Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Garadoos
Medusa
Level 71
God Stats
2W - 2L
1,441 SR
Queue Stats
95W - 110L
1,519 Elo+
Party 2
Bakasura
Bakasura
Lordanghelo
Bakasura
Level 142
God Stats
1W - 2L
1,702 SR
Queue Stats
177W - 192L
1,517 Elo+
Party 2
Horus
Horus
Umber_379
Horus
Level 159
God Stats
1W - 0L
1,525 SR
Queue Stats
42W - 45L
1,461 Elo+
Solo
Baba Yaga
Baba Yaga
diagonal-umlaut7
Baba Yaga
Level 159
God Stats
4W - 0L
1,544 SR
Queue Stats
157W - 133L
1,496 Elo+
Solo
Team Averages
Level 138
1,543 SR
1,499 Elo+

VS

Team Averages
Level 100
1,580 SR
1,502 Elo+
Chronos
Chronos
 
Chronos
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
EazyDo
Bakasura
Level 109
God Stats
2W - 3L
1,564 SR
Queue Stats
176W - 189L
1,450 Elo+
Solo
Chang'e
Chang'e
WiGeTtA777xX
Chang'e
Level 157
God Stats
2W - 2L
1,706 SR
Queue Stats
441W - 457L
1,550 Elo+
Party 1
Kuzenbo
Kuzenbo
bingus4evr
Kuzenbo
Level 67
God Stats
2W - 1L
1,489 SR
Queue Stats
232W - 223L
1,535 Elo+
Solo
Chaac
Chaac
rios123
Chaac
Level 63
God Stats
2W - 2L
1,641 SR
Queue Stats
120W - 119L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
20
4 / 3 / 13
12,341
823
16,235
11,476
5,512
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Medusa
Garadoos
Medusa
19
8 / 5 / 9
12,403
827
18,682
13,733
5,587
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Bakasura
Lordanghelo
Bakasura
20
9 / 5 / 10
13,770
918
22,654
23,819
26,608
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Horus
Umber_379
Horus
19
1 / 3 / 19
12,022
801
9,325
22,480
25,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Baba Yaga
17
2 / 5 / 8
11,193
746
10,026
9,133
3,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
20
7 / 6 / 11
11,626
775
22,926
20,624
9,137
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
EazyDo
Bakasura
5
0 / 1 / 0
6,920
461
0
849
104
Chang'e
WiGeTtA777xX
Chang'e
20
6 / 5 / 6
11,826
788
14,461
17,829
7,542
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Kuzenbo
bingus4evr
Kuzenbo
19
5 / 6 / 10
11,171
745
10,973
23,576
36,391
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Chaac
rios123
Chaac
17
3 / 6 / 8
10,128
675
13,155
21,235
26,351
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
56
24
Kills
21
21
Deaths
24
59
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
4
3
13
3.5
L
Chronos
 
Chronos
7
6
11
2.08
L
Bakasura
EazyDo
Bakasura
0
1
0
0
W
Medusa
Garadoos
Medusa
8
5
9
2.5
W
Bakasura
Lordanghelo
Bakasura
9
5
10
2.8
W
Horus
Umber_379
Horus
1
3
19
3.5
L
Chang'e
WiGeTtA777xX
Chang'e
6
5
6
1.8
L
Kuzenbo
bingus4evr
Kuzenbo
5
6
10
1.67
W
Baba Yaga
2
5
8
1.2
L
Chaac
rios123
Chaac
3
6
8
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,922
Damage
61,515
80,641
Taken
84,113
67,233
Mitigated
79,525
31,222
Healing
29,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
16,235
7,831
1,403
1,516
11,476
5,512
1,861
8,066
3,192
0
39,973
L
Chronos
 
Chronos
22,926
6,281
1,046
3,587
20,624
9,137
0
2,943
15,110
45,289
0
L
Bakasura
EazyDo
Bakasura
0
0
0
0
849
104
0
0
849
0
0
W
Medusa
Garadoos
Medusa
18,682
7,782
1,057
3,115
13,733
5,587
4,344
8,737
4,864
0
37,659
W
Bakasura
Lordanghelo
Bakasura
22,654
10,749
374
9,724
23,819
26,608
1,024
10,534
12,956
0
32,575
W
Horus
Umber_379
Horus
9,325
2,815
2,670
9,393
22,480
25,602
357
12,496
9,412
3,692
10,947
L
Chang'e
WiGeTtA777xX
Chang'e
14,461
1,061
7,936
7,790
17,829
7,542
0
2,279
14,743
39,940
861
L
Kuzenbo
bingus4evr
Kuzenbo
10,973
3,639
743
4,570
23,576
36,391
17
3,894
16,507
18,188
302
W
Baba Yaga
10,026
99
575
1,395
9,133
3,924
1,296
6,444
2,575
20,762
102
L
Chaac
rios123
Chaac
13,155
1,732
487
3,603
21,235
26,351
0
2,359
16,246
0
28,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,729
Gold Earned
51,671
184
Minions Killed
150
0
Camps Cleared
0
1,406,363
Distance Traveled
1,055,717
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
12,341
823
52
3
0
251,096
0
L
Chronos
11,626
775
51
3
0
238,638
0
L
Bakasura
6,920
461
0
0
0
0
0
W
Medusa
12,403
827
39
3
0
284,348
0
W
Bakasura
13,770
918
65
4
0
294,425
0
W
Horus
12,022
801
7
0
0
305,180
0
L
Chang'e
11,826
788
56
4
0
277,093
0
L
Kuzenbo
11,171
745
13
1
0
223,003
0
W
Baba Yaga
11,193
746
21
1
0
271,314
0
L
Chaac
10,128
675
30
2
0
316,983
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role