Player Matchup

Apollo
Apollo
Platinum IV
ShadowDLR
Apollo
Platinum IV
Level 99
God Stats
2W - 1L
1,863 SR
Queue Stats
97W - 90L
1,575 MMR
Party 1
Fafnir
Fafnir
Platinum V
aragorn3gh2
Fafnir
Platinum V
Level 99
God Stats
8W - 4L
1,494 SR
Queue Stats
64W - 58L
1,363 MMR
Party 1
Kuzenbo
Kuzenbo
Platinum I
aurelio2002
Kuzenbo
Platinum I
Level 117
God Stats
13W - 11L
1,571 SR
Queue Stats
107W - 87L
1,863 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 105
1,643 SR
1,600 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 118
1,576 SR
1,343 MMR
Ymir
Ymir
Silver II
IxTJAYx
Ymir
Silver II
Level 119
God Stats
5W - 5L
1,726 SR
Queue Stats
18W - 41L
1,005 MMR
Solo
Shiva
Shiva
Platinum V
billthedrill123
Shiva
Platinum V
Level 109
God Stats
22W - 25L
1,499 SR
Queue Stats
295W - 310L
1,546 MMR
Party 2
Cupid
Cupid
Gold I
dieccast
Cupid
Gold I
Level 126
God Stats
85W - 97L
1,504 SR
Queue Stats
296W - 317L
1,480 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
ShadowDLR
Apollo
19
5 / 5 / 7
13,186
879
13,273
14,187
6,193
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fafnir
17
3 / 4 / 7
11,976
798
12,245
17,954
24,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kuzenbo
aurelio2002
Kuzenbo
19
6 / 2 / 6
13,162
877
22,246
16,824
26,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bans
CthulhuAchillesGebThothAres

VS

Bans
DiscordiaVulcanHeraAphroditeRaijin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
IxTJAYx
Ymir
17
1 / 3 / 6
11,077
738
7,479
18,653
19,896
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

19
5 / 3 / 2
12,884
859
18,265
22,150
18,825
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cupid
dieccast
Cupid
16
5 / 8 / 4
11,920
795
11,038
16,963
6,736
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
23
14
Kills
11
11
Deaths
14
20
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ymir
IxTJAYx
Ymir
1
3
6
1.33
W
Apollo
ShadowDLR
Apollo
5
5
7
1.7
W
Fafnir
3
4
7
1.63
W
Kuzenbo
aurelio2002
Kuzenbo
6
2
6
4.5
L
5
3
2
2
L
Cupid
dieccast
Cupid
5
8
4
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,764
Damage
36,782
48,965
Taken
57,766
56,731
Mitigated
45,457
7,333
Healing
13,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
IxTJAYx
Ymir
7,479
530
0
250
18,653
19,896
0
7,898
9,769
28,424
561
W
Apollo
ShadowDLR
Apollo
13,273
8,221
0
500
14,187
6,193
3,486
3,185
10,987
0
54,129
W
Fafnir
12,245
2,983
0
4,881
17,954
24,003
959
2,845
15,086
30,539
1,847
W
Kuzenbo
aurelio2002
Kuzenbo
22,246
5,367
0
1,952
16,824
26,535
404
3,889
12,913
41,794
1,467
L
18,265
2,302
580
5,643
22,150
18,825
0
11,155
10,040
11,641
53,239
L
Cupid
dieccast
Cupid
11,038
6,167
2,212
4,837
16,963
6,736
96
9,966
6,067
0
38,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,324
Gold Earned
35,881
141
Minions Killed
188
0
Camps Cleared
0
818,065
Distance Traveled
769,182
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
11,077
738
35
2
0
256,088
2
W
Apollo
13,186
879
78
5
0
262,617
2
W
Fafnir
11,976
798
29
2
0
247,421
5
W
Kuzenbo
13,162
877
34
2
0
308,027
6
L
Shiva
12,884
859
89
6
0
289,769
0
L
Cupid
11,920
795
64
4
0
223,325
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role