Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Mustang
Tsukuyomi
Level 250
God Stats
36W - 4L
1,856 SR
Queue Stats
513W - 204L
1,947 Elo+
Party 1
Sol
Sol
SøLâR
Sol
Level 200
God Stats
1,214W - 307L
2,015 SR
Queue Stats
1,492W - 398L
1,954 Elo+
Party 1
Skadi
Skadi
terreratman
Skadi
Level 129
God Stats
3W - 0L
1,773 SR
Queue Stats
383W - 321L
1,638 Elo+
Party 1
Achilles
Achilles
xFerocity
Achilles
Level 159
God Stats
18W - 8L
1,736 SR
Queue Stats
954W - 579L
1,881 Elo+
Party 1
Team Averages
Level 169
1,776 SR
1,784 Elo+

VS

Team Averages
Level 117
1,596 SR
1,500 Elo+
Neith
Neith
 
Neith
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Blackside-M17
Ne Zha
Level 56
God Stats
5W - 8L
1,468 SR
Queue Stats
58W - 70L
1,425 Elo+
Solo
Cthulhu
Cthulhu
DarkLotus224
Cthulhu
Level 110
God Stats
8W - 2L
1,807 SR
Queue Stats
95W - 130L
1,522 Elo+
Solo
Vulcan
Vulcan
Luzbe1
Vulcan
Level 142
God Stats
1W - 4L
1,421 SR
Queue Stats
17W - 17L
1,501 Elo+
Solo
Amaterasu
Amaterasu
OddDced
Amaterasu
Level 125
God Stats
0W - 1L
1,784 SR
Queue Stats
473W - 504L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
1 / 0 / 10
6,305
1,261
3,282
2,313
1,640
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Tsukuyomi
Mustang
Tsukuyomi
11
4 / 0 / 8
6,846
1,369
4,111
2,048
797
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sol
12
4 / 0 / 11
7,238
1,448
6,466
2,622
771
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
4 / 0 / 11
6,738
1,348
3,920
1,597
546
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
xFerocity
Achilles
12
5 / 0 / 11
6,785
1,357
5,536
4,800
5,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Team 1 Tickets

430

VS

Team 2 Tickets

255

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
0 / 1 / 0
4,936
987
80
1,160
287
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
0 / 6 / 0
5,248
1,050
2,128
6,990
2,636
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
DarkLotus224
Cthulhu
9
0 / 2 / 0
5,124
1,025
4,439
5,171
1,982
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Vulcan
Luzbe1
Vulcan
9
0 / 3 / 0
5,125
1,025
1,209
3,295
1,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
OddDced
Amaterasu
9
0 / 6 / 0
5,191
1,038
2,308
9,359
7,829
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
0
18
Kills
0
0
Deaths
18
51
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
0
10
6
L
Neith
 
Neith
0
1
0
0
L
0
6
0
0
L
Cthulhu
DarkLotus224
Cthulhu
0
2
0
0
L
Vulcan
Luzbe1
Vulcan
0
3
0
0
W
Tsukuyomi
Mustang
Tsukuyomi
4
0
8
8
L
Amaterasu
OddDced
Amaterasu
0
6
0
0
W
Sol
4
0
11
9.5
W
4
0
11
9.5
W
Achilles
xFerocity
Achilles
5
0
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,315
Damage
10,164
13,380
Taken
25,975
8,828
Mitigated
13,792
2,985
Healing
1,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
3,282
0
143
224
2,313
1,640
0
1,134
1,107
13,749
0
L
Neith
 
Neith
80
80
0
0
1,160
287
0
266
894
0
2,082
L
2,128
242
0
304
6,990
2,636
0
1,654
5,263
0
9,736
L
Cthulhu
DarkLotus224
Cthulhu
4,439
37
17
155
5,171
1,982
0
2,788
2,288
11,156
0
L
Vulcan
Luzbe1
Vulcan
1,209
210
0
228
3,295
1,058
0
1,429
1,793
7,648
0
W
Tsukuyomi
Mustang
Tsukuyomi
4,111
1,399
0
190
2,048
797
0
604
1,413
0
12,509
L
Amaterasu
OddDced
Amaterasu
2,308
432
0
1,065
9,359
7,829
0
3,559
5,660
0
6,861
W
Sol
6,466
4,775
0
1,646
2,622
771
0
1,313
1,273
24,630
507
W
3,920
1,937
0
0
1,597
546
0
1,215
345
0
11,173
W
Achilles
xFerocity
Achilles
5,536
978
0
782
4,800
5,074
0
1,382
3,243
0
7,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,912
Gold Earned
25,624
114
Minions Killed
66
9
Camps Cleared
3
552,393
Distance Traveled
333,981
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,305
1,261
21
4
0
119,193
0
L
Neith
4,936
987
4
1
1
21,674
0
L
Ne Zha
5,248
1,050
14
3
0
84,687
0
L
Cthulhu
5,124
1,025
16
3
0
99,523
0
L
Vulcan
5,125
1,025
19
4
0
48,374
0
W
Tsukuyomi
6,846
1,369
18
4
3
117,509
0
L
Amaterasu
5,191
1,038
13
3
2
79,723
0
W
Sol
7,238
1,448
50
10
3
100,893
0
W
Skadi
6,738
1,348
15
3
2
98,307
0
W
Achilles
6,785
1,357
10
2
1
116,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role