Player Matchup

Ymir
Ymir
DAlekGrim
Ymir
Level 132
God Stats
2W - 3L
1,413 SR
Queue Stats
235W - 245L
1,464 Elo+
Solo
Anubis
Anubis
Ghost_Be_Crazy
Anubis
Level 43
God Stats
5W - 6L
1,373 SR
Queue Stats
77W - 77L
1,421 Elo+
Party 3
Medusa
Medusa
THEGREATEST34555
Medusa
Level 117
God Stats
5W - 5L
1,304 SR
Queue Stats
274W - 300L
1,399 Elo+
Party 2
Aphrodite
Aphrodite
Veteranchalice64
Aphrodite
Level 87
God Stats
8W - 4L
1,746 SR
Queue Stats
208W - 213L
1,436 Elo+
Party 2
Mercury
Mercury
jahhcrispy
Mercury
Level 122
God Stats
11W - 9L
1,577 SR
Queue Stats
385W - 348L
1,451 Elo+
Party 3
Team Averages
Level 100
1,483 SR
1,434 Elo+

VS

Team Averages
Level 69
1,442 SR
1,387 Elo+
Charybdis
Charybdis
DvineTrunks
Charybdis
Level 62
God Stats
5W - 4L
1,605 SR
Queue Stats
38W - 41L
1,454 Elo+
Party 1
Gilgamesh
Gilgamesh
GirthAndTurff
Gilgamesh
Level 29
God Stats
0W - 1L
1,294 SR
Queue Stats
1W - 4L
1,168 Elo+
Party 1
Janus
Janus
XxJakDemonxX
Janus
Level 97
God Stats
16W - 22L
1,408 SR
Queue Stats
458W - 521L
1,362 Elo+
Solo
Arachne
Arachne
barryd9
Arachne
Level 69
God Stats
15W - 14L
1,358 SR
Queue Stats
49W - 40L
1,495 Elo+
Solo
Shiva
Shiva
freakyrican11
Shiva
Level 89
God Stats
41W - 38L
1,547 SR
Queue Stats
234W - 244L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
4 / 1 / 0
6,642
664
6,029
6,775
3,073
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
0 / 0 / 2
6,198
620
824
2,478
826
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

10
5 / 2 / 0
5,749
575
6,876
6,057
2,030
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Aphrodite
10
0 / 1 / 5
5,114
511
1,814
5,519
3,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Mercury
jahhcrispy
Mercury
10
2 / 1 / 2
5,281
528
3,431
6,565
2,121
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DvineTrunks
Charybdis
9
1 / 3 / 2
5,225
523
4,695
5,525
1,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
GirthAndTurff
Gilgamesh
9
2 / 2 / 1
5,129
513
3,159
7,999
2,855
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

11
0 / 1 / 0
5,215
522
454
2,382
521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Arachne
barryd9
Arachne
9
2 / 1 / 0
5,211
521
2,731
5,332
1,519
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 4 / 1
5,108
511
4,011
10,150
5,223
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
9
11
Kills
5
5
Deaths
11
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ymir
4
1
0
4
L
Charybdis
DvineTrunks
Charybdis
1
3
2
0.67
W
0
0
2
1
L
Gilgamesh
GirthAndTurff
Gilgamesh
2
2
1
1.25
W
5
2
0
2.5
W
Aphrodite
0
1
5
2.5
L
0
1
0
0
L
Arachne
barryd9
Arachne
2
1
0
2
L
0
4
1
0.13
W
Mercury
jahhcrispy
Mercury
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,974
Damage
15,050
27,394
Taken
31,388
12,018
Mitigated
11,768
12,872
Healing
7,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
6,029
2,159
0
3,486
6,775
3,073
0
0
6,363
43,306
1,195
L
Charybdis
DvineTrunks
Charybdis
4,695
2,274
0
2,082
5,525
1,650
0
639
4,886
0
36,199
W
824
0
0
1,175
2,478
826
0
370
2,024
43,183
1,281
L
Gilgamesh
GirthAndTurff
Gilgamesh
3,159
691
0
1,671
7,999
2,855
0
1,175
6,824
0
21,586
W
6,876
2,863
0
1,087
6,057
2,030
300
0
6,057
0
38,554
W
Aphrodite
1,814
186
2,034
3,297
5,519
3,968
108
0
5,519
17,775
0
L
454
0
0
0
2,382
521
0
413
1,969
31,766
0
L
Arachne
barryd9
Arachne
2,731
2,376
0
1,905
5,332
1,519
0
673
4,659
0
30,132
L
4,011
622
0
1,540
10,150
5,223
0
5,650
4,500
0
30,227
W
Mercury
jahhcrispy
Mercury
3,431
1,228
0
1,793
6,565
2,121
0
0
6,565
0
35,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,984
Gold Earned
25,888
346
Minions Killed
273
0
Camps Cleared
0
929,055
Distance Traveled
998,408
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,642
664
96
10
0
151,896
0
L
Charybdis
5,225
523
66
7
0
179,204
0
W
Anubis
6,198
620
88
9
0
178,415
0
L
Gilgamesh
5,129
513
26
3
0
195,197
0
W
Medusa
5,749
575
63
6
0
180,387
3
W
Aphrodite
5,114
511
40
4
0
186,944
2
L
Janus
5,215
522
73
7
0
183,896
1
L
Arachne
5,211
521
56
6
0
232,088
0
L
Shiva
5,108
511
52
5
0
208,023
0
W
Mercury
5,281
528
59
6
0
231,413
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role