Player Matchup

Cthulhu
Cthulhu
Jackus2253
Cthulhu
Level 67
God Stats
5W - 2L
1,588 SR
Queue Stats
238W - 283L
1,376 Elo+
Solo
Izanami
Izanami
Kenia-73
Izanami
Level 36
God Stats
7W - 12L
1,402 SR
Queue Stats
40W - 62L
1,362 Elo+
Solo
Thor
Thor
WilliamF82
Thor
Level 132
God Stats
3W - 2L
1,306 SR
Queue Stats
141W - 140L
1,471 Elo+
Solo
Sol
Sol
barbutabaga
Sol
Level 140
God Stats
18W - 10L
1,626 SR
Queue Stats
229W - 228L
1,412 Elo+
Solo
Ra
Ra
mickoblues
Ra
Level 157
God Stats
5W - 0L
1,944 SR
Queue Stats
95W - 85L
1,546 Elo+
Solo
Team Averages
Level 106
1,573 SR
1,433 Elo+

VS

Team Averages
Level 92
1,430 SR
1,490 Elo+
Skadi
Skadi
BellaLestrange98
Skadi
Level 128
God Stats
48W - 27L
1,583 SR
Queue Stats
447W - 413L
1,528 Elo+
Party 1
Thanatos
Thanatos
Memquiss
Thanatos
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 21L
1,552 Elo+
Party 1
Merlin
Merlin
andreiluga
Merlin
Level 69
God Stats
0W - 2L
1,187 SR
Queue Stats
105W - 92L
1,439 Elo+
Solo
Cupid
Cupid
fenixmaquina
Cupid
Level 156
God Stats
56W - 66L
1,379 SR
Queue Stats
317W - 306L
1,445 Elo+
Solo
Athena
Athena
rapidskillz123
Athena
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 31L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Jackus2253
Cthulhu
7
4 / 1 / 2
4,868
974
3,115
4,594
2,142
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

Izanami
Kenia-73
Izanami
8
2 / 2 / 4
4,284
857
3,254
3,282
807
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
2 / 0 / 3
4,205
841
1,167
3,265
1,052
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

8
2 / 1 / 1
4,703
941
2,012
2,895
600
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

8
2 / 1 / 1
4,807
961
1,590
2,361
710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 2
3,311
662
2,632
3,210
823
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
Memquiss
Thanatos
7
2 / 2 / 1
3,656
731
2,054
4,289
1,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
andreiluga
Merlin
2
0 / 1 / 0
2,745
549
248
842
168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

6
1 / 3 / 0
3,543
709
1,356
3,788
1,038
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

5
1 / 4 / 1
3,459
692
1,529
4,807
3,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
12
Kills
4
5
Deaths
12
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
W
Cthulhu
Jackus2253
Cthulhu
4
1
2
5
W
Izanami
Kenia-73
Izanami
2
2
4
2
L
Thanatos
Memquiss
Thanatos
2
2
1
1.25
W
2
0
3
3.5
L
Merlin
andreiluga
Merlin
0
1
0
0
W
2
1
1
2.5
L
1
3
0
0.33
W
2
1
1
2.5
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,138
Damage
7,819
16,397
Taken
16,936
5,311
Mitigated
6,285
5,116
Healing
4,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,632
1,218
0
691
3,210
823
0
1,002
2,208
0
15,550
W
Cthulhu
Jackus2253
Cthulhu
3,115
682
0
1,374
4,594
2,142
21
1,067
3,527
14,055
0
W
Izanami
Kenia-73
Izanami
3,254
2,174
167
625
3,282
807
0
462
2,820
0
18,721
L
Thanatos
Memquiss
Thanatos
2,054
320
0
3,065
4,289
1,200
0
1,814
2,427
0
12,821
W
1,167
189
0
449
3,265
1,052
108
236
3,029
0
17,961
L
Merlin
andreiluga
Merlin
248
0
0
280
842
168
0
296
546
2,510
119
W
2,012
1,096
0
1,357
2,895
600
423
124
2,771
20,603
6,924
L
1,356
827
0
318
3,788
1,038
0
1,888
1,900
0
14,545
W
1,590
176
258
886
2,361
710
35
103
2,258
27,628
210
L
1,529
578
0
306
4,807
3,056
0
1,509
3,298
6,644
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,867
Gold Earned
16,714
187
Minions Killed
98
0
Camps Cleared
0
543,429
Distance Traveled
473,820
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
3,311
662
27
5
0
106,818
0
W
Cthulhu
4,868
974
13
3
0
119,256
0
W
Izanami
4,284
857
43
9
0
108,534
1
L
Thanatos
3,656
731
30
6
0
123,969
0
W
Thor
4,205
841
36
7
0
109,115
0
L
Merlin
2,745
549
3
1
0
31,360
0
W
Sol
4,703
941
51
10
0
107,240
0
L
Cupid
3,543
709
28
6
0
98,561
1
W
Ra
4,807
961
44
9
0
99,284
0
L
Athena
3,459
692
10
2
0
113,112
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role