Player Matchup

Mulan
Mulan
Silver I
 
Mulan
Silver I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Atlas
Atlas
Gold IV
FluffyFluff8843
Atlas
Gold IV
Level 144
God Stats
20W - 11L
1,623 SR
Queue Stats
208W - 215L
1,388 MMR
Solo
Rama
Rama
Gold V
Grey_FOX_99
Rama
Gold V
Level 65
God Stats
9W - 7L
1,672 SR
Queue Stats
54W - 58L
1,358 MMR
Solo
Nox
Nox
Gold IV
Prometheus474
Nox
Gold IV
Level 124
God Stats
25W - 17L
1,649 SR
Queue Stats
129W - 131L
1,418 MMR
Solo
Thor
Thor
Silver II
matiboh
Thor
Silver II
Level 60
God Stats
0W - 2L
1,453 SR
Queue Stats
22W - 23L
1,451 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 110
1,579 SR
1,423 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 142
1,536 SR
1,407 MMR
Geb
Geb
Silver III
 
Geb
Silver III
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hera
Hera
Bronze III
Gdawg1813
Hera
Bronze III
Level 108
God Stats
1W - 1L
1,560 SR
Queue Stats
8W - 5L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Gold V
HoPe Killz
Erlang Shen
Gold V
Level 158
God Stats
7W - 4L
1,596 SR
Queue Stats
433W - 444L
1,428 MMR
Solo
Tyr
Tyr
Gold V
JMPrunner93
Tyr
Gold V
Level 138
God Stats
8W - 10L
1,543 SR
Queue Stats
94W - 108L
1,288 MMR
Party 1
Hachiman
Hachiman
Gold V
bizzle1975
Hachiman
Gold V
Level 127
God Stats
9W - 9L
1,483 SR
Queue Stats
81W - 95L
1,316 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
9
0 / 4 / 0
4,967
497
3,566
7,175
2,705
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
2 / 3 / 1
5,860
586
2,363
8,084
5,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

9
0 / 2 / 0
4,982
498
1,536
5,276
1,433
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

10
0 / 2 / 1
5,147
515
2,457
2,743
828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Thor
matiboh
Thor
8
0 / 4 / 0
4,436
444
2,238
8,725
2,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
AphroditeThanatosPersephoneSkadiTsukuyomi

VS

Bans
KumbhakarnaAthenaDiscordiaCthulhuCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
9
1 / 1 / 3
5,663
566
3,009
5,508
2,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hera
13
6 / 1 / 3
7,165
717
6,884
4,036
1,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Erlang Shen
HoPe Killz
Erlang Shen
11
2 / 0 / 2
6,404
640
4,392
8,418
6,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

9
5 / 1 / 1
5,887
589
2,182
5,990
2,633
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hachiman
bizzle1975
Hachiman
10
1 / 0 / 2
5,576
558
4,197
2,589
814
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
26
2
Kills
15
15
Deaths
3
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
0
4
0
0
W
Geb
 
Geb
1
1
3
2.5
L
2
3
1
0.83
W
Hera
6
1
3
7.5
L
0
2
0
0
W
Erlang Shen
HoPe Killz
Erlang Shen
2
0
2
3
W
5
1
1
5.5
L
0
2
1
0.25
W
Hachiman
bizzle1975
Hachiman
1
0
2
2
L
Thor
matiboh
Thor
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,160
Damage
20,664
32,003
Taken
26,541
12,464
Mitigated
13,882
9,753
Healing
9,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
3,566
813
0
1,570
7,175
2,705
0
1,026
6,103
0
31,709
W
Geb
 
Geb
3,009
247
0
1,681
5,508
2,751
0
1,283
4,225
14,782
934
L
2,363
925
0
1,037
8,084
5,197
0
3,686
4,268
17,111
0
W
Hera
6,884
933
0
695
4,036
1,279
0
1,677
2,359
48,398
994
L
1,536
1,392
0
2,536
5,276
1,433
0
1,004
4,272
0
29,990
W
Erlang Shen
HoPe Killz
Erlang Shen
4,392
2,384
0
4,749
8,418
6,405
0
399
8,019
0
41,145
W
2,182
365
0
735
5,990
2,633
0
1,044
4,946
0
31,042
L
2,457
359
0
381
2,743
828
0
1,364
1,231
32,468
0
W
Hachiman
bizzle1975
Hachiman
4,197
2,479
0
1,391
2,589
814
0
417
2,172
0
41,578
L
Thor
matiboh
Thor
2,238
382
0
4,229
8,725
2,301
0
2,235
6,332
0
22,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,392
Gold Earned
30,695
260
Minions Killed
320
0
Camps Cleared
0
950,372
Distance Traveled
1,003,260
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
4,967
497
59
6
0
185,636
0
W
Geb
5,663
566
39
4
0
214,874
0
L
Atlas
5,860
586
14
1
0
192,205
0
W
Hera
7,165
717
106
11
0
209,378
2
L
Rama
4,982
498
72
7
0
173,484
0
W
Erlang Shen
6,404
640
72
7
0
172,504
2
W
Tyr
5,887
589
39
4
0
228,434
2
L
Nox
5,147
515
67
7
0
198,567
6
W
Hachiman
5,576
558
64
6
0
178,070
0
L
Thor
4,436
444
48
5
0
200,480
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role