Player Matchup

Ra
Ra
BabyMaker2
Ra
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 119L
1,507 Elo+
Party 2
Fenrir
Fenrir
Krusher21445
Fenrir
Level 84
God Stats
5W - 2L
1,798 SR
Queue Stats
69W - 63L
1,495 Elo+
Party 2
Skadi
Skadi
Levyxl
Skadi
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bacchus
Bacchus
Wraiilth
Bacchus
Level 109
God Stats
32W - 21L
1,609 SR
Queue Stats
555W - 541L
1,507 Elo+
Solo
Surtr
Surtr
lastbraincells
Surtr
Level 103
God Stats
9W - 15L
1,464 SR
Queue Stats
200W - 183L
1,474 Elo+
Party 2
Team Averages
Level 88
1,574 SR
1,497 Elo+

VS

Team Averages
Level 131
1,444 SR
1,473 Elo+
Ra
Ra
Cx-angel-slay3r
Ra
Level 107
God Stats
3W - 6L
1,381 SR
Queue Stats
353W - 350L
1,456 Elo+
Party 1
Xing Tian
Xing Tian
Geminice_-_
Xing Tian
Level 184
God Stats
17W - 24L
1,540 SR
Queue Stats
718W - 871L
1,509 Elo+
Party 3
Yu Huang
Yu Huang
John A Myth
Yu Huang
Level 88
God Stats
2W - 2L
1,315 SR
Queue Stats
534W - 615L
1,499 Elo+
Party 3
Guan Yu
Guan Yu
MutantStunner
Guan Yu
Level 157
God Stats
3W - 3L
1,509 SR
Queue Stats
116W - 131L
1,452 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
ghhoiirq2370p
Ah Muzen Cab
Level 118
God Stats
4W - 3L
1,475 SR
Queue Stats
416W - 390L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 0
6,605
508
490
4,981
1,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
13
4 / 3 / 1
7,258
558
4,828
9,637
3,709
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Skadi
Levyxl
Skadi
11
2 / 3 / 1
6,395
492
3,565
6,146
1,767
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bacchus
Wraiilth
Bacchus
3
0 / 1 / 0
4,346
334
1,190
1,820
746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

14
3 / 1 / 3
8,566
659
13,424
10,645
7,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 3
6,887
530
4,299
9,994
5,972
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Xing Tian
Geminice_-_
Xing Tian
14
5 / 1 / 3
8,023
617
5,204
9,194
4,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yu Huang
John A Myth
Yu Huang
15
2 / 0 / 3
8,223
633
4,110
2,692
969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
12
0 / 5 / 1
6,449
496
2,847
12,941
9,997
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ah Muzen Cab
ghhoiirq2370p
Ah Muzen Cab
13
3 / 2 / 1
7,058
543
3,034
5,881
1,715
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
22
9
Kills
11
11
Deaths
9
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
1
1
3
2.5
W
Xing Tian
Geminice_-_
Xing Tian
5
1
3
6.5
W
Yu Huang
John A Myth
Yu Huang
2
0
3
3.5
L
Fenrir
4
3
1
1.5
L
Skadi
Levyxl
Skadi
2
3
1
0.83
W
Guan Yu
0
5
1
0.1
L
Bacchus
Wraiilth
Bacchus
0
1
0
0
W
Ah Muzen Cab
ghhoiirq2370p
Ah Muzen Cab
3
2
1
1.75
L
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,497
Damage
19,494
33,229
Taken
40,702
14,964
Mitigated
22,982
9,982
Healing
16,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
490
84
24
718
4,981
1,341
0
2,985
1,750
42,078
0
W
4,299
439
1,445
5,846
9,994
5,972
240
779
9,041
38,988
1,738
W
Xing Tian
Geminice_-_
Xing Tian
5,204
523
0
2,463
9,194
4,329
427
539
8,431
48,752
2,278
W
Yu Huang
John A Myth
Yu Huang
4,110
105
0
1,304
2,692
969
343
437
2,210
59,779
0
L
Fenrir
4,828
1,302
0
2,558
9,637
3,709
0
3,458
6,040
0
49,725
L
Skadi
Levyxl
Skadi
3,565
1,677
0
1,141
6,146
1,767
0
2,350
3,741
0
34,222
W
Guan Yu
2,847
558
244
4,313
12,941
9,997
0
759
11,426
0
37,711
L
Bacchus
Wraiilth
Bacchus
1,190
108
11
445
1,820
746
0
894
926
3,405
0
W
Ah Muzen Cab
ghhoiirq2370p
Ah Muzen Cab
3,034
986
0
808
5,881
1,715
2,105
344
5,423
0
44,528
L
13,424
3,932
0
5,085
10,645
7,401
856
3,441
7,148
2,180
59,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,170
Gold Earned
36,640
334
Minions Killed
436
0
Camps Cleared
0
1,052,589
Distance Traveled
1,227,026
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,605
508
80
6
0
236,731
2
W
Ra
6,887
530
71
5
0
232,732
0
W
Xing Tian
8,023
617
70
5
0
279,273
4
W
Yu Huang
8,223
633
145
11
0
253,593
5
L
Fenrir
7,258
558
86
7
0
299,348
0
L
Skadi
6,395
492
62
5
0
194,480
0
W
Guan Yu
6,449
496
75
6
0
225,951
1
L
Bacchus
4,346
334
5
0
0
50,706
0
W
Ah Muzen Cab
7,058
543
75
6
0
235,477
0
L
Surtr
8,566
659
101
8
0
271,324
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role