Player Matchup

Cliodhna
Cliodhna
BonnyAnn1102
Cliodhna
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,151 Elo+
Party 1
Bacchus
Bacchus
Dexinter
Bacchus
Level 125
God Stats
1W - 1L
1,644 SR
Queue Stats
151W - 130L
1,538 Elo+
Solo
Bellona
Bellona
KrombopulosEli
Bellona
Level 96
God Stats
1W - 3L
1,638 SR
Queue Stats
25W - 24L
1,522 Elo+
Party 2
Ah Puch
Ah Puch
RelatedIce70976
Ah Puch
Level 33
God Stats
0W - 2L
1,284 SR
Queue Stats
1W - 6L
1,151 Elo+
Party 1
Izanami
Izanami
iKiNg Priest
Izanami
Level 85
God Stats
4W - 7L
1,458 SR
Queue Stats
79W - 67L
1,517 Elo+
Party 2
Team Averages
Level 68
1,505 SR
1,376 Elo+

VS

Team Averages
Level 84
1,561 SR
1,488 Elo+
Achilles
Achilles
CleverPup820623
Achilles
Level 84
God Stats
19W - 15L
1,521 SR
Queue Stats
232W - 239L
1,505 Elo+
Party 3
Shiva
Shiva
Crimez7358
Shiva
Level 60
God Stats
4W - 4L
1,856 SR
Queue Stats
192W - 196L
1,493 Elo+
Party 3
Cernunnos
Cernunnos
Dayworlds
Cernunnos
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 21L
1,458 Elo+
Solo
Zhong Kui
Zhong Kui
mosthate
Zhong Kui
Level 101
God Stats
2W - 2L
1,428 SR
Queue Stats
84W - 75L
1,502 Elo+
Solo
Hercules
Hercules
uwishurme42
Hercules
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 76L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
BonnyAnn1102
Cliodhna
7
0 / 8 / 0
5,490
323
653
11,840
3,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bacchus
Dexinter
Bacchus
12
3 / 0 / 5
7,994
470
8,089
11,734
15,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
2 / 11 / 1
7,450
438
7,158
17,277
12,646
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

11
0 / 5 / 1
6,602
388
3,239
6,420
1,836
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Izanami
iKiNg Priest
Izanami
13
4 / 4 / 3
7,900
465
12,021
12,177
4,727
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
14
5 / 3 / 7
8,341
491
9,393
13,980
8,074
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Shiva
15
10 / 1 / 2
10,319
607
9,157
11,487
6,440
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Cernunnos
Dayworlds
Cernunnos
15
2 / 1 / 3
8,220
484
9,776
8,911
3,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
mosthate
Zhong Kui
15
2 / 2 / 8
9,116
536
8,519
9,676
6,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hercules
uwishurme42
Hercules
14
6 / 2 / 4
8,971
528
5,058
14,805
11,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
49
9
Kills
25
28
Deaths
9
10
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
BonnyAnn1102
Cliodhna
0
8
0
0
W
Achilles
5
3
7
2.83
W
Shiva
10
1
2
11
W
Cernunnos
Dayworlds
Cernunnos
2
1
3
3.5
L
Bacchus
Dexinter
Bacchus
3
0
5
5.5
L
2
11
1
0.23
L
0
5
1
0.1
L
Izanami
iKiNg Priest
Izanami
4
4
3
1.38
W
Zhong Kui
mosthate
Zhong Kui
2
2
8
3
W
Hercules
uwishurme42
Hercules
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,160
Damage
41,903
59,448
Taken
58,859
37,651
Mitigated
35,563
9,417
Healing
21,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
BonnyAnn1102
Cliodhna
653
386
0
3,093
11,840
3,298
0
143
11,697
0
26,740
W
Achilles
9,393
4,292
0
4,687
13,980
8,074
0
3,251
10,610
0
57,353
W
Shiva
9,157
2,576
0
3,293
11,487
6,440
190
229
10,809
180
67,631
W
Cernunnos
Dayworlds
Cernunnos
9,776
5,251
0
3,734
8,911
3,013
573
1,592
7,319
0
67,904
L
Bacchus
Dexinter
Bacchus
8,089
513
0
2,644
11,734
15,144
0
1,488
10,246
18,675
0
L
7,158
2,167
0
1,378
17,277
12,646
0
1,255
16,022
0
31,902
L
3,239
0
0
510
6,420
1,836
264
3,800
2,620
27,969
226
L
Izanami
iKiNg Priest
Izanami
12,021
7,582
0
1,792
12,177
4,727
0
1,767
10,410
0
65,114
W
Zhong Kui
mosthate
Zhong Kui
8,519
883
0
4,453
9,676
6,919
994
2,428
7,134
68,345
3,419
W
Hercules
uwishurme42
Hercules
5,058
1,053
0
5,267
14,805
11,117
341
3,791
10,930
0
18,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,436
Gold Earned
44,967
263
Minions Killed
470
0
Camps Cleared
0
1,446,899
Distance Traveled
1,541,434
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
5,490
323
32
2
0
231,557
0
W
Achilles
8,341
491
73
4
0
348,937
0
W
Shiva
10,319
607
107
6
0
269,218
0
W
Cernunnos
8,220
484
125
7
0
282,777
0
L
Bacchus
7,994
470
26
2
0
338,462
4
L
Bellona
7,450
438
59
3
0
290,727
0
L
Ah Puch
6,602
388
51
3
0
287,567
0
L
Izanami
7,900
465
95
6
0
298,586
1
W
Zhong Kui
9,116
536
142
8
0
302,266
0
W
Hercules
8,971
528
23
1
0
338,236
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role