Player Matchup

Nox
Nox
GodofWar666
Nox
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Tiamat
Tiamat
NewTimes96
Tiamat
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Janus
Janus
TurboRasiste
Janus
Level 18
God Stats
0W - 1L
1,226 SR
Queue Stats
0W - 2L
1,241 Elo+
Party 1
Hel
Hel
fister229
Hel
Level 129
God Stats
1W - 1L
1,535 SR
Queue Stats
68W - 77L
1,392 Elo+
Solo
Awilix
Awilix
p4ndalf1
Awilix
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 42
1,452 SR
1,426 Elo+

VS

Team Averages
Level 125
1,564 SR
1,505 Elo+
Discordia
Discordia
 
Discordia
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Goerkem
Erlang Shen
Level 61
God Stats
3W - 0L
1,803 SR
Queue Stats
273W - 276L
1,508 Elo+
Solo
Yemoja
Yemoja
Somtin Rong
Yemoja
Level 144
God Stats
10W - 12L
1,384 SR
Queue Stats
815W - 827L
1,520 Elo+
Solo
Mulan
Mulan
WOLFERDRAGON64
Mulan
Level 107
God Stats
8W - 3L
1,674 SR
Queue Stats
151W - 145L
1,540 Elo+
Solo
Medusa
Medusa
o0WorldWide0
Medusa
Level 139
God Stats
4W - 3L
1,457 SR
Queue Stats
397W - 411L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 4
7,457
746
4,218
9,182
4,098
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
NewTimes96
Tiamat
13
1 / 7 / 5
7,398
740
4,894
10,489
5,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
5 / 4 / 2
8,533
853
13,438
9,098
3,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 4 / 5
6,958
696
6,125
12,623
4,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Awilix
p4ndalf1
Awilix
11
0 / 8 / 2
6,399
640
1,950
10,298
3,423
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
16
6 / 1 / 16
9,551
955
12,977
7,431
2,522
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Erlang Shen
Goerkem
Erlang Shen
16
6 / 2 / 14
9,091
909
8,482
12,063
8,730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

Yemoja
14
1 / 2 / 15
8,289
829
2,618
6,115
3,114
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
5 / 4 / 14
9,050
905
11,312
12,924
8,603
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
17
9 / 0 / 14
10,083
1,008
11,846
6,069
2,406
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
100
9
Kills
27
27
Deaths
9
18
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
6
1
16
14
L
3
4
4
1.25
W
Erlang Shen
Goerkem
Erlang Shen
6
2
14
6.5
L
Tiamat
NewTimes96
Tiamat
1
7
5
0.5
W
Yemoja
1
2
15
4.25
L
5
4
2
1.5
W
5
4
14
3
L
0
4
5
0.63
W
Medusa
9
0
14
16
L
Awilix
p4ndalf1
Awilix
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,625
Damage
47,235
51,690
Taken
44,602
20,921
Mitigated
25,375
18,488
Healing
22,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
12,977
155
24
998
7,431
2,522
702
5,382
1,753
26,799
0
L
4,218
473
0
471
9,182
4,098
0
2,302
6,785
12,913
0
W
Erlang Shen
Goerkem
Erlang Shen
8,482
2,813
339
1,786
12,063
8,730
1,074
7,758
3,984
0
12,119
L
Tiamat
NewTimes96
Tiamat
4,894
294
359
1,050
10,489
5,312
0
1,747
8,544
10,292
358
W
Yemoja
2,618
316
11,673
2,324
6,115
3,114
768
3,778
2,186
6,028
0
L
13,438
470
0
1,320
9,098
3,354
153
3,936
4,949
22,687
0
W
11,312
975
1,501
2,177
12,924
8,603
793
6,205
6,521
258
17,754
L
6,125
237
7,409
7,526
12,623
4,734
172
4,908
7,515
16,208
0
W
Medusa
11,846
2,446
595
1,267
6,069
2,406
2,145
4,191
1,718
0
38,361
L
Awilix
p4ndalf1
Awilix
1,950
901
0
353
10,298
3,423
0
2,748
7,471
0
2,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,745
Gold Earned
46,064
79
Minions Killed
124
0
Camps Cleared
0
930,195
Distance Traveled
1,030,392
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,551
955
27
3
0
226,226
0
L
Nox
7,457
746
14
1
0
183,381
0
W
Erlang Shen
9,091
909
10
1
0
206,174
0
L
Tiamat
7,398
740
15
2
0
183,968
0
W
Yemoja
8,289
829
15
2
0
180,867
0
L
Janus
8,533
853
20
2
0
189,082
0
W
Mulan
9,050
905
17
2
0
202,027
0
L
Hel
6,958
696
28
3
0
183,128
0
W
Medusa
10,083
1,008
55
6
0
215,098
0
L
Awilix
6,399
640
2
0
0
190,636
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role