Player Matchup

Kumbhakarna
Kumbhakarna
FRANCKY-10-FR
Kumbhakarna
Level 103
God Stats
2W - 4L
1,318 SR
Queue Stats
123W - 125L
1,492 Elo+
Solo
Danzaburou
Danzaburou
Fat Flaps3593
Danzaburou
Level 81
God Stats
7W - 8L
1,532 SR
Queue Stats
110W - 118L
1,398 Elo+
Party 2
Bakasura
Bakasura
Redcorn89
Bakasura
Level 126
God Stats
0W - 3L
1,498 SR
Queue Stats
24W - 24L
1,460 Elo+
Party 2
Zeus
Zeus
Sinclairvoyant
Zeus
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 24L
1,430 Elo+
Solo
Sobek
Sobek
will19035
Sobek
Level 192
God Stats
7W - 4L
1,658 SR
Queue Stats
917W - 897L
1,576 Elo+
Solo
Team Averages
Level 122
1,501 SR
1,471 Elo+

VS

Team Averages
Level 123
1,512 SR
1,526 Elo+
Mercury
Mercury
 
Mercury
Level 199
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
 
Xing Tian
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
EXPtoxic
Janus
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
133W - 98L
1,537 Elo+
Party 3
Mulan
Mulan
KyleKart04
Mulan
Level 69
God Stats
3W - 1L
1,598 SR
Queue Stats
11W - 7L
1,556 Elo+
Solo
Cupid
Cupid
zemater1234
Cupid
Level 139
God Stats
5W - 3L
1,460 SR
Queue Stats
138W - 102L
1,537 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
FRANCKY-10-FR
Kumbhakarna
12
0 / 0 / 0
6,501
591
5,806
8,016
4,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Danzaburou
Fat Flaps3593
Danzaburou
8
0 / 2 / 1
5,121
466
2,897
5,476
1,528
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
Redcorn89
Bakasura
9
0 / 4 / 2
5,352
487
1,983
9,150
3,451
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

10
1 / 3 / 1
6,209
564
4,428
3,162
798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
will19035
Sobek
9
2 / 1 / 1
6,074
552
2,742
9,227
7,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
2 / 1 / 3
6,415
583
1,569
7,871
2,245
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Xing Tian
 
Xing Tian
10
1 / 1 / 4
5,301
482
2,180
9,000
6,977
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
EXPtoxic
Janus
12
3 / 0 / 1
6,781
616
4,680
5,338
1,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Mulan
11
0 / 0 / 0
5,581
507
3,941
8,749
3,046
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
4 / 1 / 2
6,029
548
9,144
5,599
1,830
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
20
3
Kills
10
10
Deaths
3
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
2
1
3
3.5
W
Xing Tian
 
Xing Tian
1
1
4
3
W
Janus
EXPtoxic
Janus
3
0
1
3.5
L
Kumbhakarna
FRANCKY-10-FR
Kumbhakarna
0
0
0
0
L
Danzaburou
Fat Flaps3593
Danzaburou
0
2
1
0.25
W
Mulan
0
0
0
0
L
Bakasura
Redcorn89
Bakasura
0
4
2
0.25
L
1
3
1
0.5
L
Sobek
will19035
Sobek
2
1
1
2.5
W
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,856
Damage
21,514
35,031
Taken
36,557
17,181
Mitigated
15,707
10,346
Healing
13,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
1,569
393
0
2,693
7,871
2,245
291
807
6,879
0
47,226
W
Xing Tian
 
Xing Tian
2,180
236
0
927
9,000
6,977
110
2,622
6,213
15,616
0
W
Janus
EXPtoxic
Janus
4,680
176
0
2,437
5,338
1,609
0
1,673
3,665
43,010
0
L
Kumbhakarna
FRANCKY-10-FR
Kumbhakarna
5,806
459
0
3,750
8,016
4,373
0
0
8,016
43,484
3,596
L
Danzaburou
Fat Flaps3593
Danzaburou
2,897
567
0
2,100
5,476
1,528
0
882
4,552
0
25,603
W
Mulan
3,941
265
0
3,297
8,749
3,046
0
4,887
3,288
0
32,419
L
Bakasura
Redcorn89
Bakasura
1,983
1,242
0
2,361
9,150
3,451
0
1,000
8,110
0
27,678
L
4,428
276
0
190
3,162
798
0
2,067
815
36,067
600
L
Sobek
will19035
Sobek
2,742
0
0
1,945
9,227
7,031
0
2,425
6,678
10,842
0
W
9,144
5,952
419
3,426
5,599
1,830
580
2,016
3,583
0
42,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,257
Gold Earned
30,107
254
Minions Killed
333
0
Camps Cleared
0
1,134,065
Distance Traveled
1,207,002
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
6,415
583
79
7
0
283,015
1
W
Xing Tian
5,301
482
23
2
0
247,100
4
W
Janus
6,781
616
90
8
0
239,677
6
L
Kumbhakarna
6,501
591
62
6
0
215,188
0
L
Danzaburou
5,121
466
47
4
0
190,829
0
W
Mulan
5,581
507
58
5
0
210,916
2
L
Bakasura
5,352
487
65
6
0
264,008
0
L
Zeus
6,209
564
66
6
0
232,569
6
L
Sobek
6,074
552
14
1
0
231,471
4
W
Cupid
6,029
548
83
8
0
226,294
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role