Player Matchup

Izanami
Izanami
Gold V
 
Izanami
Gold V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Gold I
JorgeWeed
Baron Samedi
Gold I
Level 143
God Stats
0W - 1L
1,713 SR
Queue Stats
110W - 109L
1,500 MMR
Solo
Hades
Hades
Gold IV
MistaMeta64
Hades
Gold IV
Level 102
God Stats
4W - 3L
1,605 SR
Queue Stats
441W - 449L
1,494 MMR
Solo
Ganesha
Ganesha
Gold V
Sadisticcred69
Ganesha
Gold V
Level 146
God Stats
0W - 1L
1,628 SR
Queue Stats
45W - 48L
1,501 MMR
Solo
Hun Batz
Hun Batz
Gold II
deanmcmillan02
Hun Batz
Gold II
Level 185
God Stats
3W - 5L
1,454 SR
Queue Stats
483W - 489L
1,588 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 147
1,580 SR
1,517 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 99
1,578 SR
1,520 MMR
Anubis
Anubis
Silver IV
 
Anubis
Silver IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Gold II
Brotherhanky
Scylla
Gold II
Level 109
God Stats
7W - 9L
1,557 SR
Queue Stats
39W - 35L
1,579 MMR
Solo
Pele
Pele
Gold V
KRBOO7
Pele
Gold V
Level 72
God Stats
6W - 1L
1,607 SR
Queue Stats
16W - 14L
1,511 MMR
Party 1
Poseidon
Poseidon
Gold III
Kitinnn2
Poseidon
Gold III
Level 62
God Stats
31W - 14L
1,670 SR
Queue Stats
94W - 82L
1,471 MMR
Solo
Achilles
Achilles
Gold IV
pooleyssek22
Achilles
Gold IV
Level 97
God Stats
17W - 20L
1,555 SR
Queue Stats
25W - 25L
1,538 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
8
0 / 3 / 2
5,500
393
1,082
5,225
1,072
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
JorgeWeed
Baron Samedi
12
2 / 3 / 4
6,563
469
5,270
10,859
7,622
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
2 / 5 / 4
7,809
558
8,935
13,637
10,703
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

13
0 / 2 / 3
6,774
484
1,890
6,041
2,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hun Batz
14
5 / 4 / 2
7,602
543
6,073
14,005
4,231
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Bans
CthulhuFafnirArachneAwilix

VS

Bans
Zhong KuiThorTyrBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
2 / 2 / 3
6,498
464
5,150
6,150
2,394
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Scylla
15
1 / 0 / 8
8,674
620
7,000
3,817
1,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Pele
KRBOO7
Pele
15
7 / 2 / 3
8,473
605
6,496
8,963
3,165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Poseidon
Kitinnn2
Poseidon
15
3 / 2 / 5
8,439
603
8,418
5,288
1,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
pooleyssek22
Achilles
14
4 / 4 / 4
8,593
614
9,322
16,157
7,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
40
9
Kills
17
17
Deaths
10
15
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
3
2
0.33
W
Anubis
 
Anubis
2
2
3
1.75
W
Scylla
1
0
8
5
L
Baron Samedi
JorgeWeed
Baron Samedi
2
3
4
1.33
W
Pele
KRBOO7
Pele
7
2
3
4.25
W
Poseidon
Kitinnn2
Poseidon
3
2
5
2.75
L
2
5
4
0.8
L
0
2
3
0.75
L
Hun Batz
5
4
2
1.5
W
Achilles
pooleyssek22
Achilles
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,250
Damage
36,386
49,767
Taken
40,375
25,755
Mitigated
15,457
16,553
Healing
12,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
1,082
735
0
1,485
5,225
1,072
0
2,891
2,194
0
27,655
W
Anubis
 
Anubis
5,150
481
0
2,140
6,150
2,394
96
2,126
3,997
33,212
0
W
Scylla
7,000
769
0
1,030
3,817
1,053
242
1,261
2,472
65,620
295
L
Baron Samedi
JorgeWeed
Baron Samedi
5,270
353
347
2,556
10,859
7,622
0
8,167
2,365
20,205
0
W
Pele
KRBOO7
Pele
6,496
1,386
0
3,910
8,963
3,165
149
2,289
6,634
0
60,675
W
Poseidon
Kitinnn2
Poseidon
8,418
1,758
0
816
5,288
1,509
175
2,108
3,114
68,216
510
L
8,935
581
45
6,802
13,637
10,703
0
0
13,047
50,734
2,846
L
1,890
58
0
1,372
6,041
2,127
0
2,494
3,507
40,440
609
L
Hun Batz
6,073
1,699
0
3,946
14,005
4,231
0
6,410
7,384
0
50,242
W
Achilles
pooleyssek22
Achilles
9,322
2,862
0
4,541
16,157
7,336
0
7,841
8,316
0
59,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,248
Gold Earned
40,677
379
Minions Killed
497
0
Camps Cleared
0
1,327,497
Distance Traveled
1,491,138
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,500
393
50
4
0
165,615
2
W
Anubis
6,498
464
57
4
0
295,133
7
W
Scylla
8,674
620
129
9
0
301,383
4
L
Baron Samedi
6,563
469
60
4
0
283,623
5
W
Pele
8,473
605
95
7
0
336,291
0
W
Poseidon
8,439
603
115
8
0
298,595
3
L
Hades
7,809
558
98
7
0
256,709
1
L
Ganesha
6,774
484
65
5
0
309,255
3
L
Hun Batz
7,602
543
106
8
0
312,295
0
W
Achilles
8,593
614
101
7
0
259,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role