Player Matchup

Medusa
Medusa
Silver II
Lxamw
Medusa
Silver II
Level 56
God Stats
3W - 1L
1,529 SR
Queue Stats
80W - 86L
1,170 MMR
Solo
Jormungandr
Jormungandr
Bronze I
SlateBaton97183
Jormungandr
Bronze I
Level 124
God Stats
14W - 16L
1,414 SR
Queue Stats
245W - 273L
458 MMR
Solo
Thanatos
Thanatos
Gold III
TheArabianHulk
Thanatos
Gold III
Level 157
God Stats
3W - 3L
1,387 SR
Queue Stats
123W - 130L
1,270 MMR
Solo
Merlin
Merlin
Gold V
TheBrutalGod1
Merlin
Gold V
Level 204
God Stats
2W - 6L
1,511 SR
Queue Stats
189W - 191L
1,235 MMR
Solo
Ymir
Ymir
Silver IV
emilioelmajaero
Ymir
Silver IV
Level 120
God Stats
6W - 13L
1,276 SR
Queue Stats
434W - 480L
586 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 132
1,423 SR
944 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 122
1,515 SR
979 MMR
Loki
Loki
Gold IV
 
Loki
Gold IV
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Silver II
Casmelet
Cabrakan
Silver II
Level 145
God Stats
13W - 5L
1,631 SR
Queue Stats
58W - 58L
1,251 MMR
Solo
Freya
Freya
Silver V
Fleur666
Freya
Silver V
Level 68
God Stats
5W - 6L
1,477 SR
Queue Stats
96W - 146L
684 MMR
Solo
Skadi
Skadi
Bronze II
cskaan
Skadi
Bronze II
Level 123
God Stats
18W - 14L
1,516 SR
Queue Stats
727W - 845L
264 MMR
Solo
Nox
Nox
Silver I
died2398
Nox
Silver I
Level 148
God Stats
6W - 9L
1,450 SR
Queue Stats
340W - 373L
1,197 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Lxamw
Medusa
14
4 / 1 / 2
8,420
648
7,038
4,498
1,364
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
SlateBaton97183
Jormungandr
13
2 / 4 / 2
8,157
627
7,889
10,538
5,580
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
13
7 / 1 / 1
7,754
596
5,774
10,734
3,510
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 3 / 0
7,217
555
3,547
7,107
2,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 1 / 5
7,392
569
2,862
9,853
8,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
SerqetSusanoJanusIx Chel

VS

Bans
Nu WaMulanUllrAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
5 / 2 / 1
6,661
512
6,255
8,829
2,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cabrakan
Casmelet
Cabrakan
11
2 / 4 / 2
6,354
489
5,554
9,959
8,540
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Breastplate

Breastplate

+20
Physical Protection

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Freya
Fleur666
Freya
10
0 / 6 / 2
5,657
435
2,427
10,034
3,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Skadi
cskaan
Skadi
9
2 / 2 / 1
5,961
459
2,696
6,791
2,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
1 / 1 / 3
7,228
556
2,656
6,491
2,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
19
15
Kills
10
10
Deaths
15
10
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
5
2
1
2.75
L
Cabrakan
Casmelet
Cabrakan
2
4
2
0.75
L
Freya
Fleur666
Freya
0
6
2
0.17
W
Medusa
Lxamw
Medusa
4
1
2
5
W
Jormungandr
SlateBaton97183
Jormungandr
2
4
2
0.75
W
Thanatos
7
1
1
7.5
W
0
3
0
0
L
Skadi
cskaan
Skadi
2
2
1
1.25
L
1
1
3
2.5
W
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,110
Damage
19,588
42,730
Taken
42,104
20,799
Mitigated
19,054
12,939
Healing
6,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
6,255
1,774
0
2,221
8,829
2,709
0
2,393
6,436
0
31,573
L
Cabrakan
Casmelet
Cabrakan
5,554
595
0
1,385
9,959
8,540
0
6,872
3,087
34,952
128
L
Freya
Fleur666
Freya
2,427
889
0
1,029
10,034
3,026
0
959
9,075
30,143
0
W
Medusa
Lxamw
Medusa
7,038
1,684
0
711
4,498
1,364
626
808
3,514
0
64,444
W
Jormungandr
SlateBaton97183
Jormungandr
7,889
2,379
0
1,914
10,538
5,580
213
5,472
5,066
51,989
7,865
W
Thanatos
5,774
1,010
0
7,958
10,734
3,510
0
215
10,519
0
46,654
W
3,547
153
0
308
7,107
2,146
85
1,622
5,485
46,966
931
L
Skadi
cskaan
Skadi
2,696
371
0
1,838
6,791
2,473
0
508
6,283
0
14,324
L
2,656
348
0
468
6,491
2,306
0
3,039
3,452
50,355
1,197
W
2,862
517
0
2,048
9,853
8,199
0
2,086
7,585
27,176
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,940
Gold Earned
31,861
425
Minions Killed
310
0
Camps Cleared
0
1,287,913
Distance Traveled
1,254,758
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,661
512
57
4
0
300,275
3
L
Cabrakan
6,354
489
60
5
0
241,516
0
L
Freya
5,657
435
53
4
0
236,165
0
W
Medusa
8,420
648
113
9
0
259,334
0
W
Jormungandr
8,157
627
102
8
0
208,842
0
W
Thanatos
7,754
596
69
5
0
305,704
0
W
Merlin
7,217
555
106
8
0
245,639
4
L
Skadi
5,961
459
16
1
0
205,465
8
L
Nox
7,228
556
124
10
0
271,337
0
W
Ymir
7,392
569
35
3
0
268,394
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role