Player Matchup

Hun Batz
Hun Batz
StonedSmurf6
Hun Batz
Level 28
God Stats
3W - 2L
1,716 SR
Queue Stats
77W - 61L
1,558 Elo+
Solo
Kumbhakarna
Kumbhakarna
Vio1et Fox
Kumbhakarna
Level 149
God Stats
2W - 3L
1,502 SR
Queue Stats
275W - 281L
1,479 Elo+
Party 2
Medusa
Medusa
Xbox ANC2
Medusa
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,430 Elo+
Solo
Zhong Kui
Zhong Kui
o0joe
Zhong Kui
Level 178
God Stats
1W - 4L
1,294 SR
Queue Stats
393W - 386L
1,470 Elo+
Party 2
Eset
Eset
Фаринг
Eset
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,477 Elo+
Solo
Team Averages
Level 99
1,502 SR
1,483 Elo+

VS

Team Averages
Level 144
1,654 SR
1,542 Elo+
Artemis
Artemis
DemmiKing
Artemis
Level 35
God Stats
3W - 2L
1,666 SR
Queue Stats
127W - 131L
1,516 Elo+
Solo
Nox
Nox
KissMyKappa
Nox
Level 223
God Stats
2W - 5L
1,231 SR
Queue Stats
259W - 251L
1,497 Elo+
Party 1
Merlin
Merlin
RossTheBoss907
Merlin
Level 158
God Stats
2W - 0L
1,918 SR
Queue Stats
61W - 39L
1,586 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Ruthless88
Kumbhakarna
Level 156
God Stats
4W - 1L
1,687 SR
Queue Stats
156W - 169L
1,483 Elo+
Party 1
Baron Samedi
Baron Samedi
TheLydeco
Baron Samedi
Level 149
God Stats
1W - 0L
1,767 SR
Queue Stats
11W - 4L
1,629 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
StonedSmurf6
Hun Batz
15
4 / 3 / 5
9,080
757
14,985
9,181
4,562
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kumbhakarna
Vio1et Fox
Kumbhakarna
13
1 / 6 / 7
8,559
713
6,983
22,190
20,603
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
Xbox ANC2
Medusa
17
2 / 2 / 4
9,220
768
13,593
9,495
3,966
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
o0joe
Zhong Kui
12
1 / 8 / 3
7,781
648
8,173
12,937
8,378
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
1 / 6 / 4
8,142
679
5,338
10,035
2,886
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DemmiKing
Artemis
17
13 / 2 / 8
10,865
905
19,946
8,798
4,091
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

15
2 / 2 / 17
8,849
737
7,898
6,701
2,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
3 / 1 / 15
10,017
835
10,768
7,936
3,595
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kumbhakarna
Ruthless88
Kumbhakarna
15
4 / 3 / 11
9,981
832
6,780
19,230
17,262
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
TheLydeco
Baron Samedi
16
2 / 3 / 15
9,746
812
5,911
14,095
15,126
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
90
9
Kills
24
25
Deaths
11
23
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Artemis
DemmiKing
Artemis
13
2
8
8.5
W
2
2
17
5.25
W
3
1
15
10.5
W
Kumbhakarna
Ruthless88
Kumbhakarna
4
3
11
3.17
L
Hun Batz
StonedSmurf6
Hun Batz
4
3
5
2.17
W
Baron Samedi
TheLydeco
Baron Samedi
2
3
15
3.17
L
Kumbhakarna
Vio1et Fox
Kumbhakarna
1
6
7
0.75
L
Medusa
Xbox ANC2
Medusa
2
2
4
2
L
Zhong Kui
o0joe
Zhong Kui
1
8
3
0.31
L
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,072
Damage
51,303
63,838
Taken
56,760
40,395
Mitigated
42,923
14,738
Healing
24,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
DemmiKing
Artemis
19,946
8,381
1,038
578
8,798
4,091
2,037
3,686
5,112
0
31,806
W
7,898
622
288
746
6,701
2,849
794
2,302
4,399
18,428
61
W
10,768
702
1,515
1,662
7,936
3,595
708
2,733
5,203
30,774
561
W
Kumbhakarna
Ruthless88
Kumbhakarna
6,780
249
5,233
5,968
19,230
17,262
236
4,784
14,446
14,909
0
L
Hun Batz
StonedSmurf6
Hun Batz
14,985
342
97
1,225
9,181
4,562
55
4,165
5,016
0
28,106
W
Baron Samedi
TheLydeco
Baron Samedi
5,911
372
2,740
4,920
14,095
15,126
226
6,848
7,247
12,268
883
L
Kumbhakarna
Vio1et Fox
Kumbhakarna
6,983
566
2,604
3,730
22,190
20,603
172
10,759
11,431
8,856
311
L
Medusa
Xbox ANC2
Medusa
13,593
3,467
666
2,761
9,495
3,966
501
4,239
5,256
0
39,179
L
Zhong Kui
o0joe
Zhong Kui
8,173
160
0
1,510
12,937
8,378
0
6,064
6,873
19,127
0
L
5,338
38
1,312
833
10,035
2,886
198
5,496
4,539
12,515
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,782
Gold Earned
49,458
133
Minions Killed
138
0
Camps Cleared
0
1,025,349
Distance Traveled
981,919
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,865
905
30
3
0
180,840
0
W
Nox
8,849
737
29
2
0
195,526
0
W
Merlin
10,017
835
46
4
0
195,704
0
W
Kumbhakarna
9,981
832
13
1
0
207,181
0
L
Hun Batz
9,080
757
27
2
0
202,776
0
W
Baron Samedi
9,746
812
20
2
0
202,668
0
L
Kumbhakarna
8,559
713
6
1
0
213,653
0
L
Medusa
9,220
768
54
5
0
240,565
0
L
Zhong Kui
7,781
648
19
2
0
168,716
0
L
Eset
8,142
679
27
2
0
199,639
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role