Player Matchup

Cthulhu
Cthulhu
O-man0615
Cthulhu
Level 144
God Stats
0W - 2L
1,292 SR
Queue Stats
260W - 254L
1,522 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Prim0rdaI_Rouge
Ah Muzen Cab
Level 123
God Stats
0W - 1L
1,274 SR
Queue Stats
33W - 29L
1,501 Elo+
Party 1
The Morrigan
The Morrigan
TheyLoveMikey-
The Morrigan
Level 91
God Stats
10W - 11L
1,522 SR
Queue Stats
350W - 371L
1,415 Elo+
Party 1
Team Averages
Level 119
1,363 SR
1,479 Elo+

VS

Team Averages
Level 119
1,390 SR
1,536 Elo+
Loki
Loki
DampedFern55109
Loki
Level 98
God Stats
1W - 2L
1,148 SR
Queue Stats
43W - 46L
1,415 Elo+
Solo
Izanami
Izanami
E82charlie
Izanami
Level 114
God Stats
240W - 180L
1,578 SR
Queue Stats
278W - 219L
1,497 Elo+
Solo
Maui
Maui
pablo20422
Maui
Level 144
God Stats
1W - 1L
1,444 SR
Queue Stats
881W - 206L
1,695 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
O-man0615
Cthulhu
13
2 / 4 / 3
7,820
782
10,458
10,464
6,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ah Muzen Cab
Prim0rdaI_Rouge
Ah Muzen Cab
12
3 / 5 / 3
8,208
821
8,054
10,364
3,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

The Morrigan
TheyLoveMikey-
The Morrigan
13
1 / 2 / 2
7,516
752
6,804
4,085
1,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 5
8,102
810
4,089
9,641
6,241
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Izanami
E82charlie
Izanami
14
2 / 3 / 7
8,682
868
10,054
12,835
4,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

15
7 / 1 / 3
9,152
915
7,821
7,969
6,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
26
6
Kills
11
11
Deaths
6
8
Assists
15
Player
Kills
Deaths
Assists
KDA
W
2
2
5
2.25
W
Izanami
E82charlie
Izanami
2
3
7
1.83
L
Cthulhu
O-man0615
Cthulhu
2
4
3
0.88
L
Ah Muzen Cab
Prim0rdaI_Rouge
Ah Muzen Cab
3
5
3
0.9
L
The Morrigan
TheyLoveMikey-
The Morrigan
1
2
2
1
W
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,316
Damage
21,964
24,913
Taken
30,445
10,718
Mitigated
17,380
1,593
Healing
7,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,089
1,435
214
1,025
9,641
6,241
0
4,745
4,743
0
22,464
W
Izanami
E82charlie
Izanami
10,054
6,455
278
4,826
12,835
4,460
1,017
7,483
5,117
0
43,801
L
Cthulhu
O-man0615
Cthulhu
10,458
554
159
320
10,464
6,059
0
2,183
8,073
22,058
606
L
Ah Muzen Cab
Prim0rdaI_Rouge
Ah Muzen Cab
8,054
4,068
0
700
10,364
3,312
0
3,565
6,414
0
19,009
L
The Morrigan
TheyLoveMikey-
The Morrigan
6,804
670
0
414
4,085
1,347
0
1,193
2,772
18,562
772
W
7,821
2,339
0
1,109
7,969
6,679
0
4,008
3,771
19,777
1,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,544
Gold Earned
25,936
94
Minions Killed
147
0
Camps Cleared
0
504,073
Distance Traveled
538,647
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,102
810
38
4
0
179,532
0
W
Izanami
8,682
868
76
8
0
150,211
0
L
Cthulhu
7,820
782
31
3
0
195,374
0
L
Ah Muzen Cab
8,208
821
28
3
0
143,834
0
L
The Morrigan
7,516
752
35
4
0
164,865
0
W
Maui
9,152
915
33
3
0
208,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role