tsukuyomi
0
3
2
0.33
W
3
0
11
8.5
W
Mulan
0
2
13
3.25
L
Danzaburou
lSixtosl
Danzaburou
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,893
Damage
30,765
46,957
Taken
54,255
45,833
Mitigated
42,652
22,349
Healing
22,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
13,915
323
949
1,014
8,016
5,663
555
999
7,017
28,088
0
L
Sylvanus
AndyPapi
Sylvanus
5,102
758
9,770
4,665
13,086
13,364
0
5,919
7,167
8,999
0
W
Chaac
ImCanye
Chaac
9,715
169
332
1,019
7,840
11,147
136
1,385
6,455
0
19,448
W
Ne Zha
Madhadda
Ne Zha
14,903
1,299
1,769
1,814
12,411
11,501
542
1,005
11,406
0
28,081
L
Heimdallr
SKLalo18
Heimdallr
7,714
2,570
0
1,301
10,132
5,023
0
3,301
6,751
0
25,017
L
5,334
1,324
0
3,060
12,394
12,895
0
5,095
7,110
175
11,169
L
Tsukuyomi
TheGoodGuy210
Tsukuyomi
7,213
353
454
481
9,803
7,182
0
4,402
5,401
0
21,706
W
5,747
427
7,942
2,491
5,418
3,126
394
1,040
4,378
16,637
0
W
Mulan
7,613
505
2,710
2,309
13,272
14,396
94
848
12,424
2,076
11,263
L
Danzaburou
lSixtosl
Danzaburou
5,402
1,331
659
1,634
8,840
4,188
0
2,367
6,403
0
16,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,660
Gold Earned
36,340
131
Minions Killed
120
0
Camps Cleared
0
1,112,524
Distance Traveled
945,274
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
9,856
986
37
4
0
231,301
0
L
Sylvanus
7,989
799
8
1
0
216,367
0
W
Chaac
8,710
871
26
3
0
233,914
0
W
Ne Zha
8,226
823
27
3
0
248,102
0
L
Heimdallr
7,352
735
38
4
0
153,845
0
L
Ravana
6,437
644
9
1
0
202,954
0
L
Tsukuyomi
6,878
688
25
3
0
207,490
0
W
Ra
8,346
835
22
2
0
215,089
0
W
Mulan
8,522
852
19
2
0
184,118
0
L
Danzaburou
7,684
768
40
4
0
164,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role