Player Matchup

Cernunnos
Cernunnos
AEIOU1312
Cernunnos
Level 69
God Stats
5W - 5L
1,502 SR
Queue Stats
329W - 341L
1,481 Elo+
Solo
Anhur
Anhur
CaniScolti
Anhur
Level 59
God Stats
2W - 3L
1,382 SR
Queue Stats
96W - 90L
1,492 Elo+
Solo
Baron Samedi
Baron Samedi
Vanys
Baron Samedi
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 27L
1,408 Elo+
Party 1
King Arthur
King Arthur
vosk123
King Arthur
Level 129
God Stats
7W - 8L
1,553 SR
Queue Stats
352W - 372L
1,517 Elo+
Solo
Zhong Kui
Zhong Kui
xIBlxckFlower
Zhong Kui
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 20L
1,426 Elo+
Party 1
Team Averages
Level 102
1,487 SR
1,465 Elo+

VS

Team Averages
Level 135
1,674 SR
1,463 Elo+
Amaterasu
Amaterasu
AhmedSan1
Amaterasu
Level 187
God Stats
1W - 0L
1,770 SR
Queue Stats
111W - 99L
1,411 Elo+
Solo
Nike
Nike
FingerClub
Nike
Level 96
God Stats
2W - 0L
1,825 SR
Queue Stats
38W - 54L
1,440 Elo+
Solo
Jing Wei
Jing Wei
ParentalFailure
Jing Wei
Level 123
God Stats
3W - 2L
1,700 SR
Queue Stats
288W - 303L
1,512 Elo+
Solo
Baron Samedi
Baron Samedi
RuanNanzhu
Baron Samedi
Level 168
God Stats
3W - 2L
1,417 SR
Queue Stats
365W - 364L
1,436 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Stlnky
Morgan Le Fay
Level 100
God Stats
3W - 3L
1,660 SR
Queue Stats
93W - 86L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AEIOU1312
Cernunnos
13
1 / 6 / 2
7,392
672
13,097
11,440
6,252
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Anhur
15
3 / 6 / 2
8,725
793
9,994
10,888
4,662
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Vanys
Baron Samedi
15
2 / 7 / 4
8,907
810
8,135
11,637
7,136
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

King Arthur
vosk123
King Arthur
15
1 / 7 / 3
8,114
738
7,366
17,926
17,783
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zhong Kui
xIBlxckFlower
Zhong Kui
15
2 / 8 / 4
8,595
781
7,696
12,951
9,140
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AhmedSan1
Amaterasu
17
11 / 1 / 16
11,612
1,056
8,675
19,037
12,204
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

14
3 / 2 / 23
9,255
841
7,711
15,574
13,967
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
18
16 / 3 / 11
11,345
1,031
16,104
11,177
5,657
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
RuanNanzhu
Baron Samedi
15
2 / 3 / 27
9,238
840
13,784
13,180
8,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Morgan Le Fay
Stlnky
Morgan Le Fay
16
2 / 2 / 21
9,793
890
14,634
9,365
4,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
132
9
Kills
34
34
Deaths
11
15
Assists
98
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
AEIOU1312
Cernunnos
1
6
2
0.33
W
Amaterasu
AhmedSan1
Amaterasu
11
1
16
19
L
Anhur
3
6
2
0.67
W
3
2
23
7.25
W
Jing Wei
16
3
11
7.17
W
Baron Samedi
RuanNanzhu
Baron Samedi
2
3
27
5.17
W
Morgan Le Fay
Stlnky
Morgan Le Fay
2
2
21
6.25
L
Baron Samedi
Vanys
Baron Samedi
2
7
4
0.57
L
King Arthur
vosk123
King Arthur
1
7
3
0.36
L
Zhong Kui
xIBlxckFlower
Zhong Kui
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,288
Damage
60,908
64,842
Taken
68,333
44,973
Mitigated
45,465
14,171
Healing
33,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
AEIOU1312
Cernunnos
13,097
3,223
150
1,701
11,440
6,252
0
5,428
6,012
0
21,892
W
Amaterasu
AhmedSan1
Amaterasu
8,675
2,047
3,285
11,726
19,037
12,204
1,035
4,211
14,248
0
19,185
L
Anhur
9,994
5,965
268
1,537
10,888
4,662
0
5,302
5,586
0
15,991
W
7,711
638
1,516
1,083
15,574
13,967
440
4,291
10,863
0
11,461
W
Jing Wei
16,104
13,637
112
2,331
11,177
5,657
2,262
1,359
9,680
0
32,867
W
Baron Samedi
RuanNanzhu
Baron Samedi
13,784
352
5,642
4,409
13,180
8,986
1,689
4,436
8,505
24,070
0
W
Morgan Le Fay
Stlnky
Morgan Le Fay
14,634
1,083
1,714
1,209
9,365
4,651
2,139
1,396
7,607
38,145
1,104
L
Baron Samedi
Vanys
Baron Samedi
8,135
1,052
1,623
2,572
11,637
7,136
0
5,506
6,131
19,315
0
L
King Arthur
vosk123
King Arthur
7,366
393
599
4,255
17,926
17,783
0
4,186
13,740
0
17,323
L
Zhong Kui
xIBlxckFlower
Zhong Kui
7,696
1,213
85
1,381
12,951
9,140
0
7,502
5,449
18,532
321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,733
Gold Earned
51,243
105
Minions Killed
132
0
Camps Cleared
0
860,600
Distance Traveled
1,090,191
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
7,392
672
30
3
0
170,576
0
W
Amaterasu
11,612
1,056
17
2
0
222,417
0
L
Anhur
8,725
793
10
1
0
180,069
0
W
Nike
9,255
841
10
1
0
224,289
0
W
Jing Wei
11,345
1,031
37
3
0
212,170
0
W
Baron Samedi
9,238
840
17
2
0
208,352
0
W
Morgan Le Fay
9,793
890
51
5
0
222,963
0
L
Baron Samedi
8,907
810
15
1
0
160,573
0
L
King Arthur
8,114
738
14
1
0
180,882
0
L
Zhong Kui
8,595
781
36
3
0
168,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role