Player Matchup

Khepri
Khepri
AkirasEgo
Khepri
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 7L
1,908 Elo+
Party 1
Ra
Ra
Đauthi
Ra
Level 118
God Stats
7W - 0L
2,022 SR
Queue Stats
235W - 52L
1,871 Elo+
Party 1
Odin
Odin
力Vex力
Odin
Level 144
God Stats
14W - 3L
1,666 SR
Queue Stats
127W - 32L
1,956 Elo+
Party 1
Team Averages
Level 93
1,729 SR
1,912 Elo+

VS

Team Averages
Level 97
1,529 SR
1,400 Elo+
Janus
Janus
Garlickknots
Janus
Level 45
God Stats
46W - 53L
1,447 SR
Queue Stats
65W - 79L
1,400 Elo+
Solo
Danzaburou
Danzaburou
Pablo Oliveiira
Danzaburou
Level 146
God Stats
13W - 8L
1,679 SR
Queue Stats
127W - 150L
1,452 Elo+
Solo
Cthulhu
Cthulhu
mattyslice91
Cthulhu
Level 101
God Stats
219W - 253L
1,460 SR
Queue Stats
480W - 543L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
AkirasEgo
Khepri
14
2 / 1 / 8
8,371
930
5,570
7,793
3,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
7 / 1 / 7
9,502
1,056
11,207
4,421
2,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Odin
15
5 / 0 / 8
9,105
1,012
6,317
8,061
9,156
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 2
6,913
768
3,422
7,293
2,236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Danzaburou
Pablo Oliveiira
Danzaburou
11
2 / 7 / 0
7,396
822
4,186
9,436
3,282
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
mattyslice91
Cthulhu
12
0 / 3 / 2
7,061
785
4,467
8,751
5,461
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
6
14
Kills
2
2
Deaths
14
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Khepri
AkirasEgo
Khepri
2
1
8
6
L
0
4
2
0.25
L
Danzaburou
Pablo Oliveiira
Danzaburou
2
7
0
0.29
L
Cthulhu
mattyslice91
Cthulhu
0
3
2
0.33
W
7
1
7
10.5
W
Odin
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,094
Damage
12,075
20,275
Taken
25,480
14,402
Mitigated
10,979
8,349
Healing
4,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
AkirasEgo
Khepri
5,570
508
0
1,756
7,793
3,078
1,028
2,249
3,930
21,310
0
L
3,422
164
0
1,660
7,293
2,236
0
3,614
3,376
22,763
0
L
Danzaburou
Pablo Oliveiira
Danzaburou
4,186
1,431
0
889
9,436
3,282
220
5,388
3,501
0
12,618
L
Cthulhu
mattyslice91
Cthulhu
4,467
146
0
1,725
8,751
5,461
0
6,156
1,802
17,337
658
W
11,207
909
2,287
2,473
4,421
2,168
1,127
1,995
2,370
40,811
0
W
Odin
6,317
2,127
0
1,833
8,061
9,156
1,430
2,775
5,106
0
24,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,978
Gold Earned
21,370
122
Minions Killed
107
0
Camps Cleared
0
594,965
Distance Traveled
449,489
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
8,371
930
50
6
0
193,551
0
L
Janus
6,913
768
50
6
0
154,253
1
L
Danzaburou
7,396
822
25
3
0
145,928
2
L
Cthulhu
7,061
785
32
4
0
149,308
0
W
Ra
9,502
1,056
57
6
0
213,079
0
W
Odin
9,105
1,012
15
2
0
188,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role