Player Matchup

Danzaburou
Danzaburou
Anna4u4u
Danzaburou
Level 149
God Stats
526W - 393L
1,533 SR
Queue Stats
722W - 677L
1,469 Elo+
Party 3
Nu Wa
Nu Wa
LUCEdelDUCE
Nu Wa
Level 123
God Stats
2W - 1L
1,549 SR
Queue Stats
42W - 44L
1,469 Elo+
Party 1
Shiva
Shiva
Wuzz6Gear
Shiva
Level 46
God Stats
3W - 2L
1,689 SR
Queue Stats
54W - 51L
1,481 Elo+
Party 1
Cliodhna
Cliodhna
floppy-cartoon70
Cliodhna
Level 88
God Stats
33W - 30L
1,547 SR
Queue Stats
377W - 378L
1,410 Elo+
Party 3
Janus
Janus
seagate2424
Janus
Level 129
God Stats
42W - 43L
1,459 SR
Queue Stats
568W - 581L
1,427 Elo+
Solo
Team Averages
Level 107
1,556 SR
1,451 Elo+

VS

Team Averages
Level 111
1,547 SR
1,521 Elo+
Hercules
Hercules
CallMarethyu
Hercules
Level 122
God Stats
43W - 40L
1,546 SR
Queue Stats
59W - 57L
1,478 Elo+
Solo
Athena
Athena
GArantegui11
Athena
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 24L
1,483 Elo+
Party 2
Thanatos
Thanatos
Izcoo10
Thanatos
Level 62
God Stats
7W - 3L
1,726 SR
Queue Stats
21W - 14L
1,546 Elo+
Party 2
Scylla
Scylla
Siftes
Scylla
Level 129
God Stats
0W - 1L
1,405 SR
Queue Stats
9W - 9L
1,615 Elo+
Solo
Izanami
Izanami
xxphilxx
Izanami
Level 159
God Stats
61W - 65L
1,560 SR
Queue Stats
349W - 341L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Anna4u4u
Danzaburou
12
1 / 6 / 2
7,320
458
5,359
10,718
4,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

13
5 / 3 / 7
8,397
525
15,813
6,104
1,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
Wuzz6Gear
Shiva
13
9 / 2 / 6
8,981
561
14,534
11,711
9,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
1 / 4 / 6
8,262
516
3,919
11,927
3,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

18
1 / 1 / 1
10,089
631
3,998
8,807
3,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CallMarethyu
Hercules
16
10 / 0 / 1
10,509
657
12,224
12,247
5,704
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
10
0 / 5 / 3
6,874
430
3,132
13,335
9,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
Izcoo10
Thanatos
14
5 / 1 / 1
8,168
511
5,335
12,588
4,575
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
Siftes
Scylla
12
1 / 5 / 3
7,483
468
4,229
9,186
2,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Izanami
xxphilxx
Izanami
14
0 / 6 / 1
8,490
531
1,478
11,248
2,970
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
25
17
Kills
16
16
Deaths
17
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Anna4u4u
Danzaburou
1
6
2
0.33
L
Hercules
CallMarethyu
Hercules
10
0
1
10.5
L
Athena
0
5
3
0.3
L
Thanatos
Izcoo10
Thanatos
5
1
1
5.5
W
5
3
7
2.83
L
Scylla
Siftes
Scylla
1
5
3
0.5
W
Shiva
Wuzz6Gear
Shiva
9
2
6
6
W
1
4
6
1
W
1
1
1
1.5
L
Izanami
xxphilxx
Izanami
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,623
Damage
26,398
49,267
Taken
58,604
22,402
Mitigated
25,458
12,436
Healing
15,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Anna4u4u
Danzaburou
5,359
1,996
0
2,052
10,718
4,882
0
604
10,114
0
40,412
L
Hercules
CallMarethyu
Hercules
12,224
3,742
0
3,002
12,247
5,704
470
2,726
9,379
0
77,242
L
Athena
3,132
492
0
1,090
13,335
9,698
0
5,457
7,394
14,461
0
L
Thanatos
Izcoo10
Thanatos
5,335
975
0
8,260
12,588
4,575
0
2,955
9,523
0
56,956
W
15,813
5,430
0
660
6,104
1,475
734
1,934
4,170
51,615
1,073
L
Scylla
Siftes
Scylla
4,229
236
0
1,161
9,186
2,511
0
3,289
5,585
40,428
0
W
Shiva
Wuzz6Gear
Shiva
14,534
2,333
0
2,528
11,711
9,080
180
2,737
8,974
0
44,415
W
3,919
787
0
5,796
11,927
3,799
0
1,909
10,018
0
67,172
W
3,998
250
0
1,400
8,807
3,166
0
1,072
7,735
97,216
0
L
Izanami
xxphilxx
Izanami
1,478
722
0
2,326
11,248
2,970
658
4,757
6,218
0
76,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,049
Gold Earned
41,524
468
Minions Killed
437
0
Camps Cleared
0
1,678,592
Distance Traveled
1,669,656
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,320
458
57
4
0
299,951
5
L
Hercules
10,509
657
130
8
0
350,424
6
L
Athena
6,874
430
15
1
0
318,483
3
L
Thanatos
8,168
511
79
5
0
392,014
0
W
Nu Wa
8,397
525
82
5
0
310,976
0
L
Scylla
7,483
468
69
4
0
293,979
0
W
Shiva
8,981
561
59
4
0
332,438
0
W
Cliodhna
8,262
516
99
6
0
354,929
0
W
Janus
10,089
631
171
11
0
380,298
1
L
Izanami
8,490
531
144
9
0
314,756
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role