Player Matchup

Merlin
Merlin
Ardelost
Merlin
Level 142
God Stats
6W - 4L
1,531 SR
Queue Stats
111W - 105L
1,569 Elo+
Party 1
Yemoja
Yemoja
Neekafat
Yemoja
Level 112
God Stats
1W - 7L
1,257 SR
Queue Stats
242W - 244L
1,469 Elo+
Solo
Artemis
Artemis
OttoS031
Artemis
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 2L
1,890 Elo+
Party 1
Team Averages
Level 113
1,429 SR
1,643 Elo+

VS

Team Averages
Level 105
1,504 SR
1,483 Elo+
Danzaburou
Danzaburou
EbonyPanther
Danzaburou
Level 155
God Stats
3W - 0L
1,671 SR
Queue Stats
27W - 35L
1,514 Elo+
Solo
Kumbhakarna
Kumbhakarna
Timmy818
Kumbhakarna
Level 68
God Stats
8W - 7L
1,430 SR
Queue Stats
250W - 330L
1,430 Elo+
Solo
Thoth
Thoth
leafileaf
Thoth
Level 92
God Stats
19W - 30L
1,411 SR
Queue Stats
430W - 446L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Ardelost
Merlin
20
4 / 2 / 2
13,242
883
17,514
14,168
4,824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
Neekafat
Yemoja
18
2 / 3 / 4
11,275
752
2,693
17,408
15,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Artemis
OttoS031
Artemis
15
0 / 5 / 6
10,295
686
12,022
16,970
6,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
EbonyPanther
Danzaburou
19
3 / 4 / 6
13,005
867
20,226
18,635
7,140
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kumbhakarna
Timmy818
Kumbhakarna
19
1 / 1 / 8
12,087
806
7,303
14,120
12,492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Thoth
leafileaf
Thoth
20
6 / 1 / 3
13,359
891
14,648
8,854
3,321
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
27
6
Kills
10
10
Deaths
6
12
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Merlin
Ardelost
Merlin
4
2
2
2.5
W
Danzaburou
EbonyPanther
Danzaburou
3
4
6
1.5
L
Yemoja
Neekafat
Yemoja
2
3
4
1.33
L
Artemis
OttoS031
Artemis
0
5
6
0.6
W
Kumbhakarna
Timmy818
Kumbhakarna
1
1
8
5
W
Thoth
leafileaf
Thoth
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,229
Damage
42,177
48,546
Taken
41,609
26,308
Mitigated
22,953
14,474
Healing
16,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Ardelost
Merlin
17,514
134
200
2,151
14,168
4,824
424
7,787
5,819
64,830
0
W
Danzaburou
EbonyPanther
Danzaburou
20,226
13,153
0
9,524
18,635
7,140
2,357
7,884
10,239
0
83,017
L
Yemoja
Neekafat
Yemoja
2,693
521
6,999
2,754
17,408
15,282
256
5,951
10,875
14,136
0
L
Artemis
OttoS031
Artemis
12,022
4,553
0
2,370
16,970
6,202
1,028
6,371
10,267
0
38,797
W
Kumbhakarna
Timmy818
Kumbhakarna
7,303
861
0
5,133
14,120
12,492
1,029
5,830
7,495
32,390
1,691
W
Thoth
leafileaf
Thoth
14,648
375
0
1,906
8,854
3,321
921
4,876
3,440
56,463
305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,812
Gold Earned
38,451
191
Minions Killed
237
0
Camps Cleared
0
726,646
Distance Traveled
861,830
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
13,242
883
124
8
0
256,346
0
W
Danzaburou
13,005
867
99
7
0
256,443
0
L
Yemoja
11,275
752
14
1
0
252,048
0
L
Artemis
10,295
686
53
4
0
218,252
0
W
Kumbhakarna
12,087
806
51
3
0
299,334
2
W
Thoth
13,359
891
87
6
0
306,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role