Player Matchup

Apollo
Apollo
Carlo93
Apollo
Level 159
God Stats
8W - 4L
1,721 SR
Queue Stats
320W - 330L
1,391 Elo+
Solo
Surtr
Surtr
FatedTen_33
Surtr
Level 64
God Stats
14W - 19L
1,370 SR
Queue Stats
135W - 154L
1,407 Elo+
Party 1
Arachne
Arachne
SaVageWoLf615
Arachne
Level 28
God Stats
6W - 7L
1,410 SR
Queue Stats
71W - 86L
1,402 Elo+
Party 1
Agni
Agni
naturalflavors
Agni
Level 157
God Stats
19W - 9L
1,696 SR
Queue Stats
790W - 842L
1,520 Elo+
Solo
Charon
Charon
nobzin505
Charon
Level 69
God Stats
6W - 3L
1,708 SR
Queue Stats
75W - 74L
1,501 Elo+
Solo
Team Averages
Level 95
1,581 SR
1,444 Elo+

VS

Team Averages
Level 130
1,485 SR
1,499 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
AmNm
Agni
Level 153
God Stats
3W - 2L
1,606 SR
Queue Stats
1,069W - 417L
1,578 Elo+
Solo
Ix Chel
Ix Chel
BakeddBasil
Ix Chel
Level 90
God Stats
13W - 14L
1,488 SR
Queue Stats
159W - 181L
1,438 Elo+
Solo
Bastet
Bastet
MewchSm
Bastet
Level 136
God Stats
1W - 0L
1,328 SR
Queue Stats
24W - 20L
1,515 Elo+
Solo
Khepri
Khepri
SMarioBros11
Khepri
Level 129
God Stats
10W - 8L
1,501 SR
Queue Stats
79W - 80L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Carlo93
Apollo
12
0 / 0 / 1
7,315
914
1,377
1,537
466
Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 8 / 4
8,015
1,002
6,765
14,288
9,152
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
13
3 / 8 / 2
8,856
1,107
6,105
14,755
6,523
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

6
0 / 0 / 0
6,891
861
0
0
0
Charon
nobzin505
Charon
14
2 / 2 / 3
8,756
1,095
8,039
12,936
13,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Team 1 Tickets

216

VS

Team 2 Tickets

340

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
14
3 / 0 / 12
9,018
1,127
6,923
3,089
1,375
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Agni
AmNm
Agni
14
3 / 4 / 9
8,594
1,074
8,394
5,337
1,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ix Chel
BakeddBasil
Ix Chel
14
1 / 0 / 11
8,440
1,055
5,539
2,868
977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
MewchSm
Bastet
15
10 / 0 / 7
10,041
1,255
12,325
7,814
3,287
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Khepri
14
1 / 1 / 12
8,578
1,072
4,525
7,152
5,431
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
69
5
Kills
18
18
Deaths
5
10
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
3
0
12
9
W
Agni
AmNm
Agni
3
4
9
1.88
W
Ix Chel
BakeddBasil
Ix Chel
1
0
11
6.5
L
Apollo
Carlo93
Apollo
0
0
1
0.5
L
0
8
4
0.25
W
Bastet
MewchSm
Bastet
10
0
7
13.5
W
Khepri
1
1
12
7
L
Arachne
3
8
2
0.5
L
0
0
0
0
L
Charon
nobzin505
Charon
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,286
Damage
37,706
43,516
Taken
26,260
29,850
Mitigated
12,814
3,957
Healing
9,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
6,923
540
2,644
1,531
3,089
1,375
0
909
2,044
15,936
580
W
Agni
AmNm
Agni
8,394
473
0
128
5,337
1,744
0
1,518
3,786
22,223
0
W
Ix Chel
BakeddBasil
Ix Chel
5,539
623
1,339
490
2,868
977
0
970
1,779
20,307
0
L
Apollo
Carlo93
Apollo
1,377
766
0
0
1,537
466
0
1,005
406
0
7,309
L
6,765
2,377
0
1,213
14,288
9,152
0
8,343
5,362
555
22,501
W
Bastet
MewchSm
Bastet
12,325
2,439
0
1,342
7,814
3,287
0
2,241
5,397
0
21,190
W
Khepri
4,525
120
159
1,797
7,152
5,431
1
1,857
5,019
16,585
2,949
L
Arachne
6,105
3,222
0
2,096
14,755
6,523
0
7,035
7,361
0
16,631
L
0
0
0
0
0
0
0
0
0
0
0
L
Charon
nobzin505
Charon
8,039
1,336
0
648
12,936
13,709
0
6,007
6,402
27,526
136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,833
Gold Earned
44,671
118
Minions Killed
199
4
Camps Cleared
8
451,161
Distance Traveled
777,142
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
9,018
1,127
45
6
1
159,320
0
W
Agni
8,594
1,074
58
7
3
136,772
0
W
Ix Chel
8,440
1,055
39
5
3
142,807
0
L
Apollo
7,315
914
12
2
0
61,951
0
L
Surtr
8,015
1,002
37
5
0
124,993
0
W
Bastet
10,041
1,255
29
4
1
183,703
0
W
Khepri
8,578
1,072
28
4
0
154,540
6
L
Arachne
8,856
1,107
34
4
3
131,062
0
L
Agni
6,891
861
0
0
0
0
0
L
Charon
8,756
1,095
35
4
1
133,155
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role