Player Matchup

Thor
Thor
 
Thor
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
B11L11A11N11K
He Bo
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 61L
1,479 Elo+
Party 2
Ymir
Ymir
Damnedsoul07
Ymir
Level 105
God Stats
15W - 4L
1,681 SR
Queue Stats
56W - 59L
1,480 Elo+
Party 2
Anhur
Anhur
Kevοn
Anhur
Level 149
God Stats
10W - 4L
1,849 SR
Queue Stats
89W - 22L
1,822 Elo+
Party 1
Sobek
Sobek
LvΙ52prayer
Sobek
Level 158
God Stats
7W - 0L
2,027 SR
Queue Stats
101W - 26L
1,823 Elo+
Party 1
Team Averages
Level 125
1,711 SR
1,621 Elo+

VS

Team Averages
Level 129
1,615 SR
1,502 Elo+
Lancelot
Lancelot
German-Sociopath
Lancelot
Level 109
God Stats
96W - 74L
1,588 SR
Queue Stats
143W - 125L
1,532 Elo+
Solo
Bacchus
Bacchus
JokerAK13
Bacchus
Level 126
God Stats
10W - 5L
1,670 SR
Queue Stats
248W - 257L
1,463 Elo+
Solo
Hou Yi
Hou Yi
SILENTKILLER415
Hou Yi
Level 131
God Stats
11W - 11L
1,638 SR
Queue Stats
180W - 165L
1,549 Elo+
Solo
Nox
Nox
eiron2404
Nox
Level 129
God Stats
3W - 6L
1,504 SR
Queue Stats
392W - 376L
1,478 Elo+
Solo
Thanatos
Thanatos
jkqdaxd
Thanatos
Level 149
God Stats
13W - 11L
1,676 SR
Queue Stats
97W - 102L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
8 / 0 / 2
7,677
591
9,780
7,310
2,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
0 / 5 / 2
6,639
511
1,958
6,324
1,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 1 / 8
7,259
558
2,690
10,287
8,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anhur
Kevοn
Anhur
14
5 / 1 / 2
7,418
571
9,915
7,570
2,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

15
3 / 1 / 0
8,396
646
5,469
10,508
9,929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 0
6,154
473
3,278
8,905
5,042
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
JokerAK13
Bacchus
11
1 / 2 / 2
6,609
508
5,109
11,550
11,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
0 / 4 / 1
6,123
471
5,135
7,249
1,767
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
2 / 2 / 3
7,488
576
3,882
6,136
2,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
jkqdaxd
Thanatos
12
4 / 6 / 0
6,584
506
4,296
12,040
4,307
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
13
16
Kills
7
8
Deaths
16
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
8
0
2
9
W
0
5
2
0.2
W
0
1
8
4
L
0
2
0
0
L
Bacchus
JokerAK13
Bacchus
1
2
2
1
W
Anhur
Kevοn
Anhur
5
1
2
6
W
3
1
0
3
L
0
4
1
0.13
L
2
2
3
1.75
L
Thanatos
jkqdaxd
Thanatos
4
6
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,812
Damage
21,700
41,999
Taken
45,880
24,291
Mitigated
24,249
19,086
Healing
13,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
9,780
2,202
0
4,262
7,310
2,236
0
1,147
6,163
0
44,935
W
1,958
377
0
510
6,324
1,460
0
2,859
3,465
32,726
771
W
2,690
123
0
2,583
10,287
8,231
44
2,751
7,536
21,706
1,814
L
3,278
699
0
2,235
8,905
5,042
0
4,398
3,693
0
40,480
L
Bacchus
JokerAK13
Bacchus
5,109
827
0
3,390
11,550
11,033
8
1,476
10,074
17,424
2,254
W
Anhur
Kevοn
Anhur
9,915
5,573
0
4,929
7,570
2,435
172
1,810
5,760
0
63,786
W
5,469
620
0
6,802
10,508
9,929
0
0
10,508
53,541
1,451
L
5,135
3,175
0
1,878
7,249
1,767
0
798
6,451
0
59,308
L
3,882
451
0
990
6,136
2,100
0
1,865
4,271
44,655
1,596
L
Thanatos
jkqdaxd
Thanatos
4,296
1,319
0
5,397
12,040
4,307
0
436
11,604
0
47,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,389
Gold Earned
32,958
401
Minions Killed
371
0
Camps Cleared
0
1,256,363
Distance Traveled
1,246,081
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
7,677
591
61
5
0
297,158
0
W
He Bo
6,639
511
65
5
0
234,813
6
W
Ymir
7,259
558
39
3
0
263,182
4
L
Lancelot
6,154
473
71
5
0
260,897
3
L
Bacchus
6,609
508
21
2
0
269,316
3
W
Anhur
7,418
571
112
9
0
230,355
0
W
Sobek
8,396
646
124
10
0
230,855
0
L
Hou Yi
6,123
471
106
8
0
231,053
0
L
Nox
7,488
576
104
8
0
224,972
2
L
Thanatos
6,584
506
69
5
0
259,843
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role