Player Matchup

Maui
Maui
Claymask
Maui
Level 102
God Stats
14W - 13L
1,549 SR
Queue Stats
121W - 107L
1,532 Elo+
Solo
Thoth
Thoth
HoosierPapi5
Thoth
Level 57
God Stats
7W - 7L
1,482 SR
Queue Stats
94W - 92L
1,396 Elo+
Solo
Arachne
Arachne
Roygare
Arachne
Level 126
God Stats
3W - 7L
1,320 SR
Queue Stats
202W - 184L
1,474 Elo+
Solo
Neith
Neith
x SkitteryInk x
Neith
Level 88
God Stats
12W - 14L
1,395 SR
Queue Stats
335W - 337L
1,447 Elo+
Party 1
Mulan
Mulan
xxkylexx54
Mulan
Level 71
God Stats
70W - 44L
1,560 SR
Queue Stats
257W - 255L
1,485 Elo+
Party 1
Team Averages
Level 89
1,461 SR
1,467 Elo+

VS

Team Averages
Level 93
1,561 SR
1,504 Elo+
Athena
Athena
Chill_Plz420
Athena
Level 148
God Stats
55W - 29L
1,555 SR
Queue Stats
978W - 954L
1,472 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DRxD3RP
Morgan Le Fay
Level 89
God Stats
1W - 4L
1,415 SR
Queue Stats
483W - 473L
1,534 Elo+
Party 2
Fenrir
Fenrir
FAZE B3RGURS
Fenrir
Level 81
God Stats
1W - 2L
1,556 SR
Queue Stats
335W - 337L
1,528 Elo+
Party 2
Izanami
Izanami
PabloBlanco710
Izanami
Level 85
God Stats
3W - 3L
1,549 SR
Queue Stats
202W - 221L
1,469 Elo+
Solo
Sun Wukong
Sun Wukong
Wooloo King
Sun Wukong
Level 60
God Stats
1W - 1L
1,731 SR
Queue Stats
165W - 183L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
10
2 / 0 / 4
6,221
622
3,567
4,766
2,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 3 / 1
5,285
529
2,266
5,538
1,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
Roygare
Arachne
11
3 / 0 / 2
5,769
577
4,449
7,174
2,027
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

11
4 / 0 / 2
6,279
628
6,630
3,930
1,490
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Mulan
11
3 / 0 / 0
6,292
629
6,123
9,418
5,518
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
8
0 / 2 / 0
4,921
492
1,400
8,102
5,805
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Morgan Le Fay
DRxD3RP
Morgan Le Fay
12
2 / 1 / 1
6,382
638
5,654
3,921
1,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fenrir
8
1 / 2 / 0
4,625
463
2,861
7,634
3,090
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

8
0 / 4 / 0
4,440
444
2,877
6,768
1,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
Wooloo King
Sun Wukong
10
0 / 3 / 0
5,086
509
5,295
9,929
7,078
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
4
12
Kills
3
3
Deaths
12
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Athena
0
2
0
0
W
Maui
2
0
4
4
L
Morgan Le Fay
DRxD3RP
Morgan Le Fay
2
1
1
2.5
L
Fenrir
1
2
0
0.5
W
0
3
1
0.17
L
0
4
0
0
W
Arachne
Roygare
Arachne
3
0
2
4
L
Sun Wukong
Wooloo King
Sun Wukong
0
3
0
0
W
4
0
2
5
W
Mulan
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,035
Damage
18,087
30,826
Taken
36,354
13,048
Mitigated
19,175
12,534
Healing
8,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
1,400
440
0
1,851
8,102
5,805
0
1,799
6,303
13,002
0
W
Maui
3,567
668
0
1,697
4,766
2,870
64
539
4,227
20,862
1,194
L
Morgan Le Fay
DRxD3RP
Morgan Le Fay
5,654
782
0
1,046
3,921
1,317
0
1,657
2,264
45,452
1,194
L
Fenrir
2,861
1,408
0
1,422
7,634
3,090
0
493
7,141
0
29,858
W
2,266
148
0
1,690
5,538
1,143
0
4,734
804
33,142
369
L
2,877
1,680
0
1,026
6,768
1,885
0
1,709
5,059
0
30,233
W
Arachne
Roygare
Arachne
4,449
3,243
0
3,862
7,174
2,027
0
1,540
5,634
0
31,335
L
Sun Wukong
Wooloo King
Sun Wukong
5,295
342
0
3,160
9,929
7,078
0
0
9,929
3,003
29,982
W
6,630
1,774
0
1,813
3,930
1,490
528
462
3,468
0
48,548
W
Mulan
6,123
890
0
3,472
9,418
5,518
0
387
9,031
0
36,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,846
Gold Earned
25,454
309
Minions Killed
285
0
Camps Cleared
0
1,031,941
Distance Traveled
954,810
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
4,921
492
23
2
0
198,249
3
W
Maui
6,221
622
44
4
0
219,715
0
L
Morgan Le Fay
6,382
638
95
10
0
176,904
0
L
Fenrir
4,625
463
57
6
0
233,120
0
W
Thoth
5,285
529
65
7
0
194,190
0
L
Izanami
4,440
444
63
6
0
175,687
0
W
Arachne
5,769
577
55
6
0
246,567
0
L
Sun Wukong
5,086
509
47
5
0
170,850
0
W
Neith
6,279
628
79
8
0
177,873
2
W
Mulan
6,292
629
66
7
0
193,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role