Player Matchup

Horus
Horus
 
Horus
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Fancanth
Medusa
Level 80
God Stats
45W - 34L
1,538 SR
Queue Stats
132W - 125L
1,407 Elo+
Party 1
Bake Kujira
Bake Kujira
Rygios
Bake Kujira
Level 61
God Stats
41W - 22L
1,757 SR
Queue Stats
74W - 59L
1,561 Elo+
Party 1
Pele
Pele
annewu
Pele
Level 112
God Stats
1W - 3L
1,208 SR
Queue Stats
382W - 339L
1,504 Elo+
Solo
Achilles
Achilles
vXAch1llesXv
Achilles
Level 37
God Stats
7W - 7L
1,556 SR
Queue Stats
16W - 28L
1,353 Elo+
Solo
Team Averages
Level 70
1,512 SR
1,465 Elo+

VS

Team Averages
Level 113
1,568 SR
1,476 Elo+
Terra
Terra
Lil Saint130
Terra
Level 146
God Stats
7W - 4L
1,632 SR
Queue Stats
211W - 227L
1,461 Elo+
Solo
Nu Wa
Nu Wa
sleven7_7
Nu Wa
Level 67
God Stats
12W - 9L
1,605 SR
Queue Stats
249W - 263L
1,478 Elo+
Solo
Thor
Thor
smitegoon0417
Thor
Level 41
God Stats
5W - 6L
1,514 SR
Queue Stats
151W - 145L
1,480 Elo+
Party 2
Medusa
Medusa
wyd_stepbro699
Medusa
Level 157
God Stats
12W - 13L
1,580 SR
Queue Stats
1,184W - 1,176L
1,459 Elo+
Party 2
Surtr
Surtr
xXxMARVITZxXx
Surtr
Level 156
God Stats
13W - 15L
1,510 SR
Queue Stats
741W - 728L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
10
1 / 0 / 6
6,026
548
3,354
8,079
4,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Medusa
Fancanth
Medusa
11
5 / 2 / 1
6,420
584
5,540
5,239
1,449
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bake Kujira
Rygios
Bake Kujira
11
0 / 1 / 2
6,131
557
5,072
6,118
5,532
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Pele
annewu
Pele
11
6 / 3 / 5
6,529
594
7,459
9,567
3,083
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Achilles
vXAch1llesXv
Achilles
11
4 / 2 / 2
6,154
559
6,780
9,384
6,341
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 2
5,556
505
3,820
7,267
3,991
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Nu Wa
sleven7_7
Nu Wa
10
2 / 4 / 3
6,434
585
5,437
6,176
1,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
4 / 5 / 2
5,940
540
5,490
10,323
3,624
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 5 / 2
5,643
513
5,657
7,392
1,987
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

12
1 / 2 / 0
6,243
568
4,415
8,551
5,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
17
16
Kills
8
8
Deaths
17
16
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
1
0
6
4
W
Medusa
Fancanth
Medusa
5
2
1
2.75
L
0
1
2
1
W
Bake Kujira
Rygios
Bake Kujira
0
1
2
1
W
Pele
annewu
Pele
6
3
5
2.83
L
Nu Wa
sleven7_7
Nu Wa
2
4
3
0.88
L
4
5
2
1
W
Achilles
vXAch1llesXv
Achilles
4
2
2
2.5
L
1
5
2
0.4
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,205
Damage
24,819
38,387
Taken
39,709
20,446
Mitigated
16,205
12,611
Healing
7,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
3,354
1,654
980
4,037
8,079
4,041
0
1,498
6,581
0
15,229
W
Medusa
Fancanth
Medusa
5,540
2,141
0
1,171
5,239
1,449
500
1,058
4,181
0
37,504
L
3,820
658
394
1,894
7,267
3,991
0
0
7,108
14,791
2,387
W
Bake Kujira
Rygios
Bake Kujira
5,072
1,993
0
360
6,118
5,532
0
459
5,104
38,358
4,674
W
Pele
annewu
Pele
7,459
2,072
0
2,048
9,567
3,083
0
2,044
7,489
0
39,833
L
Nu Wa
sleven7_7
Nu Wa
5,437
2,190
0
600
6,176
1,382
0
0
5,936
32,195
1,101
L
5,490
1,129
0
1,854
10,323
3,624
0
0
10,148
0
32,158
W
Achilles
vXAch1llesXv
Achilles
6,780
2,184
0
4,015
9,384
6,341
0
3,870
5,514
0
33,849
L
5,657
2,036
0
765
7,392
1,987
0
0
7,392
0
35,300
L
4,415
1,795
0
2,127
8,551
5,221
0
4,755
3,796
1,439
38,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,260
Gold Earned
29,816
282
Minions Killed
249
0
Camps Cleared
0
1,132,579
Distance Traveled
996,139
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
6,026
548
17
2
0
230,314
7
W
Medusa
6,420
584
76
7
0
223,654
0
L
Terra
5,556
505
28
3
0
214,767
0
W
Bake Kujira
6,131
557
86
8
0
199,590
0
W
Pele
6,529
594
52
5
0
246,789
0
L
Nu Wa
6,434
585
57
5
0
185,610
0
L
Thor
5,940
540
51
5
0
211,097
1
W
Achilles
6,154
559
51
5
0
232,232
0
L
Medusa
5,643
513
52
5
0
194,370
0
L
Surtr
6,243
568
61
6
0
190,295
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role