Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
 
Xing Tian
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
BigYellowChigger
Charybdis
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 29L
1,567 Elo+
Solo
Thanatos
Thanatos
Lukado1604
Thanatos
Level 149
God Stats
0W - 2L
1,352 SR
Queue Stats
102W - 95L
1,581 Elo+
Solo
Discordia
Discordia
Tiburoncin619
Discordia
Level 128
God Stats
29W - 25L
1,565 SR
Queue Stats
329W - 319L
1,548 Elo+
Solo
Team Averages
Level 132
1,483 SR
1,539 Elo+

VS

Team Averages
Level 135
1,584 SR
1,628 Elo+
Scylla
Scylla
Clockwyrm
Scylla
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 11L
1,641 Elo+
Solo
Martichoras
Martichoras
OneDirtyDoc
Martichoras
Level 148
God Stats
1W - 0L
1,583 SR
Queue Stats
4W - 0L
1,836 Elo+
Party 1
Charon
Charon
TxStudZaddy
Charon
Level 120
God Stats
32W - 39L
1,489 SR
Queue Stats
165W - 166L
1,495 Elo+
Party 1
Hun Batz
Hun Batz
pharrside
Hun Batz
Level 151
God Stats
2W - 0L
1,703 SR
Queue Stats
1,060W - 1,096L
1,554 Elo+
Solo
Chaac
Chaac
一GodSlayer一
Chaac
Level 129
God Stats
15W - 8L
1,645 SR
Queue Stats
230W - 203L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
0 / 2 / 1
5,439
1,088
1,635
5,105
2,686
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Xing Tian
 
Xing Tian
10
0 / 0 / 0
5,322
1,064
1,506
5,354
3,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Charybdis
10
1 / 3 / 0
5,783
1,157
2,939
6,253
1,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
Lukado1604
Thanatos
9
0 / 0 / 0
4,888
978
0
0
0
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Discordia
Tiburoncin619
Discordia
10
0 / 1 / 1
5,587
1,117
3,055
3,417
925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

358

VS

Team 2 Tickets

391

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Clockwyrm
Scylla
11
3 / 0 / 2
6,368
1,274
3,543
757
219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Martichoras
OneDirtyDoc
Martichoras
11
0 / 0 / 4
5,867
1,173
2,117
1,954
644
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charon
11
2 / 1 / 4
6,138
1,228
1,794
3,759
3,048
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hun Batz
pharrside
Hun Batz
10
0 / 0 / 5
5,534
1,107
4,836
2,202
901
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

10
1 / 0 / 4
5,780
1,156
4,758
2,307
2,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
25
1
Kills
6
6
Deaths
1
2
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
2
1
0.25
L
Xing Tian
 
Xing Tian
0
0
0
0
L
Charybdis
1
3
0
0.33
W
Scylla
Clockwyrm
Scylla
3
0
2
4
L
Thanatos
Lukado1604
Thanatos
0
0
0
0
W
Martichoras
OneDirtyDoc
Martichoras
0
0
4
2
L
Discordia
Tiburoncin619
Discordia
0
1
1
0.5
W
Charon
2
1
4
4
W
Hun Batz
pharrside
Hun Batz
0
0
5
2.5
W
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,135
Damage
17,048
20,129
Taken
10,979
8,944
Mitigated
7,470
1,734
Healing
2,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
1,635
714
0
438
5,105
2,686
0
1,598
3,229
0
6,010
L
Xing Tian
 
Xing Tian
1,506
88
0
198
5,354
3,482
0
950
4,191
6,230
0
L
Charybdis
2,939
1,515
0
870
6,253
1,851
0
1,935
4,198
0
19,400
W
Scylla
Clockwyrm
Scylla
3,543
137
0
270
757
219
0
546
134
15,053
329
L
Thanatos
Lukado1604
Thanatos
0
0
0
0
0
0
0
0
0
0
0
W
Martichoras
OneDirtyDoc
Martichoras
2,117
405
0
1,001
1,954
644
0
633
1,123
0
22,528
L
Discordia
Tiburoncin619
Discordia
3,055
0
0
228
3,417
925
0
306
2,923
16,154
405
W
Charon
1,794
91
0
0
3,759
3,048
0
1,043
2,580
6,660
575
W
Hun Batz
pharrside
Hun Batz
4,836
198
0
11
2,202
901
0
335
1,740
0
9,770
W
4,758
94
0
1,330
2,307
2,658
0
1,115
939
0
8,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,019
Gold Earned
29,687
100
Minions Killed
110
3
Camps Cleared
8
406,163
Distance Traveled
537,412
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,439
1,088
16
3
1
95,550
0
L
Xing Tian
5,322
1,064
10
2
1
104,862
0
L
Charybdis
5,783
1,157
35
7
0
91,586
0
W
Scylla
6,368
1,274
33
7
1
109,070
0
L
Thanatos
4,888
978
0
0
0
6,216
0
W
Martichoras
5,867
1,173
51
10
3
86,493
0
L
Discordia
5,587
1,117
39
8
1
107,949
0
W
Charon
6,138
1,228
5
1
1
108,717
0
W
Hun Batz
5,534
1,107
9
2
3
121,126
0
W
Chaac
5,780
1,156
12
2
0
112,006
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role