Player Matchup

Bakasura
Bakasura
HENNYxJIMMY
Bakasura
Level 81
God Stats
19W - 16L
1,503 SR
Queue Stats
320W - 327L
1,441 Elo+
Solo
Fafnir
Fafnir
KingStarFkr
Fafnir
Level 126
God Stats
2W - 1L
1,480 SR
Queue Stats
12W - 9L
1,470 Elo+
Solo
Danzaburou
Danzaburou
Xl-M1L1T4R-lX
Danzaburou
Level 69
God Stats
5W - 4L
1,522 SR
Queue Stats
85W - 86L
1,438 Elo+
Solo
Zeus
Zeus
itssyoboygabriel
Zeus
Level 107
God Stats
4W - 1L
1,547 SR
Queue Stats
227W - 210L
1,499 Elo+
Solo
Bacchus
Bacchus
zeusxelapc
Bacchus
Level 77
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 5L
1,455 Elo+
Solo
Team Averages
Level 92
1,511 SR
1,461 Elo+

VS

Team Averages
Level 82
1,551 SR
1,421 Elo+
Ra
Ra
Fett7980
Ra
Level 149
God Stats
7W - 5L
1,685 SR
Queue Stats
297W - 281L
1,470 Elo+
Solo
Bacchus
Bacchus
Lil Saint130
Bacchus
Level 146
God Stats
2W - 2L
1,602 SR
Queue Stats
188W - 205L
1,460 Elo+
Solo
Pele
Pele
SakeofBinks
Pele
Level 43
God Stats
1W - 2L
1,454 SR
Queue Stats
75W - 95L
1,469 Elo+
Party 1
Medusa
Medusa
Tertacless
Medusa
Level 62
God Stats
64W - 57L
1,537 SR
Queue Stats
110W - 121L
1,427 Elo+
Party 1
Neith
Neith
zhartan93
Neith
Level 8
God Stats
1W - 3L
1,479 SR
Queue Stats
4W - 13L
1,277 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
HENNYxJIMMY
Bakasura
15
7 / 1 / 4
8,679
579
8,809
11,186
4,429
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fafnir
16
6 / 1 / 3
10,204
680
8,086
7,107
4,737
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Xl-M1L1T4R-lX
Danzaburou
13
2 / 0 / 7
8,241
549
7,763
7,343
2,511
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
1 / 1 / 1
8,633
576
7,291
6,944
2,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
zeusxelapc
Bacchus
13
2 / 1 / 5
7,516
501
4,078
10,440
10,347
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 0
8,575
572
6,402
10,431
2,776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Lil Saint130
Bacchus
11
0 / 1 / 2
7,048
470
3,525
11,774
10,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

13
1 / 7 / 1
6,994
466
5,050
15,740
5,398
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Medusa
Tertacless
Medusa
13
0 / 3 / 1
7,093
473
5,422
7,716
2,084
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Neith
zhartan93
Neith
11
0 / 4 / 0
6,859
457
3,879
8,209
2,339
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
8
18
Kills
4
4
Deaths
18
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
3
3
0
1
W
Bakasura
HENNYxJIMMY
Bakasura
7
1
4
9
W
Fafnir
6
1
3
7.5
L
Bacchus
Lil Saint130
Bacchus
0
1
2
1
L
1
7
1
0.21
L
Medusa
Tertacless
Medusa
0
3
1
0.17
W
Danzaburou
Xl-M1L1T4R-lX
Danzaburou
2
0
7
5.5
W
1
1
1
1.5
W
Bacchus
zeusxelapc
Bacchus
2
1
5
4.5
L
Neith
zhartan93
Neith
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,027
Damage
24,278
43,020
Taken
53,870
24,170
Mitigated
23,241
15,896
Healing
12,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,402
572
1,944
2,177
10,431
2,776
0
6,776
3,375
68,117
1,675
W
Bakasura
HENNYxJIMMY
Bakasura
8,809
5,599
0
5,821
11,186
4,429
0
2,037
9,095
0
51,643
W
Fafnir
8,086
1,825
0
1,844
7,107
4,737
750
167
6,940
60,537
1,400
L
Bacchus
Lil Saint130
Bacchus
3,525
417
148
2,483
11,774
10,644
0
2,747
8,271
19,488
1,865
L
5,050
937
0
2,543
15,740
5,398
0
2,310
12,603
0
56,600
L
Medusa
Tertacless
Medusa
5,422
1,877
0
1,688
7,716
2,084
0
3,732
3,907
0
55,469
W
Danzaburou
Xl-M1L1T4R-lX
Danzaburou
7,763
3,333
0
3,019
7,343
2,511
156
1,294
6,005
0
51,920
W
7,291
953
0
2,142
6,944
2,146
0
3,980
2,572
67,634
1,132
W
Bacchus
zeusxelapc
Bacchus
4,078
248
0
3,070
10,440
10,347
216
1,615
8,698
32,488
0
L
Neith
zhartan93
Neith
3,879
919
0
1,464
8,209
2,339
0
3,801
4,238
0
41,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,273
Gold Earned
36,569
468
Minions Killed
445
0
Camps Cleared
0
1,468,159
Distance Traveled
1,476,851
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,575
572
140
9
0
324,316
4
W
Bakasura
8,679
579
96
6
0
347,831
0
W
Fafnir
10,204
680
97
6
0
254,302
0
L
Bacchus
7,048
470
46
3
0
280,906
0
L
Pele
6,994
466
78
5
0
314,245
0
L
Medusa
7,093
473
94
6
0
287,438
0
W
Danzaburou
8,241
549
103
7
0
304,150
6
W
Zeus
8,633
576
124
8
0
292,620
2
W
Bacchus
7,516
501
48
3
0
269,256
4
L
Neith
6,859
457
87
6
0
269,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role