Player Matchup

Bacchus
Bacchus
Masters
 
Bacchus
Masters
Level 220
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chaac
Chaac
Masters
CamilaCabelloFan
Chaac
Masters
Level 89
God Stats
5W - 0L
2,011 SR
Queue Stats
219W - 35L
2,903 MMR
Party 1
Anhur
Anhur
Diamond II
PurePhonlx
Anhur
Diamond II
Level 43
God Stats
25W - 12L
1,711 SR
Queue Stats
39W - 19L
2,332 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 117
1,741 SR
2,245 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 131
1,599 SR
1,543 MMR
Cthulhu
Cthulhu
Silver I
Natalus
Cthulhu
Silver I
Level 145
God Stats
1W - 1L
1,623 SR
Queue Stats
11W - 13L
1,626 MMR
Solo
Set
Set
Gold II
UNKNOWNJUPITAR
Set
Gold II
Level 120
God Stats
14W - 16L
1,618 SR
Queue Stats
166W - 207L
1,550 MMR
Solo
Ao Kuang
Ao Kuang
Gold III
XvXs1ayer831XvX
Ao Kuang
Gold III
Level 128
God Stats
13W - 11L
1,557 SR
Queue Stats
98W - 133L
1,453 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
14
1 / 1 / 13
8,013
890
4,382
9,762
9,339
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
7 / 0 / 9
9,446
1,050
13,287
10,156
6,826
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anhur
15
9 / 0 / 7
9,576
1,064
14,387
6,716
2,494
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Bans
SerqetAchillesNe ZhaThothKuzenbo

VS

Bans
FafnirHou YiChronosXbalanqueNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Natalus
Cthulhu
12
0 / 3 / 0
6,699
744
5,770
14,256
9,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
0 / 6 / 1
6,574
730
4,883
10,777
4,159
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ao Kuang
11
1 / 8 / 0
6,760
751
4,954
10,609
2,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
2
17
Kills
1
1
Deaths
17
29
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
1
13
7.5
W
7
0
9
11.5
L
Cthulhu
Natalus
Cthulhu
0
3
0
0
W
Anhur
9
0
7
12.5
L
0
6
1
0.08
L
Ao Kuang
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,056
Damage
15,607
26,634
Taken
35,642
18,659
Mitigated
15,652
11,029
Healing
5,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
4,382
459
0
3,234
9,762
9,339
535
3,399
5,973
18,824
748
W
13,287
2,947
0
3,828
10,156
6,826
652
4,120
5,581
0
37,829
L
Cthulhu
Natalus
Cthulhu
5,770
227
134
3,275
14,256
9,221
0
2,688
11,167
22,119
0
W
Anhur
14,387
9,096
0
3,967
6,716
2,494
1,949
2,242
4,166
0
37,702
L
4,883
2,004
0
1,313
10,777
4,159
0
845
9,856
0
17,948
L
Ao Kuang
4,954
677
0
1,131
10,609
2,272
0
381
10,137
12,722
506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,035
Gold Earned
20,033
131
Minions Killed
93
0
Camps Cleared
0
556,915
Distance Traveled
452,272
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,013
890
19
2
0
185,318
0
W
Chaac
9,446
1,050
52
6
0
194,124
0
L
Cthulhu
6,699
744
33
4
0
164,545
0
W
Anhur
9,576
1,064
60
7
0
177,473
0
L
Set
6,574
730
30
3
0
148,238
0
L
Ao Kuang
6,760
751
30
3
0
139,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role