Player Matchup

Geb
Geb
AMelonBoi
Geb
Level 89
God Stats
1W - 8L
1,241 SR
Queue Stats
41W - 89L
1,375 Elo+
Party 1
Arachne
Arachne
GoatGoatsnekboi
Arachne
Level 104
God Stats
3W - 5L
1,663 SR
Queue Stats
58W - 101L
1,429 Elo+
Party 1
King Arthur
King Arthur
Sebastiaη
King Arthur
Level 180
God Stats
2W - 6L
1,343 SR
Queue Stats
237W - 259L
1,517 Elo+
Party 3
Olorun
Olorun
gekco4020
Olorun
Level 116
God Stats
9W - 15L
1,474 SR
Queue Stats
239W - 294L
1,426 Elo+
Party 1
Izanami
Izanami
nxt-szn
Izanami
Level 48
God Stats
4W - 7L
1,476 SR
Queue Stats
131W - 151L
1,458 Elo+
Party 3
Team Averages
Level 107
1,439 SR
1,441 Elo+

VS

Team Averages
Level 92
1,531 SR
1,554 Elo+
Thor
Thor
Iuvv
Thor
Level 56
God Stats
17W - 6L
1,632 SR
Queue Stats
60W - 51L
1,537 Elo+
Party 2
Cerberus
Cerberus
SuperSound647O
Cerberus
Level 149
God Stats
12W - 4L
1,663 SR
Queue Stats
98W - 87L
1,516 Elo+
Party 2
Apollo
Apollo
XXparamoreXX
Apollo
Level 128
God Stats
9W - 5L
1,570 SR
Queue Stats
40W - 27L
1,563 Elo+
Solo
Anhur
Anhur
XxPOLOxX62
Anhur
Level 49
God Stats
2W - 0L
1,343 SR
Queue Stats
104W - 114L
1,414 Elo+
Solo
Chang'e
Chang'e
ttv-LoCoMotionn
Chang'e
Level 80
God Stats
2W - 1L
1,449 SR
Queue Stats
6W - 4L
1,738 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 2
5,355
412
5,617
10,297
4,329
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
2 / 4 / 1
6,718
517
3,897
9,338
2,694
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

King Arthur
Sebastiaη
King Arthur
12
1 / 3 / 0
7,064
543
7,233
14,149
9,788
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Olorun
gekco4020
Olorun
11
2 / 5 / 0
6,915
532
6,237
9,352
2,464
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Izanami
nxt-szn
Izanami
12
0 / 4 / 0
6,601
508
2,852
6,322
1,275
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Iuvv
Thor
14
3 / 2 / 1
7,456
574
5,597
11,473
3,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
12
5 / 2 / 7
6,976
537
6,069
9,338
6,287
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Apollo
13
2 / 0 / 4
7,535
580
5,876
8,173
6,366
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anhur
13
6 / 0 / 3
7,868
605
7,493
8,180
2,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
4 / 1 / 7
7,750
596
10,162
10,904
3,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
42
5
Kills
20
20
Deaths
5
3
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
L
2
4
1
0.63
W
Thor
Iuvv
Thor
3
2
1
1.75
L
King Arthur
Sebastiaη
King Arthur
1
3
0
0.33
W
Cerberus
5
2
7
4.25
W
Apollo
2
0
4
4
W
Anhur
6
0
3
7.5
L
Olorun
gekco4020
Olorun
2
5
0
0.4
L
Izanami
nxt-szn
Izanami
0
4
0
0
W
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,836
Damage
35,197
49,458
Taken
48,068
20,550
Mitigated
22,762
10,187
Healing
23,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,617
669
0
857
10,297
4,329
0
4,200
5,844
17,306
0
L
3,897
2,511
0
3,929
9,338
2,694
0
1,408
7,806
0
43,190
W
Thor
Iuvv
Thor
5,597
1,145
0
6,118
11,473
3,914
0
1,739
9,734
0
67,269
L
King Arthur
Sebastiaη
King Arthur
7,233
995
0
1,806
14,149
9,788
0
3,159
10,079
0
47,860
W
Cerberus
6,069
431
319
3,281
9,338
6,287
253
2,788
6,550
27,221
0
W
Apollo
5,876
3,104
0
1,985
8,173
6,366
527
735
7,438
0
50,435
W
Anhur
7,493
3,962
0
2,958
8,180
2,567
986
1,369
6,811
0
51,445
L
Olorun
gekco4020
Olorun
6,237
4,078
48
2,039
9,352
2,464
260
5,601
3,308
36,617
3,560
L
Izanami
nxt-szn
Izanami
2,852
1,463
0
1,508
6,322
1,275
528
935
5,387
0
49,753
W
10,162
1,279
2,005
6,335
10,904
3,628
82
5,156
5,748
51,337
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,653
Gold Earned
37,585
332
Minions Killed
474
0
Camps Cleared
0
1,302,515
Distance Traveled
1,245,709
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,355
412
16
1
0
280,396
0
L
Arachne
6,718
517
74
6
0
284,552
0
W
Thor
7,456
574
103
8
0
277,501
0
L
King Arthur
7,064
543
77
6
0
257,209
0
W
Cerberus
6,976
537
91
7
0
256,724
0
W
Apollo
7,535
580
100
8
0
228,314
0
W
Anhur
7,868
605
78
6
0
237,496
0
L
Olorun
6,915
532
73
6
0
220,012
2
L
Izanami
6,601
508
92
7
0
260,346
0
W
Chang'e
7,750
596
102
8
0
245,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role