Player Matchup

Chaac
Chaac
Gold V
 
Chaac
Gold V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cerberus
Cerberus
Platinum V
 
Cerberus
Platinum V
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nu Wa
Nu Wa
Platinum V
HugoOSN
Nu Wa
Platinum V
Level 151
God Stats
2W - 0L
1,724 SR
Queue Stats
21W - 13L
1,757 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 144
1,575 SR
1,586 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 123
1,506 SR
1,530 MMR
Geb
Geb
Gold V
 
Geb
Gold V
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Persephone
Persephone
Gold I
DeadBlackHole
Persephone
Gold I
Level 159
God Stats
29W - 48L
1,442 SR
Queue Stats
415W - 476L
1,556 MMR
Solo
Skadi
Skadi
Silver I
rogue_hitman_69h
Skadi
Silver I
Level 107
God Stats
0W - 1L
1,575 SR
Queue Stats
6W - 9L
1,535 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
2 / 0 / 3
5,881
980
2,688
2,867
1,958
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
 
Cerberus
11
0 / 0 / 6
5,834
972
3,347
5,401
3,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Nu Wa
HugoOSN
Nu Wa
12
4 / 0 / 2
6,476
1,079
6,255
2,995
959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
Ne ZhaDiscordiaHeraCthulhuKuzenbo

VS

Bans
JormungandrXbalanqueHou YiDanzaburouChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
10
0 / 2 / 0
4,864
811
2,277
6,392
3,724
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Persephone
DeadBlackHole
Persephone
7
0 / 1 / 0
4,697
783
1,913
1,918
482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 3 / 0
4,830
805
2,791
5,191
1,087
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
0
6
Kills
0
0
Deaths
6
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
0
3
3.5
W
Cerberus
 
Cerberus
0
0
6
3
L
Geb
 
Geb
0
2
0
0
L
Persephone
DeadBlackHole
Persephone
0
1
0
0
W
Nu Wa
HugoOSN
Nu Wa
4
0
2
5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,290
Damage
6,981
11,263
Taken
13,501
6,696
Mitigated
5,293
4,240
Healing
1,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
2,688
173
0
1,043
2,867
1,958
96
891
1,976
0
13,985
W
Cerberus
 
Cerberus
3,347
31
0
2,224
5,401
3,779
54
2,095
3,306
14,961
279
L
Geb
 
Geb
2,277
74
0
301
6,392
3,724
0
4,028
1,924
14,798
162
L
Persephone
DeadBlackHole
Persephone
1,913
69
0
469
1,918
482
0
439
1,334
8,310
743
W
Nu Wa
HugoOSN
Nu Wa
6,255
3,404
0
973
2,995
959
688
1,017
1,978
18,316
1,248
L
2,791
950
0
714
5,191
1,087
0
4,150
670
0
14,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,191
Gold Earned
14,391
99
Minions Killed
67
0
Camps Cleared
0
396,444
Distance Traveled
312,941
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
5,881
980
23
4
0
132,351
0
W
Cerberus
5,834
972
37
6
0
133,295
0
L
Geb
4,864
811
21
4
0
125,443
0
L
Persephone
4,697
783
11
2
0
65,887
2
W
Nu Wa
6,476
1,079
39
7
0
130,798
3
L
Skadi
4,830
805
35
6
0
121,611
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role