Player Matchup

Medusa
Medusa
Beliar117Rico
Medusa
Level 143
God Stats
3W - 3L
1,607 SR
Queue Stats
217W - 199L
1,476 Elo+
Solo
Atlas
Atlas
FartRockets
Atlas
Level 164
God Stats
4W - 2L
1,567 SR
Queue Stats
206W - 214L
1,523 Elo+
Solo
Surtr
Surtr
MOGLINATOR
Surtr
Level 141
God Stats
0W - 2L
1,299 SR
Queue Stats
61W - 82L
1,383 Elo+
Solo
Scylla
Scylla
XxDark_Void328xX
Scylla
Level 104
God Stats
0W - 2L
1,336 SR
Queue Stats
125W - 141L
1,426 Elo+
Solo
Ne Zha
Ne Zha
smp_bigbird
Ne Zha
Level 143
God Stats
26W - 22L
1,550 SR
Queue Stats
813W - 820L
1,485 Elo+
Solo
Team Averages
Level 139
1,472 SR
1,459 Elo+

VS

Team Averages
Level 130
1,408 SR
1,488 Elo+
Chiron
Chiron
BuffaloSalmon
Chiron
Level 113
God Stats
4W - 7L
1,522 SR
Queue Stats
519W - 533L
1,563 Elo+
Solo
Ao Kuang
Ao Kuang
CombedAcrobat92
Ao Kuang
Level 127
God Stats
3W - 3L
1,117 SR
Queue Stats
271W - 266L
1,470 Elo+
Solo
Neith
Neith
Crypt0sp0ridium
Neith
Level 141
God Stats
3W - 2L
1,517 SR
Queue Stats
193W - 190L
1,443 Elo+
Solo
Jing Wei
Jing Wei
JuanPaDonoso
Jing Wei
Level 173
God Stats
4W - 8L
1,323 SR
Queue Stats
475W - 467L
1,424 Elo+
Solo
Tiamat
Tiamat
PapazHome
Tiamat
Level 96
God Stats
3W - 3L
1,559 SR
Queue Stats
111W - 109L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 4
8,687
790
13,892
11,401
4,766
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
3 / 2 / 3
8,224
748
6,059
10,660
10,109
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Surtr
15
4 / 4 / 6
9,190
835
3,789
16,434
9,516
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

16
4 / 5 / 5
9,227
839
6,671
9,370
3,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
14
0 / 4 / 9
7,846
713
12,703
11,837
9,677
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 8
9,616
874
15,804
9,212
3,665
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ao Kuang
16
5 / 4 / 4
9,804
891
5,537
13,268
10,467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

17
4 / 1 / 8
9,649
877
11,996
10,593
3,953
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jing Wei
JuanPaDonoso
Jing Wei
15
1 / 4 / 6
8,903
809
3,569
9,409
3,382
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
PapazHome
Tiamat
15
3 / 3 / 10
9,156
832
12,294
9,855
5,792
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
54
14
Kills
18
18
Deaths
14
27
Assists
36
Player
Kills
Deaths
Assists
KDA
L
3
3
4
1.67
W
5
2
8
4.5
W
Ao Kuang
5
4
4
1.75
W
4
1
8
8
L
3
2
3
2.25
W
Jing Wei
JuanPaDonoso
Jing Wei
1
4
6
1
L
Surtr
4
4
6
1.75
W
Tiamat
PapazHome
Tiamat
3
3
10
2.67
L
4
5
5
1.3
L
Ne Zha
0
4
9
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,114
Damage
49,200
59,702
Taken
52,337
37,194
Mitigated
27,259
14,336
Healing
20,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,892
3,946
299
1,270
11,401
4,766
20
2,691
8,631
0
25,552
W
15,804
4,563
1,086
2,254
9,212
3,665
2,171
2,276
6,850
0
30,348
W
Ao Kuang
5,537
666
742
4,264
13,268
10,467
416
3,068
9,988
10,782
847
W
11,996
4,806
1,305
3,691
10,593
3,953
3,481
2,059
8,454
0
33,000
L
6,059
1,726
255
1,563
10,660
10,109
0
3,694
6,927
13,925
0
W
Jing Wei
JuanPaDonoso
Jing Wei
3,569
1,960
1,349
2,305
9,409
3,382
1,004
2,944
6,349
0
11,419
L
Surtr
3,789
1,096
1,511
4,699
16,434
9,516
0
4,632
11,671
132
9,910
W
Tiamat
PapazHome
Tiamat
12,294
792
1,630
2,053
9,855
5,792
598
1,829
7,946
23,130
0
L
6,671
673
668
1,470
9,370
3,126
0
1,781
7,479
16,848
467
L
Ne Zha
12,703
1,081
1,202
1,399
11,837
9,677
0
4,417
7,209
0
29,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,174
Gold Earned
47,128
110
Minions Killed
142
0
Camps Cleared
0
925,460
Distance Traveled
1,021,056
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,687
790
42
4
0
227,559
0
W
Chiron
9,616
874
27
2
0
206,831
0
W
Ao Kuang
9,804
891
20
2
0
206,287
0
W
Neith
9,649
877
49
4
0
203,382
0
L
Atlas
8,224
748
5
0
0
140,745
0
W
Jing Wei
8,903
809
23
2
0
195,820
0
L
Surtr
9,190
835
18
2
0
182,827
0
W
Tiamat
9,156
832
23
2
0
208,736
0
L
Scylla
9,227
839
34
3
0
181,550
0
L
Ne Zha
7,846
713
11
1
0
192,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role