Player Matchup

Bellona
Bellona
FFearTaPanda
Bellona
Level 99
God Stats
9W - 6L
1,530 SR
Queue Stats
137W - 131L
1,495 Elo+
Party 1
Kali
Kali
FenrawrXD
Kali
Level 124
God Stats
8W - 3L
1,681 SR
Queue Stats
131W - 121L
1,501 Elo+
Party 1
Geb
Geb
Skopybomb
Geb
Level 87
God Stats
9W - 4L
1,643 SR
Queue Stats
110W - 108L
1,515 Elo+
Party 1
King Arthur
King Arthur
TheYyoung_Ark
King Arthur
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 50L
1,518 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
digbickmark
Morgan Le Fay
Level 17
God Stats
6W - 3L
1,603 SR
Queue Stats
16W - 10L
1,534 Elo+
Party 3
Team Averages
Level 90
1,591 SR
1,513 Elo+

VS

Team Averages
Level 150
1,491 SR
1,478 Elo+
Atlas
Atlas
 
Atlas
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
 
Danzaburou
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
GuidoAre
Arachne
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 44L
1,472 Elo+
Party 2
Osiris
Osiris
PapaPump250
Osiris
Level 205
God Stats
28W - 31L
1,455 SR
Queue Stats
139W - 134L
1,456 Elo+
Solo
Ix Chel
Ix Chel
Vicgabowss
Ix Chel
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 78L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
FFearTaPanda
Bellona
5
0 / 1 / 2
3,291
658
1,495
3,578
1,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kali
7
1 / 1 / 0
3,636
727
1,056
4,302
1,284
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

5
1 / 3 / 1
3,654
731
1,909
4,134
2,122
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

King Arthur
TheYyoung_Ark
King Arthur
6
0 / 0 / 0
3,514
703
2,919
5,580
3,189
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Morgan Le Fay
digbickmark
Morgan Le Fay
8
0 / 0 / 0
4,053
811
971
1,436
426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
5
3 / 1 / 2
3,951
790
3,249
4,067
1,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
 
Danzaburou
5
1 / 1 / 1
3,558
712
2,682
3,566
876
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Arachne
GuidoAre
Arachne
4
0 / 0 / 0
2,966
593
166
1,898
483
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Osiris
8
0 / 0 / 0
4,166
833
3,558
5,750
3,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ix Chel
Vicgabowss
Ix Chel
1
0 / 0 / 0
1,050
210
0
0
0

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
7
2
Kills
4
5
Deaths
2
3
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
3
1
2
4
L
Danzaburou
 
Danzaburou
1
1
1
1.5
W
Bellona
FFearTaPanda
Bellona
0
1
2
1
W
Kali
1
1
0
1
L
Arachne
GuidoAre
Arachne
0
0
0
0
L
Osiris
0
0
0
0
W
1
3
1
0.5
W
King Arthur
TheYyoung_Ark
King Arthur
0
0
0
0
L
Ix Chel
Vicgabowss
Ix Chel
0
0
0
0
W
Morgan Le Fay
digbickmark
Morgan Le Fay
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,350
Damage
9,655
19,030
Taken
15,281
8,467
Mitigated
6,521
4,348
Healing
5,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
3,249
1,541
0
1,033
4,067
1,695
0
813
3,254
7,936
0
L
Danzaburou
 
Danzaburou
2,682
1,207
0
838
3,566
876
0
1,096
2,470
0
16,266
W
Bellona
FFearTaPanda
Bellona
1,495
591
0
874
3,578
1,446
0
1,416
2,162
0
9,177
W
Kali
1,056
403
0
844
4,302
1,284
0
814
3,488
0
18,021
L
Arachne
GuidoAre
Arachne
166
58
0
754
1,898
483
0
971
927
0
4,172
L
Osiris
3,558
1,270
0
2,975
5,750
3,467
0
0
5,750
0
25,742
W
1,909
486
0
921
4,134
2,122
0
1,019
3,115
8,257
0
W
King Arthur
TheYyoung_Ark
King Arthur
2,919
980
0
1,240
5,580
3,189
0
0
5,580
0
19,795
L
Ix Chel
Vicgabowss
Ix Chel
0
0
0
0
0
0
0
0
0
0
0
W
Morgan Le Fay
digbickmark
Morgan Le Fay
971
226
0
469
1,436
426
0
0
1,436
26,673
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,148
Gold Earned
15,691
153
Minions Killed
80
0
Camps Cleared
0
586,740
Distance Traveled
383,965
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
3,951
790
6
1
0
111,693
2
L
Danzaburou
3,558
712
19
4
0
103,266
0
W
Bellona
3,291
658
18
4
0
116,918
0
W
Kali
3,636
727
43
9
0
126,080
0
L
Arachne
2,966
593
10
2
0
60,849
1
L
Osiris
4,166
833
45
9
0
108,157
0
W
Geb
3,654
731
8
2
0
129,921
0
W
King Arthur
3,514
703
36
7
0
118,046
0
L
Ix Chel
1,050
210
0
0
0
0
0
W
Morgan Le Fay
4,053
811
48
10
0
95,775
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role