Player Matchup

Janus
Janus
 
Janus
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
BUD YungNFresh
Heimdallr
Level 179
God Stats
11W - 15L
1,396 SR
Queue Stats
318W - 328L
1,563 Elo+
Solo
Thor
Thor
Djpromotion
Thor
Level 158
God Stats
1W - 0L
1,499 SR
Queue Stats
26W - 22L
1,476 Elo+
Solo
Ne Zha
Ne Zha
LISIS
Ne Zha
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 49L
1,454 Elo+
Solo
Artio
Artio
blazinkushstorm
Artio
Level 138
God Stats
1W - 1L
1,286 SR
Queue Stats
167W - 215L
1,435 Elo+
Solo
Team Averages
Level 145
1,436 SR
1,486 Elo+

VS

Team Averages
Level 85
1,412 SR
1,423 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Mike_D_Marshall
Medusa
Level 101
God Stats
8W - 14L
1,422 SR
Queue Stats
777W - 885L
1,353 Elo+
Solo
Geb
Geb
Pieroloko7513
Geb
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 28L
1,439 Elo+
Party 1
Izanami
Izanami
ShadowSoccer08
Izanami
Level 143
God Stats
2W - 7L
1,378 SR
Queue Stats
204W - 217L
1,464 Elo+
Solo
Eset
Eset
pxx404
Eset
Level 103
God Stats
0W - 2L
1,260 SR
Queue Stats
7W - 18L
1,357 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
1 / 0 / 3
5,886
981
3,434
1,328
476
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
BUD YungNFresh
Heimdallr
12
3 / 0 / 4
6,599
1,100
4,634
1,125
439
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

10
2 / 3 / 5
5,973
996
4,826
4,180
1,380
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Ne Zha
LISIS
Ne Zha
12
3 / 1 / 4
6,314
1,052
5,122
4,493
1,849
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 0 / 6
5,898
983
1,070
4,569
3,221
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
1 / 2 / 1
5,573
929
3,417
4,043
1,390
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

1
0 / 0 / 0
1,460
243
0
0
0
11
1 / 3 / 2
5,762
960
3,266
6,943
3,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
0 / 3 / 4
5,638
940
2,029
5,565
1,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Eset
pxx404
Eset
13
2 / 1 / 2
6,239
1,040
3,289
3,967
1,015
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
13
9
Kills
4
4
Deaths
9
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
1
0
3
2.5
L
Danzaburou
 
Danzaburou
1
2
1
0.75
W
Heimdallr
BUD YungNFresh
Heimdallr
3
0
4
5
W
2
3
5
1.5
W
Ne Zha
LISIS
Ne Zha
3
1
4
5
L
0
0
0
0
L
1
3
2
0.67
L
0
3
4
0.67
W
0
0
6
3
L
Eset
pxx404
Eset
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,086
Damage
12,001
15,695
Taken
20,518
7,365
Mitigated
7,639
7,195
Healing
5,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
3,434
126
149
545
1,328
476
33
951
377
9,759
0
L
Danzaburou
 
Danzaburou
3,417
1,339
0
537
4,043
1,390
0
1,088
2,955
0
8,060
W
Heimdallr
BUD YungNFresh
Heimdallr
4,634
997
0
79
1,125
439
0
812
313
0
18,647
W
4,826
193
440
497
4,180
1,380
0
1,179
3,001
0
5,818
W
Ne Zha
LISIS
Ne Zha
5,122
616
331
1,146
4,493
1,849
0
2,047
2,446
0
11,157
L
0
0
0
0
0
0
0
0
0
0
0
L
3,266
40
385
938
6,943
3,556
0
2,536
4,407
4,900
0
L
2,029
1,433
0
1,055
5,565
1,678
0
368
5,197
0
9,955
W
1,070
125
1,522
2,486
4,569
3,221
0
1,566
3,003
4,325
512
L
Eset
pxx404
Eset
3,289
121
1,130
1,578
3,967
1,015
0
389
3,578
14,309
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,670
Gold Earned
24,672
75
Minions Killed
59
0
Camps Cleared
0
566,508
Distance Traveled
449,373
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
5,886
981
16
3
0
85,346
0
L
Danzaburou
5,573
929
8
1
0
115,324
0
W
Heimdallr
6,599
1,100
35
6
0
110,679
0
W
Thor
5,973
996
4
1
0
103,105
2
W
Ne Zha
6,314
1,052
14
2
0
130,808
0
L
Medusa
1,460
243
0
0
0
0
0
L
Geb
5,762
960
3
1
0
111,299
1
L
Izanami
5,638
940
18
3
0
93,609
0
W
Artio
5,898
983
6
1
0
136,570
0
L
Eset
6,239
1,040
30
5
0
129,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role