Player Matchup

Anhur
Anhur
 
Anhur
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
IvanFortuna
Hades
Level 60
God Stats
1W - 0L
1,753 SR
Queue Stats
2W - 1L
1,726 Elo+
Party 1
Ne Zha
Ne Zha
Jevans97
Ne Zha
Level 118
God Stats
3W - 1L
1,599 SR
Queue Stats
105W - 112L
1,490 Elo+
Party 3
Arachne
Arachne
Wrighty69X
Arachne
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 68L
1,385 Elo+
Party 3
Ix Chel
Ix Chel
liamgwright
Ix Chel
Level 159
God Stats
5W - 3L
1,696 SR
Queue Stats
228W - 257L
1,558 Elo+
Party 3
Team Averages
Level 122
1,610 SR
1,532 Elo+

VS

Team Averages
Level 92
1,533 SR
1,525 Elo+
Raijin
Raijin
HooterPooter
Raijin
Level 77
God Stats
0W - 2L
1,214 SR
Queue Stats
52W - 42L
1,565 Elo+
Party 2
Janus
Janus
KeepTryst
Janus
Level 125
God Stats
0W - 1L
1,397 SR
Queue Stats
37W - 34L
1,523 Elo+
Party 2
Hades
Hades
PotentialRope6
Hades
Level 139
God Stats
6W - 1L
1,998 SR
Queue Stats
150W - 143L
1,513 Elo+
Party 2
Anubis
Anubis
Quah88
Anubis
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo
Ra
Ra
Xaviertj04
Ra
Level 48
God Stats
1W - 2L
1,553 SR
Queue Stats
109W - 102L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
16
10 / 1 / 3
9,304
716
8,836
10,014
3,377
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 3 / 8
8,366
644
7,105
10,791
4,385
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ne Zha
Jevans97
Ne Zha
15
4 / 2 / 8
8,111
624
5,770
11,112
4,228
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arachne
Wrighty69X
Arachne
14
1 / 2 / 3
7,911
609
6,249
10,339
5,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Ix Chel
liamgwright
Ix Chel
14
8 / 0 / 4
8,652
666
11,538
4,833
1,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
12
1 / 6 / 0
6,661
512
2,802
9,133
2,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Janus
KeepTryst
Janus
12
1 / 3 / 3
6,547
504
3,265
7,860
1,584
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
3 / 5 / 1
8,374
644
8,328
14,167
7,004
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
Quah88
Anubis
11
0 / 6 / 2
6,541
503
6,192
10,012
3,092
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

11
3 / 6 / 1
6,423
494
4,246
7,796
1,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
15
26
Kills
8
8
Deaths
26
26
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
10
1
3
11.5
L
Raijin
1
6
0
0.17
W
3
3
8
2.33
W
Ne Zha
Jevans97
Ne Zha
4
2
8
4
L
Janus
KeepTryst
Janus
1
3
3
0.83
L
3
5
1
0.7
L
Anubis
Quah88
Anubis
0
6
2
0.17
W
Arachne
Wrighty69X
Arachne
1
2
3
1.25
L
3
6
1
0.58
W
Ix Chel
liamgwright
Ix Chel
8
0
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,498
Damage
24,833
47,089
Taken
48,968
19,139
Mitigated
15,439
19,893
Healing
13,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
8,836
4,430
0
4,862
10,014
3,377
2,727
3,954
5,834
0
62,537
L
Raijin
2,802
881
0
1,180
9,133
2,110
0
2,678
6,455
41,891
664
W
7,105
716
324
4,599
10,791
4,385
1,161
6,410
4,074
57,701
0
W
Ne Zha
Jevans97
Ne Zha
5,770
1,041
0
2,248
11,112
4,228
0
4,692
6,380
0
61,720
L
Janus
KeepTryst
Janus
3,265
382
0
1,540
7,860
1,584
0
3,643
4,217
38,673
0
L
8,328
878
80
6,635
14,167
7,004
0
2,205
11,459
64,621
804
L
Anubis
Quah88
Anubis
6,192
433
0
2,835
10,012
3,092
0
5,582
4,430
47,102
1,560
W
Arachne
Wrighty69X
Arachne
6,249
4,455
0
4,992
10,339
5,768
0
5,816
4,483
0
45,944
L
4,246
625
245
831
7,796
1,649
0
4,515
3,281
28,169
141
W
Ix Chel
liamgwright
Ix Chel
11,538
1,734
878
1,990
4,833
1,381
679
3,038
1,667
54,237
1,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,344
Gold Earned
34,546
479
Minions Killed
457
0
Camps Cleared
0
1,376,822
Distance Traveled
1,203,275
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,304
716
104
8
0
260,854
3
L
Raijin
6,661
512
87
7
0
227,563
0
W
Hades
8,366
644
111
9
0
261,807
3
W
Ne Zha
8,111
624
94
7
0
327,179
0
L
Janus
6,547
504
83
6
0
291,520
0
L
Hades
8,374
644
139
11
0
221,953
0
L
Anubis
6,541
503
89
7
0
220,560
0
W
Arachne
7,911
609
79
6
0
261,340
0
L
Ra
6,423
494
59
5
0
241,679
0
W
Ix Chel
8,652
666
91
7
0
265,642
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role